benjamin-boswell

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  • Free for All: Dragon Nest's Boswell discusses birthdays, rental items

    by 
    Beau Hindman
    Beau Hindman
    09.19.2012

    I first got my grubby gamer paws on Dragon Nest at E3 2011. I stood in line to take my turn asking the devs questions, said no to an offer for free booze (it was early, after all!), and was thrown into an impromptu team with another writer who obviously had no single idea about how to play the game. Back then, I was blown away by how stylized and fun the game was. It's still a fun title. If you ever have the hankerin' for beating up some fantastically animated goblins, minotaurs, and other various dungeon scum, download this free title and jump in. It utilizes basic FPS controls, but you have to actually time attacks thanks to a key hotbar that is packed with interesting abilities. The presence of the hotbar and "standard" powers make Dragon Nest an action game set in a standard MMO-combat universe. If you can get comfortable with the setup, you'll be in for many hours of wrist-destroying mayhem! I sat down with Benjamin Boswell, Associate Production Manager for Dragon Nest at Nexon America, to ask him about the game as it reaches its first birthday.