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  • Origins of Malu shows off combat and house-building in video interview

    by 
    MJ Guthrie
    MJ Guthrie
    06.14.2012

    Seeing is believing, and folks want to see more of Origins of Malu, a promising upcoming sandbox MMORPG. In answer to this, Burning Dog Media has released an E3 video interview with Lead Developer Jason Mitchell interspersed with alpha footage highlighting a bit of combat as well as the house-building feature. Although some of the footage will look familiar from our exclusive E3 interview, there are added combat scenes and a brief demonstration of housing construction. Jason adds a few details about the twitch-based combat such as the ability to dodge and the charging feature for skills. At 3:28, viewers get their first glimpse of the beginnings of creating unique personal structures in game; creative types are going to have fun with the open functionality of construction by which you build literally from the ground up. Sounds promising, no? Go ahead and take a gander at the new footage after the break, and be sure to read our interview for more details. [Source: Burning Dog Media press release]

  • E3 2012: Origins of Malu brings player-created factions, housing, and exploration to the sandbox

    by 
    Jef Reahard
    Jef Reahard
    06.07.2012

    It's hard to remain completely objective about Origins of Malu. The sci-fantasy title from Burning Dog Media is a project I've been watching personally for quite a while now, both because of its ambitious design goals and because of the sandbox affinity displayed by the dev team. At this week's E3, I finally got to put names with faces when I met with senior developer Jason Mitchell and programmer Chris Shaw. The pair had plenty of interesting tidbits to share, and despite the fact that I haven't put my hands on an Origins build yet, it remains very near the top of my most-anticipated-MMOs list. Join me after the cut for some chit-chat about action combat, player-created factions, PvP (yes there are safe zones), and more.