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  • Impressions: Bioshock 2 multiplayer

    by 
    Griffin McElroy
    Griffin McElroy
    06.03.2009

    We're sure the lot of you would rather hear about the intricacies of the single player campaign of BioShock 2 that we divined from our time with the game at E3 -- unfortunately, 2K wasn't keen on sharing any new details about the story of the core game. What we did get a chance to see was the multiplayer portion of the undersea follow-up -- a feature that we've yet to hear much about before today.Watching the six-player deathmatch BioShock 2 demo was kind of like watching your beloved family dog sing opera. Mind you, this dog sang opera really well, but still, watching your canine companion sing is a somewhat unsettling experience. For some reason, it's ingrained in our minds that BioShock is meant to be experienced on ones lonesome. When you strip the rich story away from the game and toss in multiplayer elements, you end up with a product that, despite its strengths, seems a bit out of its element.