bit-trip-beat

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  • Bit.Trip games 25-to-75% off on Steam until May 20

    by 
    Jordan Mallory
    Jordan Mallory
    05.09.2013

    Nearly everything in Gaijin Games' esteemed Bit.Trip series has been marked down on Steam, from now until Monday, May 20. For instance: Bit.Trip Collection, which includes Bit.Trip Beat, Bit.Trip Runner, Bit.Trip Core and Bit.Trip Void, has had its price cut by 75% and is now just $11.98. Likewise, all of those games can be purchased individually at a discounted price of $2.49. Even last year's gorgeous Runner 2: Future Legend of Rhythm Alien has had its price dropped to less than $12 – we recommend gettin' while the gettin's good, as our very southern mom would say.

  • Bit.Trip Saga coming to 3DS eShop December 20 for $15

    by 
    Mike Suszek
    Mike Suszek
    12.08.2012

    Aksys Games is bringing Bit.Trip Saga, the Gaijin Games 3DS compilation that hit retail last year, to Nintendo's eShop on December 20. What's more, the collection will cost $14.99, saving players a whole bunch of dollars in addition to the convenience of the compilation being downloadable.Bit.Trip Saga includes Bit.Trip Beat, Bit.Trip Core, Bit.Trip Void, Bit.Trip Runner, Bit.Trip Fate and Bit.Trip Flux. If our math is correct, that's only a couple dollars per game in the six-game bundle. What a deal! %Gallery-138323%

  • Humble Bundle for Android (and PC, Mac, and Linux) bundles Bit.Trip Beat, Fieldrunners and more

    by 
    JC Fletcher
    JC Fletcher
    08.15.2012

    Haven't bought Bit.Trip Beat in a while? Now you can buy it again, this time on Android! It's part of the Humble Bundle for Android 3, along with Fieldrunners, SpaceChem, Uplink, and – for purchases above the average price – Spirits. Uplink and SpaceChem require tablets, but you can play the rest on your phone.You're not out of luck if you lack a tablet, or even if you're without an Android phone. Even though it's an Android bundle, you'll also get the games on Windows, Mac, and Linux as well, along with all their soundtracks.

  • The Potato Sack Reunion Tour kicks off on Steam today

    by 
    David Hinkle
    David Hinkle
    06.12.2012

    Last April, Valve launched a guerrilla marketing effort for Portal 2 and promotion on select indie titles. This week Valve remembers its ARG campaign with the Potato Sack Reunion sale, which knocks half off the price of 13 individual indie titles.Games include Super Meat Boy, The Ball, Cogs, Amnesia: The Dark Descent and many more. You can either buy each individually for half-off, or grab the whole bundle for $20.

  • Bit.Trip Saga and Complete ride a Rising Star to Europe

    by 
    JC Fletcher
    JC Fletcher
    11.03.2011

    Bit.Trip Saga for 3DS and Bit.Trip Complete for Wii came out in September here in North America, collecting all six WiiWare Bit.Trip games into convenient new formats and, in the case of Complete, adding new challenges. Not that there wasn't enough challenge to be found already. For those of you in Europe looking for a more portable, three-dimensional and/or expanded Bit.Trip experience, Rising Star Games has signed on to publish Saga and Complete in that region, in the first quarter of 2012. Complete on Wii will include a soundtrack sampler, just as it does in North America. It's a nice way to kick back and relax when not playing the games -- you certainly won't do any kicking back while playing them. Maybe some kicking.%Gallery-138323%%Gallery-138322%

  • NYC Museum of Modern Art to co-host 'Arcade' event with Kill Screen

    by 
    Ben Gilbert
    Ben Gilbert
    07.01.2011

    It seems the "Games as Art" debate is over, as New York City's Museum of Modern Art is co-hosting a game-centric event later this month with haute gaming mag Kill Screen. Titled "Arcade," the one-night soiree on July 27 features several great indie games (Bit.Trip Beat, Canabalt, Limbo, and "a new motion-based Kinect project" from current Harmonix employees Ryan Challinor and Matt Boch, as seen here). The games will be playable throughout various parts of the museum, including the MoMA's gorgeous sculpture garden. That's where we'll be hanging out, in case that wasn't clear. You may be wondering how the folks at Kill Screen finagled a gaming night at one of the world's most famous art museums, and we were too. It turns out that the event is part of MoMA's "Talk to Me" exhibit, which explores "the communication between people and objects." Video games seem like a perfect fit, no? If the incredible location and selection of great games weren't enough to convince you, tickets are just $16 in advance and $20 at the door, which entitles you to "an exclusive viewing, a cocktail reception, a tote bag," as well as the aforementioned opportunity to play games at the MoMA. We'll also be there in our sharpest outfit handing out exaggerated high fives, so keep an eye out! Update: This post originally pegged Ryan Challinor and Matt Boch as former Harmonix employees, when in fact they are both still employed at the studio. Sorry guys!

  • Bit. Trip collections come to 3DS and Wii September 13

    by 
    JC Fletcher
    JC Fletcher
    06.24.2011

    Bit. Trip Saga, the 3D-ized Bit.Trip compilation for 3DS, will arrive in stores on September 13. But if you'd rather play the games on the big screen -- and especially if you didn't buy all of them on Wii already -- there's another collection for you. Bit.Trip Complete collects all six WiiWare games on a single Wii disc, with a generous pile of extras. 120 new "challenges" have been added to the games in Bit.Trip Complete, along with new difficulty modes and leaderboards. In addition, there's an "audio gallery" of new songs, demo versions, and fan remixes of the series' signature sounds. Other bonuses include image and video galleries and a bundled soundtrack CD. It'll be up to you how you want to experience these games -- handheld and in 3D, or on your TV with bonuses. You could always buy both in order to have the most options as to how you want to be mesmerized and frustrated.

  • The indie origins of the Portal 2 'Potato Sack' ARG

    by 
    JC Fletcher
    JC Fletcher
    04.25.2011

    For fans, the recent Portal 2 ARG began with the discovery of unexpected, hidden messages within the "Potato Sack" bundle of indie games. As it happens, the project's development also started with a mysterious missive -- to the developers of those games. "Dude, it was so rad," Alex Neuse, CEO of Bit.Trip Beat developer Gaijin Games told Joystiq. "[Valve] contacted a bunch of independent developers -- like a whole bunch. They contacted a bunch of us and said, 'Hey, we're thinking of doing something wacky up here at Valve, and we were wondering if you'd be interested in coming up here and talking to us about it.' And that was about it."%Gallery-121034%

  • Steam offering 13 indie games (including Super Meat Boy!) for 75% off

    by 
    Ben Gilbert
    Ben Gilbert
    04.02.2011

    Rather than go the "make up a fake game/product/service" route that so much of the game industry takes on April Fool's Day, Valve instead put together an indie bundle and heavily discounted it, making those who didn't buy it fools in the process. It's what we like to call "the old switcheroo." Including Joystiq Game of the Year awardee Super Meat Boy, terror simulation Amnesia: The Dark Descent, and Gaijin Games' synesthetic masterpiece Bit.Trip Beat, "The Potato Sack" drops all 13 games by 75 percent off their normal asking prices (or 50 percent when purchased a la carte). Considering that all of those games would normally cost around $160 if you bought them individually, you're looking at a savings of approximately $120. Also, you'll do untold wonders for your invaluable indie cred. And hey, if none of that does it for you, there's a potato hat for Team Fortress 2 included. Also of note, each of the bundle's games have been modified with a potato-themed update -- head to the gallery below for a look at Super Meat Boy and Bit.Trip Beat's starchy additions. Update: Added AaAaAA!! -- A Reckless Disregard for Gravity to the gallery, courtesy of NoodleGunshot. [Thanks Joseph Leakey!]%Gallery-120268%

  • NintendoWare Weekly: Doc Clock, Glory Days

    by 
    JC Fletcher
    JC Fletcher
    01.17.2011

    Today, another weird PC indie finds its way to WiiWare: the time-traveling, junk-inventing adventure Doc Clock and the Toasted Sandwich of Time. There's also a city-building Qix clone ported from iOS, and a returning WiiWare demo for Bit. Trip Beat. DSiWare features Animal Boxing, the second retail title from Gammick Entertainment to move over to a DSiWare download. There's also a surprisingly cute card game about driving competitors to bankruptcy!%Gallery-114523%%Gallery-114524%

  • Bit. Trip Beat destroys Steam users' self-esteem tomorrow

    by 
    JC Fletcher
    JC Fletcher
    11.01.2010

    Even if you don't have a Wii or an iPhone, chances are you still have a computer, which means that starting tomorrow you'll have very little excuse for never having tried Bit. Trip Beat. Gaijin Games announced that the first game in its six-part series, a sort of hypnotic rhythm/chiptunes Pong adventure (also an absurdly, wonderfully difficult game), will be released on Steam tomorrow for both Windows and Mac, with upgrades over the original including online leaderboards, easy mode, and achievements. You'll be able to play the Steam version using a keyboard, mouse, gamepad, or even (with a planned update) the Sixense TrueMotion thing. The regular price for the Steam release is $9.99, but it's a dollar off through November 9.

  • Bit. Trip Beat descends to .99 price on iPhone and iPad this weekend

    by 
    JC Fletcher
    JC Fletcher
    10.08.2010

    Bit. Trip Beat may not be easy, but this weekend, it's going to be really easy to buy. Publisher Namco has marked down both the iPhone and iPad versions of the WiiWare hit to 99 cents for the weekend. Sure, it's portable, but play it at home -- you don't want strangers to see you having a tantrum.

  • Bit.Trip Beat hits iPhone, iPad on Sept. 30

    by 
    Ben Gilbert
    Ben Gilbert
    09.28.2010

    The long anticipated release of Gaijin Games' Bit.Trip Beat on the iPhone, iPad and iPod Touch is this Thursday, September 30. The glowing-finger-enabled dev Alex Neuse (seen above) announced as much with a toothy grin via the Gaijin blog this afternoon -- he later told us via email that the game will run $4.99 on iPhone/iPod Touch and $6.99 on iPad. Additionally, DLC will be available on day one, as will Game Center support. Aside from new levels and an HD up-res of the graphics, the game will also be getting multiplayer support on iPhone/iPad. Take a peek at the gallery below and join us in rapt anticipation for Thursday morning, won't you?%Gallery-101131%

  • Gaijin Games: Bit.Trip Beat demo helped get sales 'on par with projections'

    by 
    David Hinkle
    David Hinkle
    09.10.2010

    Try before you buy. It's a simple concept, and it's been a key element in marketing games this console generation -- at least on platforms that aren't WiiWare. But Nintendo did give demos a chance once upon a time ago and Gaijin Games' Bit.Trip Beat was one of five titles consumers could try free of cost. According to Gaijin Games, it helped. Alex Neuse, CEO of Gaijin Games, told Joystiq that when the "demo was active," his company "started to see sales more on par with our projections." We've heard the same WiiWare story over and over again from developers and publishers: Nintendo doesn't promote; many Wii consoles aren't hooked up to the internet; nobody is buying these games. It's interesting that something as small as a playable demo could affect sales in such a positive manner. "I think this is because Bit.Trip Beat is the type of game that people really have to play to understand," Neuse said in regards to the success of his demo. He went on to say that "a screenshot just doesn't do it justice" and that he's "sad to see that the demo program has ended." We are, too -- WiiWare developers work very hard to create games and support the platform. It's gotta be frustrating when there's no reciprocation.

  • Bit.Trip Beat iPad preview: move to keep the beat

    by 
    David Hinkle
    David Hinkle
    09.09.2010

    The problem I've always had with Bit.Trip Beat is that you could only control it by twisting the Wiimote. It's not the most accurate control scheme and, since the game is largely built on the player's ability to quickly and precisely move from one place to another, it was one tough experience. However, on the iPad, it's far more responsive -- sporting both touch-based and tilt-based controls in the final product, it was quickly evident that this was the best way to play the game. %Gallery-101131%

  • Bit.Trip Beat DLC on iPhone/iPad will be Bit.Trip Void tracks

    by 
    David Hinkle
    David Hinkle
    09.05.2010

    You know how we told you about DLC for the iPhone and iPad versions of Bit.Trip Beat a few days back? During an appointment with developer Gaijin Games here at PAX, CEO and designer Alex Neuse confirmed the exact nature of the DLC tracks: they're Bit.Trip Void songs! He informed Joystiq that the tracks weren't actually being developed by Gaijin Games, but were instead being crafted by the iPhone/iPad version's publisher, Namco-Bandai. Neuse is looking forward to trying the new tracks, as you'd imagine -- it's not every day you have an opportunity to be stumped by your own game, you know? %Gallery-101131%

  • iPhone Bit.Trip Beat has new levels, multiplayer

    by 
    JC Fletcher
    JC Fletcher
    09.02.2010

    The iOS version of Bit.Trip Beat won't be a simple port of Gaijin Games' WiiWare debut. It has a couple of new features that may convince even the few people who completed the game to buy it again. A representative for publisher Namco Networks informed Joystiq that Bit.Trip Beat will have a multiplayer mode, for up to four players on either iPhones or iPads. Even more intriguing, the mobile version of the chiptuney rhythm-Pong game will have new downloadable levels. Namco Networks expects to release Bit.Trip Beat this fall. You can see what it looks like on iPad in our gallery. If you look at the images on an iPad, you'll really get the idea.%Gallery-101131%

  • Bit.Trip Beat bouncing to iPhone

    by 
    JC Fletcher
    JC Fletcher
    06.18.2010

    Gaijin Games' retro-synaesthetic Bit.Trip series is no longer a WiiWare exclusive. The developer announced that it has partnered with Namco Bandai to release an iPhone and iPad version of Bit.Trip Beat. It seems likely that the iPhone game will employ the tilt controls used to move the paddle in the Wii version, but that wasn't detailed in the brief, enthusiastic announcement -- and neither was a release date. We're checking with Gaijin Games to see when you'll be able to fail repeatedly to complete stage 2 on the go.

  • Take your wall on a Bit.Trip with vinyl wall graphics

    by 
    JC Fletcher
    JC Fletcher
    05.19.2010

    Are you enjoying this week's WiiWare release, Bit.Trip Runner? Would you like it even more if it were non-interactive, huge, and stuck to your wall? LTL Prints, who offers vinyl wall graphics based on Jet Set Radio Future, Dragon's Lair, Super Meat Boy and more, is now selling a line based on the Bit.Trip series and Gaijin Games' iconic, blocky Commander Video character. The vinyl prints range from the easily recognizable (Commander Video himself) to the abstract (a set of rectangular "beats" as seen in Bit.Trip Beat, and simple icons representing the first three games). The prints come in a variety of sizes, from one foot long ("laptop size") up to seven, so finding space for some Bit.Trip artwork is significantly easier than beating a Bit.Trip game.

  • Best of the Rest: Ludwig's Picks of 2009

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    01.01.2010

    Silent Hill: Shattered Memories I mocked this "re-imagining" of Silent Hill when it was first announced. I thought Harry Mason had become an older, life-hewn Harry Potter and considered the town's frosty makeover as nothing short of sacrilege. But an encounter with the game at E3 2009 (and with candid producer Tomm Hulett) quickly changed my mind. While the game departs significantly from the franchise's known lore, it retains and streamlines much of what made Silent Hill stand out against games like Resident Evil. Encased in the game's frigid atmosphere, you'll experience a sense of bewilderment that, if you've been playing these games for a long time, you will not have felt in years. Indeed, the best surprises prey on those of us who think we know everything about Silent Hill.