BadPiggies

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  • Bad Piggies gets a ... cookbook

    by 
    Mike Schramm
    Mike Schramm
    10.12.2012

    As if our recent exploration of the Angry Birds universe didn't convey the franchise's might, here's another sign. A Bad Piggies cookbook is available. Actually, the hardcover, real-life version of Angry Birds: Bad Piggies' Egg Recipes was out for the holiday season last year, long before the Bad Piggies game was ever announced. But now that the game itself is out, Rovio has decided to take the book digital, and so you can now buy the cookbook on the iPad as an interactive app. For a limited time, the book is debuting at a price of just 99 cents, so grab it quick if you like. Rovio has reached out its Angry Birds claws into yet another merchandising realm -- where to next?

  • Here's a look at the whole universe of Angry Birds games (so far)

    by 
    Mike Schramm
    Mike Schramm
    10.03.2012

    Bad Piggies is the latest title added to Rovio's growing universe of Angry Birds games, and the latest word is that it's the fastest-selling game in the company's history, hitting number one on the App Store just a few hours after it launched. Given all of the various Angry Birds properties that have hit the App Store (and elsewhere), you might not have heard about everything Angry Birds out there. But worry not -- we've put together a quick guide here to the entire universe of Angry Birds. Here's a list of every single Angry Birds game Rovio has released so far, from the first title released back in December of 2009, all the way up until Bad Piggies' release about a week ago. Keep in mind that we're just talking about the games here -- this list doesn't include the countless bits and bobs of Angry Birds merchandise out there, and other partnerships like the upcoming Angry Birds TV show and maybe even a movie. Angry Birds (December 11, 2009): This is Rovio's original hit and its first iOS title (published by Chillingo, which is now part of EA) after a string of uninteresting J2ME releases and games for Nokia's N-Gage phone console. Since its original iOS release, the first version of Angry Birds has also shown up on a number of other mobile operating systems, including Android (as a freemium title), Windows Phone, Blackberry Tablet OS and Symbian. The original game has also seen about nine different free updates, as well as a number of promotional add-ons and content as well. Angry Birds HD (April 2, 2010): The iPad version of the game arrived about six months after the iPhone version, just as the first iPad appeared. The game wasn't fundamentally different, but the larger screen made for a larger audience, and the higher price point ($4.99) definitely made Rovio more money. The standard and HD games also got free versions at some point as well, with eight mini-episodes released for free. Angry Birds Seasons (October 21, 2010): Rovio introduced this first official spinoff just under a year after the original launch, featuring tons of new levels, and a regular holiday-based structure for updates (an HD version was released right around the same time). The game originally started out as Angry Birds Halloween, but as more holidays came around, it was updated to its current "Seasons" status. There have been 13 different updates to the game so far, with the latest being a "Back to School" update back in August of 2012. Angry Birds Magic (October 2010): This game, also called "Angry Birds in Florida" in some places, was made specifically for Nokia's NFC (near field communication) smartphones, and had a feature where when two smartphones with the game installed on them came near each other, different levels would be unlocked. The title was announced to great fanfare at a Nokia conference in mid-2010, and presumably it released on the smartphones later that year, though since we're all iPhone owners here, we have no idea how it turned out. Angry Birds Rio (March 22, 2011): This version of the game was created in conjunction with the animated movie Rio and featured a Rovio-built storyline that had the movie's birds crossing paths with the Angry ones. It premiered on the movie's release date with two sets of levels, and a series of updates provided more and more levels to go along with the film's storyline. This is arguably the least popular version of Angry Birds, although there's no doubt that both the game and the movie benefited from the shared marketing. And given that there's an Angry Birds TV show on the way, Hollywood paid close attention to this release. Angry Birds Chrome (May 11, 2011): Rovio designed a special browser-based version of the game for Google's Chrome browser, completely free to play and supported by in-app purchases. The game featured "Chrome bombs" which were special items that players had to find and hit with the frustrated fowl, in order to unlock "Chrome dimension" levels. Angry Birds Space (March 22, 2012): This game was billed as a full Angry Birds sequel, with all new levels and new gravity-based gameplay, as the birds were tossed off of actual planets and out into the upper reaches of space. But since the app's release, Rovio has spun it more as just another part of the current universe, with new twists on the game's tried-and-true method of throwing birds into pigs. Space spawned both HD and free versions on the App Store as well, and has been ported off to Android, Windows and Mac. Angry Birds Friends (May 23, 2012): Angry Birds Friends is the Facebook version of the game, which has been running online for a while now. The game features weekly tournaments and lots of competition between Facebookers and their friends. (There are also a number of other browser-based versions of the game that have been live at different times over the years, including promotions with Samsung, Formula 1 racing driver Heikki Kovalainen, Wonderful Pistachios, Pepsi, Fuji TV and a Finnish candy company. These games have all featured new levels and themed content, but have been live only during certain promotional times.) Angry Birds Trilogy (September 25, 2012): Rovio teamed up just a little while ago with console publisher Activision to bring the content from Angry Birds, Angry Birds Seasons, and Angry Birds Rio to consoles as a downloadable title, including the Nintendo 3DS, the Xbox 360 (with Kinect integration) and the PlayStation 3. Sales only just started, so we'll have to wait and see how Rovio's birds do in the larger traditional gaming market after they have dominated so much in the mobile markets. Bad Piggies (September 27, 2012): Which brings us back to Bad Piggies, Rovio's current hit, and the first game in the series that is build around the Pigs, specifically the task of building them vehicles to try and find a map to the birds' eggs. There will likely be a whole slew of updates for this title as well, and then ... who knows? Rovio has certainly grown its Angry Birds franchise by capitalizing on the initial game, so as big as this universe is already, there's no doubt that the company still has lots of other ideas on how to make it even bigger.

  • Visualized: Inside Rovio's HQ (video)

    by 
    Joseph Volpe
    Joseph Volpe
    09.26.2012

    When in Helsinki, or rather Espoo, there's only one thing left to do after stopping by Nokia's glass House -- visit Rovio's HQ. That's right, the company made famous (and filthy rich) by flinging fowl is just a short walk away from Elop and co.'s waterside domain. And, in a bit of perfect timing, we were graciously welcomed into the gaming outfit's office on the eve of its Bad Piggies launch. As you might expect and hope, the walls, doors, floors, couches, desks, soft drinks and even bottles of hand lotion are adorned in all things Angry Birds. There's even a mock-up experience store -- populated with a variety of branded paraphernalia -- sitting pretty in pale green just outside a bank of cubicles. It's everything we ever imagined it to be. But don't just take our words for it. You can check it out for yourself in a video after the break. And now, we're really Finnish(ed).

  • Angry Birds sequel 'Bad Piggies' launches tomorrow, we go hands-on

    by 
    Ben Gilbert
    Ben Gilbert
    09.26.2012

    Finnish game studio Rovio went from relatively unknown to center stage with the Angry Birds franchise. And in record time, too -- the first Angry Birds landed on Apple's iOS App Store in December 2009, less than three years ago, and has since become an international sensation. The birds spawned a flock of sequels, branded tie-ins, and tons of merchandise. All this adds up to quite a bit of chicken scratch for Rovio, and also quite a bit of pressure to keep the money train rolling. Today marks Rovio's first true sequel to the original Angry Birds, and it's focused on the other side of the farm: the pigs. Enter Bad Piggies. Unlike Angry Birds, Bad Piggies isn't about flinging anything towards a complicated structure in order to knock it down. Instead, it's about moving one very green, goofy sounding pig to various points on a map to collect items and reach a goal -- it's much more Cut the Rope than Angry Birds. The same physics-based game mechanics are at play in Bad Piggies that made both Cut the Rope and Angry Birds so popular, and they're just as fun in this time around. But how do you get said piggy to the goals? You build a contraption, of course. Each level starts with a build section, allowing players to create all types of vehicles in order to transport the pig from point A to point B (while grabbing collectibles along the way). Only a small handful of build options are available, keeping Bad Piggies just as speedy of a game -- to pick up and play while commuting or while waiting at the dentist's office -- as its wildly successful progenitor. It's hard to say if Bad Piggies will recapture the success that Rovio found with Angry Birds proper, but all the hallmarks are there: quick, fun gameplay, colorful characters, goofy sounds, and accessibility (we couldn't help but get all three stars on every level, but you don't have to in order to proceed, should it prove too difficult). Bad Piggies launches tomorrow morning for iOS devices, Mac, and Android.%Gallery-166589%

  • Bad Piggies will have you building custom vehicles for Angry Birds' piggies

    by 
    Victor Agreda Jr
    Victor Agreda Jr
    09.18.2012

    The original Angry Birds is a hugely successful franchise, all built on the seemingly simple mechanic of flicking some birds at structures and knocking them down. Bad Piggies, the antagonists in the Angry Birds franchise, are now getting their own franchise based on building things. Similar to Amazing Alex in that you'll rely on creativity to build things to solve puzzles, in Bad Piggies you'll use blocks with various functions (an engine, a rotor, wheels, etc.) to build vehicles to "launch" your piggies. Of course there will be a variety of landscape challenges as your piggies must reach a goal with cargo intact. Look for Bad Piggies on September 27.

  • Angry Birds' sequel Bad Piggies is official

    by 
    Mike Schramm
    Mike Schramm
    09.04.2012

    Rovio teased a title called "Bad Piggies" on various social networks last week, and now the game is official. Forbes traveled to Finland and got a first look at a brand new physics puzzle game set in the enormously popular Angry Birds universe. It's not completely clear how the game will work, but it definitely sounds different from the standard Angry Birds' catapult attack gameplay. Forbes says the pigs are stranded out in the world, and will "...have to build vehicles and contraptions to make their way to the delicious eggs that they can't seem to get enough of." There will still be three stars to attain in each level, but the gameplay sounds a little more strategic and creative than just knocking buildings down. Several Angry Birds spinoffs have been released already, but this is an entirely new game, and suggests that Rovio wants to take the series in a new direction. Rovio's planning to have the game out on September 27 on iOS, Android, PC, and Mac, with other platforms to come later on. One more note: This is also the first (official) indication that Rovio is indeed depending on the huge success of Angry Birds to keep its company going. VP of Franchise Development Ville Heijari says to Forbes that "it feels like when we're launching anything, some shadow of Angry Birds will be hanging over it," and indeed, that's been the case so far. Rovio recently tried to launch an all-new title with Amazing Alex, which was actually a full purchase and revamp of another developer's game, originally called Casey's Contraptions. While that game is definitely popular, it wasn't quite as big a hit as Rovio has had previously. If Bad Piggies doesn't match up to the rest of the franchise, we may see Rovio try some even more wild tactics to keep growing.

  • Bad Piggies, the alternate-universe's answer to Angry Birds, lands September 27th

    by 
    Daniel Cooper
    Daniel Cooper
    09.04.2012

    Imagine a world where everyone's evil and wears a goatee, while our avian allies from Angry Birds are actually the villains of the piece. That's the premise behind Bad Piggies, Rovio's newest productivity killer, which promises entirely new game mechanics (and no slingshots!). It'll arrive on iOS, Android and OS X on September 27th, with Windows and Windows Phone 8 versions following shortly afterward.