Brian-clayton

12.02.11
City of Heroes producer letter details Freedom transition, Fall Player Summit
12.02.11

City of Heroes producer letter details Freedom transition, Fall Player Summit

City of Heroes Freedom has been going strong for some time now, and Paragon Studios seems under...

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09.28.11
Brian Clayton on the City of Heroes Freedom launch
09.28.11

Brian Clayton on the City of Heroes Freedom launch

City of Heroes has launched its free-to-play hybrid model at long last, and all that remains for...

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03.31.10
A Mild-Mannered Reporter: Meet the PAX press
03.31.10

A Mild-Mannered Reporter: Meet the PAX press

Compared to the other two City of Heroes events that I took part in at PAX East, the meet and greet...

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08.12.09
NCsoft and Paragon Studios announce HeroCon 2009 for October
08.12.09

NCsoft and Paragon Studios announce HeroCon 2009 for October

Paragon Studios and NCsoft today announced that HeroCon has been expanded to a two-day convention a...

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09.25.08
Super Boosters and beyond in City of Heroes
09.25.08

Super Boosters and beyond in City of Heroes

Massively recently had the chance to talk with City of Heroes executive producer Brian Clayton and...

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09.25.08
A new era for PvP in City of Heroes
09.25.08

A new era for PvP in City of Heroes

Massively recently had the chance to talk with City of Heroes executive producer Brian Clayton and...

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09.25.08
Brian Clayton and Matt Miller: Page 3
09.25.08

Brian Clayton and Matt Miller: Page 3

Alternate BuildsMassively:There's a ton of new features that you guys are putting in here to go alo...

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09.25.08
Brian Clayton and Matt Miller: Page 2
09.25.08

Brian Clayton and Matt Miller: Page 2

The Leveling PactMassively: Brian, you talked about how day jobs are part of NC Norcal's idea of in...

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09.25.08
Brian Clayton and Matt Miller on Power and Responsibility in City of Heroes
09.25.08

Brian Clayton and Matt Miller on Power and Responsibility in City of Heroes

Right now the news is breaking about a major change to the City of Heroes issue release schedule. T...

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