blizzcast

Latest

  • BlizzCast: Metzen on Blizzard's lore, Chilton on PvP tank spec viability and more

    by 
    Matt Warner
    Matt Warner
    02.29.2008

    BlizzCast lives on, and the listening time doubles in length over the previous episode. Still no update on Blizzard's plans to offer a video version, but there's plenty of juicy information to mull over. My favorite part is where CM Kevin "Karune" Yui interviews Chris Metzen, Blizzard VP of Creative Development, and taps into his thoughts about story-telling and creative lore process. This is the best interview with Metzen I've listened to in regards to Blizzard's lore. It's so good, I read the interview too. If you're fan you can't miss what one of the creative masterminds behind the Warcraft, Starcraft, and Diablo universes has to say. Maybe I'm a groovy fanboi, but I highly recommend it. There's even a small tidbit about the Death Knight lore in WotlK.The World of Warcraft segments feature WoW CM Nethaera interviewing Geoff Goodman, WoW Designer, regarding the Magtheridon encounter. The other World of Warcraft portion focuses on a question and answer with CA Bornakk and Tom "Kalgan Chilton, WoW Lead Designer. Highlights include:

  • What's new in Blizzcast 2?

    by 
    Eliah Hecht
    Eliah Hecht
    02.28.2008

    As I mentioned a little while ago, episode two of Blizzcast was released today. It features interviews with Chris Metzen and Geoff Goodman, the second of whom was a new name to me. You can go download or listen to it, or read the transcript, at Blizzard's site, but if you don't feel like it, or can't, here's a highlights version for you.Chris Metzen talks about story stuff, since that's what his job is: vice president of creative development. What does he have to say about WoW? Not that this should surprise anyone, but the story team is "looking forward to future expansions". The original WoW was basically a snapshot, story-wise, with not much in the way of dynamic content. The expansions get more back to linear stories. We'll see themes in Wrath of the Lich King like Titans, the creation of the world, the dragon flights, and why Azeroth is so central to the events of this universe. Geoff Goodman was on mostly to be interviewed about Magtheridon, by my favorite illuminating CM, Nethaera. Here's what I found interesting in his segment:

  • Blizzcast episode 2 now out

    by 
    Eliah Hecht
    Eliah Hecht
    02.28.2008

    The second episode of Blizzcast, Blizzard's official podcast, has just been released. This one is double the length of the previous installment, at just over 49 minutes. Interviewees are Chris Metzen, VP of creative development, as well as WoW designer Geoff Goodman. The interviews are followed by a reader question-and-answer segment. You can see our coverage of the first episode in case you've forgotten what happened last time, and if you need some more WoW podcast goodness, why not check out our own WoW Insider show?Another post is forthcoming as soon as I get a chance to analyze what's revealed in this episode; I just wanted to get this news out as quick as possible.

  • Blizzard wants you... and your questions

    by 
    Mike Schramm
    Mike Schramm
    01.17.2008

    Bornakk has sent out a request on the forums for player questions to be used in the next BlizzCast, and I can only say that I hope, hope, hope that that delivers as much comedy as it promises. As you may know if you attended any of the Q&A sessions at BlizzCon, players and their questions plus developers equals the funny.Considering that the podcasts are pre-recorded and not live, however, so odds are Blizzard will go for informative rather than confusing and awkward, but let me tell you: the latter has its advantages for sure. If you've got a question for BlizzCast, you can apparently send it to BlizzCast (at) Blizzard dot com, and hope it appears on a future BlizzCast.And speaking of podcast questions, don't forget that the WoW Insider Show is also a podcast that answers questions, and you can ask us questions at theshow@wow.com. Unlike Blizzard, we will include the funny ones, so send away.

  • BlizzCast hits the scene

    by 
    Matt Warner
    Matt Warner
    01.10.2008

    Listen to BlizzCast or it may die, and go away forever. No, that's not a good thing. In the first segment, CM Kevin "Karune" Yui interviews Samwise Didier, Blizzard Entertainment's Art Director. The interview runs for 12 minutes; no ground-breaking information is disclosed, but there is some good shop-talk on Starcraft II art and his conceptual art process. You can also check out some featured artwork from Samwise throughout the transcript. The final segment focuses on World of Warcraft and clocks in at 8 minutes. CM Drysc interviews Jeffrey "Tigole" Kaplan. Kaplan mainly rehashes what the designers are doing with the upcoming Sunwell 2.4 patch. WoW Insider has been covering this ad nauseum, but here's what I gleaned: First 3 Sunwell Plateau bosses and their difficulty levels are tuned against Tier 6 players. No attunement to enter or for the first 3 bosses. Overall faction for Sunwell Isle is the Shattered Sun Offensive. Aldor and Scryer storyline continues as their forces combine to battle against the Burning Legion. NPC changes will be reflected in Shattrath. Sunwell Plateau loot rewards will be Tier 7; including, armor sets bonuses and class specific loot but no unique sets in terms of looks. Kaplan assures that the Tier 7 look will diversify better than the comparisons made with AQ 40 itemization. Magister's Terrace 5 man dungeon both heroic and normal modes, and it will have a similar difficulty as Shadow Labyrinth and Shattered Halls. Magister's Terrace is a 4 boss dungeon. The first 3 bosses drop one 1 in 15 blues, which are normal level 70 dungeon loot. The last boss will drop 1 in 10 epics on par with lower-end Karazhan epics. Magister's Terrace itemization is intended to play a deeper relevancy in WoW's itemization today by offering better rewards than older dungeons but not over doing it. Possible class balancing depending on the results from the 2.3 patch, but nothing concrete at this time. Daily quest allotment will be raised from 10 to 25. That's a wrap on my show notes. Be sure to check out the official BlizzCast page where you can view the transcript or download the audio. Chris Metzen will be joining the next episode. I'm definitely looking forward to that, and maybe we will get some information on the World of Warcraft movie. Blizzard is also giving away some sweet Logitech 5.1 speaker sets and Starcraft II garb to those who leave feedback about their first show. My thoughts about the production and format are after the break.

  • First BlizzCast not quite up to the hype

    by 
    Zach Yonzon
    Zach Yonzon
    01.10.2008

    The hotly anticipated first Blizzard podcast -- creatively named BlizzCast -- has just gone live. Available as a manageable 24 MB MP3 download, Blizzard's first attempt at podcasting contains an interview with art director (and L70TC frontman) Samwise Didier and forum regular Drysc interviewing lead developer Jeff Kaplan. Blizzard's official BlizzCast page explains that this series of podcasts will be a behind the scenes peek behind Blizzard's game development process.Although most people have been looking forward to the information about Patch 2.4, as Eliah wrote earlier, the interview with Samwise turned out to be more entertaining. In order to fully appreciate the interview, however, listeners should visit the podcast's official page, which contains the transcript of the podcast as well as illustrations and screenshots (future BlizzCasts will be video podcasts). With all the hype surrounding the BlizzCast -- mostly caused by Blizzard hinting at more information on the forums -- Blizzard's first attempt at podcasting seems to fall far short of expectations. The interview with Tigole is a brief eight minutes (compared to Samwise's 12) and most of the information he mentions has already been revealed. In fact, one of the details Kaplan mentions -- the improvements to raid ready checks -- is already in the game from last Tuesday's Patch 2.3.2.

  • Blizzcast reveals Sunwell details

    by 
    Eliah Hecht
    Eliah Hecht
    01.10.2008

    Episode 1 of Blizzard's new podcast, cunningly titled "Blizzcast," went live today. It's in two segments, one hosted by CM Karune and featuring Blizz artist extraordinaire (and, in fact, art director) Samwise Didier, and the second hosted by CM Drysc and featuring Jeff "Tigole" Kaplan. This installment is audio-only, but they promise that future episodes will include video as well. For now you can hear the podcast or read a transcript of it, and check out some Samwise art, at Blizzard's site. A more extensive overview is forthcoming, but for now, I imagine what you really care about is Jeff Kaplan's hints for the upcoming patch 2.4: The Sunwell raid is tuned for players in T6 gear, but there is no attunement. The Sunwell faction, called Shattered Sun Offensive, is a joint effort by Aldor and Scryer to drive the Burning Legion out from the Sunwell Plateau. Jeff calls it "the culmination of the Aldor and Scryer storyline." Many Aldor/Scryer NPCs in Shattrath will be changed to SSO NPCs. SW25 gear will be a Tier 7, but the looks will not be class-specific; the example he gives is that the Pally plate and the Warrior plate will be differently-colored versions of the same models -- but you can, apparently, rest assured that the itemization will be better than AQ40. The 5-man dungeon will be about as hard as Shadow Labyrinth or Shattered Halls. There are four bosses. On normal mode, the first three drop ilvl 110 blues (normal dungeon blues), but the last boss drops an ilvl 115 epic, on par with a lower-level Karazhan epic. In heroic, the first three bosses drop ilvl 115 epics, and the last boss drops an item on the level of Prince Malchezzar's drops. Buffing the loot like this means it will still be relevant for people that have been playing BC for a while now, and also it gives newcomers a chance to catch up. As one more bonus, Blizzard is giving away 12 Logitech 5.1 speaker sets and Starcraft II hats to lucky folks who write feedback emails about the podcast to them; details on this are at the Blizzcast home page. I for one really enjoyed hearing the voices behind some of the avatars I see every day, and of course hearing some new details about 2.4. Keep it up, Blizzcasters!%Gallery-12115%

  • BlizzCast gets a launch date

    by 
    Dan O'Halloran
    Dan O'Halloran
    01.08.2008

    According to Blizzplanet, the first official Blizzard podcast is done and currently being translated for different regions. It will be available on Thursday, January 10 if all goes well. Blizzard has been tight-lipped about the imminent Patch 2.4. Perhaps they will be revealing some details about the Sunwell Plateau in this podcast.This first podcast will be audio only, but future ones are promised to be vidcasts. Along with news and information about the game, it will also include questions from the players (though hopefully not from the General forums.)If you can't listen to it on Thursday, check in here and we'll list the highlights.[via MMO-Champion]

  • More details on Blizzcast 2008

    by 
    Dan O'Halloran
    Dan O'Halloran
    12.27.2007

    Blizzplanet got a hold of more details of Blizzard's newly announced video podcast. You read that right, it's not just a podcast, but a video podcast. And it's coming the first week of January.Along with the previously announced interviews with WoW Lead Designer Jeff Kaplan about the upcoming Patch 2.4 Sunwell content and Art Director Sam Didier, fans will get their say as well. Blizzard will be soliciting questions from the players and giving replies to Community Managers Karune and Nethaera. I suppose that means we'll be seeing them on the Blizzcast as well.Video podcasting is tricky business. Production value can make or break it. Fortunately, Blizzard is known for their high level of production value in everything they do, so I am looking forward to seeing how this goes. Either way, the content may trump all since we all want to know more about Sunwell.But I'm also a little suspicious of the "first week in January" promise for the first Blizzcast. Coming out of a two week holiday, it will be a miracle for any company to pull off something as labor intensive as a video podcast. Time will tell.[via MMO-Champion]EDIT: After the writing of this article, Blizzard has confirmed that the first installment will be an audio podcast.

  • Blizzard planning an official podcast in 2008

    by 
    Mike Schramm
    Mike Schramm
    12.24.2007

    According to the official StarCraft II forums, Blizzard is going to enter of the world of official podcasting-- BlizzCast is set to take off sometime, we're told, around January 2008, which, I believe, makes this the first time Blizzard has ever guessed at a release date for one of their upcoming projects! Write it in the history books! All kidding aside, it should definitely be something to set your iTunes for-- there'll be interviews with Samwise Didier and Jeff Kaplan, and supposedly "a sweepstakes/giveaway and LOTS of SWAG." Swag, you say? Sounds enticing.Of course, this will be an official podcast, so while it'll definitely be a good listen, it probably shouldn't replace that other Warcraft podcast in your diet. But hopefully, if Blizzard does it right, the podcast will be another outlet for them to share not only news and hints about upcoming content, but make several issues and questions clear for the player audience at large. Can't wait to hear what they come up with-- sounds like it'll be a fun addition to their website in the new year.[Via MMO-Champion]