behavioral-psychology

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  • For science! The relationship between shyness and online game friendships

    by 
    Bree Royce
    Bree Royce
    11.07.2014

    It's a common stereotype that shy people flock to the internet to socialize without fear of rejection. But is it true? German researchers from the University of Münster have tackled that question. In a paper published in the journal Cyberpsychology, Behavior, and Social Networking this past summer, the scientists sought to determine the relationship between online video games and friendship. They surveyed German video game enthusiasts to measure their involvement with online games, their web of friendships online and off, and their emotional sensitivity -- a behavioral marker for shyness. After controlling for confounders like age and gender, they found that those subjects with high emotional sensitivity reported more online friends than offline when compared to those with low emotional sensitivity. High emotional sensitivity also correlated with online friendships that transformed into offline friendships. In other words, the shier you are, the more likely you are to make more of your friends in cyberspace than meatspace, at least if you're a self-identified gamer. As Gamasutra put it, "emotionally sensitive users are using the online gaming environment differently from their counterparts. As they are shy in face-to-face interactions which translated to fewer friends, but they were able to make more friends through online videogames which its affordances (i.e., asynchronicity, visual anonymity, etc.) paved a way for them to compensate or overcome their shyness." The full paper is behind an academic paywall, but the Gamasutra summary is worth a read.

  • 15 Minutes of Fame: Psychologist and games researcher John Hopson

    by 
    Lisa Poisso
    Lisa Poisso
    07.27.2010

    From Hollywood celebrities to the guy next door, millions of people have made World of Warcraft a part of their lives. How do you play WoW? We're giving each approach its own 15 Minutes of Fame. What keeps gamers hooked on their game of choice? Chances are, it's an element of the gameplay that was teased out with the help of games researcher John Hopson. The experimental psychologist and beta program head for Microsoft Game Studios examines what makes gamers do the things they do and then designs ways to keep them happily doing just that -- most recently, in titles such as Shadow Complex, Halo 3: ODST and Halo: Reach. All that, and he's a WoW player to the core. "I mostly play in the two semi-official Microsoft WoW guilds, and lately I've been a hardcore player in a casual's body," he notes. "My wife and I had our first child a few months ago, so we've both dropped raiding and have been levelling alts instead since that doesn't require a fixed schedule. So far, we're both up to 5 level 80s apiece. :)" We thought it was time to turn the tables on Hopson, a loyal reader and occasional commenter at WoW.com, and ask him for his perspectives on WoW from the inside out.