battlefrontii

Latest

  • EA

    'Battlefront II' will finally make in-game progression fair next week

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    03.16.2018

    Electronic Arts' long, awkward nightmare over Star Wars Battlefront II's multiplayer progression might finally be over. With next week's patch, dubbed the "Progression" update, EA promises that Star Cards (power-ups) or any other item that impact gameplay will only be earned through gameplay from here on out -- not via paid loot crates. Previously, EA had adjusted and removed some of the pay-to-win aspects, saying that eventually real-money transactions would return.

  • Bloomberg via Getty Images

    You won't have to pay to win in 'Battlefront II' after all

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    10.31.2017

    If nothing else, EA is listening to the fans for Star Wars: Battlefront II. After all, outcry was the reason the game will have a single-player campaign mode and an awful lot more depth. So, perhaps it isn't too surprising that the game company paid attention when people were up in arms over the game's loot box implementation.

  • 'Star Wars Battlefront II' adds tactical weight to space combat

    by 
    Nick Summers
    Nick Summers
    08.23.2017

    As my T-65B X-Wing glides into view, I survey the scene up ahead. TIE fighters chase after nimble A-Wings, a flurry of green laser fire in their wake. A group of X-Wings circle an Imperial Cruiser, unloading proton torpedoes in a desperate attempt to lower the Empire's defences. To my left, I spot some TIE Interceptors headed toward my fellow X-Wings. Instinctively I barrel forward and harry them before a well-timed missile turns my ship into space debris. My heroics were short-lived, but I'm soon able to pick a new vehicle and rejoin the fray, gaining my revenge on the TIE Bomber that so casually stopped me before.

  • EA

    'Star Wars Battlefront II' makes being the bad guy feel normal

    by 
    Sean Buckley
    Sean Buckley
    06.11.2017

    When Disney gave Electronic Arts the exclusive gaming rights to Star Wars, the company took the brand almost literally. EA's first take on the Battlefront franchise was little more than a war among the stars -- filled with the sights, sounds and characters of George Lucas' iconic space opera but completely devoid of story. The result was a gorgeous title that felt a little incomplete. With Star Wars: Battlefront II, EA is changing that. This time, narrative is key.