avatar-rendering-cost

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  • 1.20: Changing your mind about avatar lag

    by 
    Tateru Nino
    Tateru Nino
    04.12.2008

    One of the things that the new Second Life 1.20 release candidate viewer sports is a nifty new feature that busts some serious myths about avatar related lag. In short, by enabling the option, every avatar gets a number displayed over their heads showing how much work your PC needs to go through to render the avatar. This is the avatar rendering cost. So far we have seen green numbers (low numbers, which are good), and red ones (high numbers, which are not so good). The amount of work that goes into rendering an avatar (now that we can easily measure it) isn't quite affected by things the way we thought it was.