Blue Sky Studios

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  • Ferdinand

    Disney is closing the CG studio behind ‘Ice Age’ and ‘Ferdinand’

    by 
    Igor Bonifacic
    Igor Bonifacic
    02.09.2021

    Disney is closing Blue Sky Studios, a move that will impact 450 employees.

  • Dead Rising 2 screens show off new weapon creation system

    by 
    Xav de Matos
    Xav de Matos
    01.26.2010

    It isn't like us to dedicate an entire post to a single screenshot, but when it comes to Dead Rising 2 we've already set a precedent. Earlier today, Capcom's Unity blog posted a handful of new images from the zombie-killing simulator, but the screen that really captured our attention was the one shown (gloriously) above. Combining vastly different items to create our own completely insane arsenal against the zombie collective? Imagine the possibilities: Like some kind of cutting thing, attached to something that spins or something! Clearly our intense excitement has damaged the part of our brain that controls our creativity, but you get the point. Things are going to get killed, real good. More screens are available on the Capcom Unity blog.

  • Fox making animated Spore movie; Ice Age director onboard; procedural generation, probably not

    by 
    Christopher Grant
    Christopher Grant
    10.02.2009

    EA is on a movie-making tear thanks to that deal with UTA; it's got The Sims, Dante's Inferno, Army of Two, Dead Space, and Mass Effect. And now, Variety reports that Twentieth Century Fox is signed on to create a CG-animated movie based on EA's make-anything-you-want sim Spore, with Ice Age's Chris Wedge signed on to direct. To put it another way, they're turning the infinite-possibility space of Spore (read: the whole point of the game!) into a distinctly finite feature film. Procedural generation: out the window. Players as creators: nope! In their place, we'll have a script by the duo of Greg Erb and Jason Oremland, who've written the upcoming films The Princess and the Frog and The Return of King Doug. Blue Sky Studios -- the team behind Ice Age and Robots -- will handle the whole CG-animation part. Keeping watch over their golden goose, EA's Patrick O'Brien and Maxis' Lucy Bradshaw are billed as executive producers. Of the source material, Wedge said, "From every perspective -- visually, thematically and comedically -- the world of Spore provides the potential to put something truly original on the screen." Bradshaw misses the mark even further saying, "With more than 100 million unique creatures uploaded to our website, it's clear that people are passionate about the game, and it will be exciting to offer a powerful medium like film in order to expand their experience with Spore."