brad-lineberger

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  • The Game Archaeologist: Kingdom of Drakkar

    by 
    Justin Olivetti
    Justin Olivetti
    07.26.2014

    You'd think that by now I would be running out of older MMOs and their kin to cover, but I just keep discovering more. Some of those discoveries are helped by Massively readers, who have urged me from time to time to investigate certain games. One such commenter, Space Cobra, has been after me for quite a while (as in years) to do a write-up about Kingdom of Drakkar, and I finally caved. Here you go, good buddy! Kingdom of Drakkar, also known as Drakkar or Kingdom of Drakkar II, is a really odd duck in the MMO history books. While being very small potatoes for the industry as a whole throughout its entire lifespan, it's notable for an extraordinary long run (it began in the 1980s, people!) that's traversed through several format changes and handlers. I've seen it described, somewhat unkindly, as a "shoddier Ultima Online," but I think that is a surface judgment that doesn't take the effort to get to know the game or its legacy. There must be something to this game if it's been around for three decades, yes? Let's find out!

  • Fallen Earth gets a Mac client

    by 
    Krystalle Voecks
    Krystalle Voecks
    03.10.2010

    Perhaps you've watched Shawn's recent Fallen Earth exploits in Choose My Adventure, or heard all about the post-apocalyptic fun on Massively Speaking. Well, the team at Icarus Studios have heard the call from the Apple-loving contingent for a client of their own -- and have just announced that they have a beta Mac-compatible client ready for you to download and try out! The new client is made possible thanks to the open-source project, Wine, which helps to create cross-compatibility for different platforms. The Fallen Earth Mac beta client works on Intel Macs, and is optimized for systems running under OS X 10.5 Leopard or later that have dedicated graphics hardware. No word on a Linux client at this time, but a connection with Wine is certainly a very positive first step if they do choose to open up further cross-compatibility to Linux users in the future. "The Mac OS X compatibility project is something we've been excited to see implemented for quite a while," said Brad Lineberger, Chief Technical Officer of Icarus Studios. "Our goal for the project is to allow Mac users to run all of our existing and future games in their native OS." All you have to do if you'd like to get in on the Mac beta is to head over to the Fallen Earth site and check out their beta FAQ page. Of course, you have to have an active Fallen Earth account, or sign up for a 10-day trial first, but for post-apocalyptic loving Mac fans, this is certainly some great news.