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  • Bay 12/Kitfox Games

    Legendary ASCII game 'Dwarf Fortress' is coming to Steam

    by 
    Jon Fingas
    Jon Fingas
    03.13.2019

    The 17-year-old classic Dwarf Fortress is considered a pioneer in gaming through its massive, highly interactive world, but it's a tough sell to modern gamers with its ASCII graphics and its absence on modern game stores. That won't be an issue for much longer: Bay 12 and publisher Kitfox Games have announced that Dwarf Fortress is not only coming to Steam and Itch.io, but will launch with honest-to-goodness artwork. While it won't ease the learning curve for the game, you at least won't have to squint at your screen quite so intensely as before.

  • ASCII-based Dwarf Fortress is the future of video games?

    by 
    John Bardinelli
    John Bardinelli
    03.28.2007

    In a recent interview with Gamasutra, Warren Specter touched on the technology vs. content debate in video games, saying "Stop building movie sets and make a world we can interact with instead".Someone should tell him indie developer Bay 12 Games has already done that. Dwarf Fortress is a single-player ASCII-based title that's a a cross between a roguelike and a real time strategy game. It's definitely no movie set, but the level of interactivity in the game's persistent world is monumental.To give you an idea how massive Dwarf Fortress is, generating the initial world can take fifteen minutes or more. Think about that. An ASCII game on today's processors working for fifteen minutes. Every landmark above and below ground is named, thousands of creatures living persistent lives populate the environment, there's a bustling economy, weather effects, seasons, and a complete world history. All of which you can interact with.Do developers spend too much time finding new ways for technology to play with itself rather than focusing on the end experience? It's a tired old debate, but Dwarf Fortress is proof the concept of gaming can evolve independent of the technology used to present it.[Via GameSetWatch]