BrothersInArms

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  • GameplayHD's videogame animated series "Sacred Road" launches this fall

    by 
    Richard Lawler
    Richard Lawler
    03.03.2008

    Voom's GameplayHD channel has a new 3D animated action series on the way, Sacred Road. As if we weren't already getting enough HD gaming in (CoD4 anyone?), the new series is being created entirely within a videogame engine, taking Red vs. Blue's concept to a whole new level. With graphical assets courtesy of Gearbox Software's Brothers in Arms game, Sacred Road is about a group of WWII soldiers caught up fighting Nazi's with an army of undead World War I fighters at their command. Check it out this fall, either on GameplayHD or via the website.[Via GameIndustry.com]

  • Brothers in Arms gonna rock Wii like it's 2005

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    10.11.2007

    Granted, some might say there's a lot of -- oh, what's the polite term being used -- "shovelware" coming to the Wii. Evidenced today by the mega-list released by Nintendo, but there's a game that even got the guys over at Wii Fanboy a little skeeved: Brothers in Arms: Road to Hill 30 was a great game ... in 2005. As Wii Fanboy puts it, other than giving it motion controls, "what other improvements could Ubisoft hope to make to the title to validate it on the Wii?"An extreme possibility is Wi-Fi play, as multiplayer was a component of the original game. Mostly though, Brothers in Arms: Road to Hill 30 gives the haters more ammunition that the Wii is a great repository for old games "now with waggle." Nintendo should definitely attempt to craft good relationships with third-party developers and not continue down this path of "Nintendo is all about first party," but it's hard to see how allowing three year old games to make a second run with added Wiimote support is helping. It's still early enough in the Wii's life for this to be minimal, but third-party ports of old games will hopefully not be on the Wii justification list in 2008.[Via WiiFanboy]

  • DS Daily: Let's talk FPS

    by 
    David Hinkle
    David Hinkle
    08.29.2007

    When we saw the Call of Duty 4 video, we immediately thought about the possibilities for FPS titles on the DS. Sure, we've received a Quake-style title in Metroid Prime Hunters, but the controls cause our hand to cramp up pretty quickly. We never got a chance to check out Brothers in Arms, but other than that, what is there?Do you think the system can't possibly expect to see a quality FPS title in its future? Do you think Call of Duty 4 could pave the way for future entries in the genre on the handheld?

  • WRUP: So many games, so little time edition

    by 
    David Hinkle
    David Hinkle
    06.22.2007

    With so many excellent games having released this week, no doubt many of you are having a tough time deciding on what new game (or games) to pick up, if any. As for us, we picked up a certain puzzle game and are considering joining the front lines, but have nothing else really planned for play in our DS Lite.What about you, fine reader? Are you going to pick up something new or will you be rocking something a bit older? What are you playing?

  • Metareview: Brothers in Arms DS

    by 
    Alisha Karabinus
    Alisha Karabinus
    06.19.2007

    Considering the look of it, Brothers in Arms DS has been a game to watch since the moment it was announced. DS games are forging new 3D ground lately, and with all the rich textures and increased action, we diehards have been busily chewing our nails and wondering just how all these games would play out. Early verdicts are in on Brothers in Arms, and so far, things are looking alright. Print media seems to be scoring the title higher than online reviewers, but that may change as more reviews trickle in.CVG -- 77%: "The first thing that gets you about Brothers on DS is just how incredible it looks and sounds. Okay, it's not the PC or 360 versions but as far as DS games go, this is up there with the best of them ... Brothers In Arms DS is a good little action-shooter that makes great use of the DS's unique interface. With the tactical aspect of its gameplay removed in favour of a linear action approach, it loses some of its style and identity, but it's nevertheless the first war shooter for DS, and sets a high standard to beat."Eurogamer -- 60%: "Despite brevity, simplicity, and the slow turning, it's really very exciting to be playing an FPS of this complexity on the DS. The above problems are significant, but never stop the fun of blamming your way through a level, sniping out distant soldiers, or, best of all, explodifying everything in a tank. The story is hugely underwritten, but ultimately unimportant; the motivation, always the need to reach B from A without the Ns shooting you in the face with their Gs ... With some tighter programming, and far fewer invisible barriers and dumb deaths, BiA could have been rather good. As it is - flawed and fun - it's a fantastic signpost."So what's the word? At this point, it looks like Metroid Prime: Hunters fans need to look no further than Brothers in Arms for a chance to get their shooter on. While the game loses some of what makes the franchise unique, it's a great mark of what's to come -- and anytime a word like "explodifying" comes into play, there may just be something worth checking out.

  • Ubisoft dates Haze, Splinter Cell, Raving Rabbids 2, more [update]

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    06.19.2007

    Ubisoft has revealed the release dates for all of its major 2007 titles, asking the majority of them to form a neat line in November and proceed to remove the contents of your wallet one by one. You're more than welcome to make a fuss about it, but having the sneaky men of Assassin's Creed and Splinter Cell: Conviction within grasp of your neck renders such action unwise. A more notable entry in the release schedule (as posted by Eurogamer) is Free Radical's sci-political first-person shooter, Haze, previously described as "leading on PS3" in a display of timed exclusivity: Haze (PS3) -- 23 November Oh, you'll be wanting the release date for the other platforms as well: Haze (Xbox 360, PC) -- 30 November [Update: Oh dear, Ubisoft has removed the Xbox 360 and PC versions of Haze from the current release list. We're waiting to hear back from Ubisoft on the matter.] Other key titles dated after the break include Assassin's Creed, Dark Messiah: Elements, Rayman Raving Rabbids 2, Brothers in Arms: Hell's Highway, and Splinter Cell: Conviction.

  • Ubisoft dates its winter titles

    by 
    Richard Mitchell
    Richard Mitchell
    06.19.2007

    It's been said by many people for months now: 2007 looks to be a big year for gamers. It seems like every company is pulling out all the stops and quality games are getting ready to rain from the heavens. Some say that 2007 may be the best year EVAR. True or not, Ubisoft is playing a large role in the 360's holiday season. As proof of that, Eurogamer has unveiled Ubisoft's official release list for this holiday season, including planned release dates for major titles like Assassin's Creed and Splinter Cell Conviction. Check out the list after the break.

  • War Stories trailer hits the trenches

    by 
    David Hinkle
    David Hinkle
    06.07.2007

    New screens for a game are nice, but video is always better, wouldn't you say? And this video is damn nice. Seriously, we're really excited for Ubisoft's game now, even if the graphics aren't all that great. Shooting down VF rockets, hurling grenades at enemy sandbag enclosures and ducking tanks while running through trenches?! Sign us up!Check out the video past the break.%Gallery-3731%

  • New Brothers in Arms screens flank us

    by 
    David Hinkle
    David Hinkle
    06.06.2007

    GameSpot posted some new screens for the upcoming handheld entry in the Brothers in Arms franchise, Brothers in Arms: War Stories. The screens depict the same stuff we've been seeing: both on-foot and vehicular-based combat scenarios. So, if you've liked what you've seen so far, then there's more here. Before checking out GameSpot's images, be sure to hit up our gallery below.%Gallery-3731%

  • Uber Ubisoft Ubidays video roundup

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    05.24.2007

    Ubisoft's Ubidays event in Paris spawned almost as many video trailers as it did announcements. Thanks to the wonders of embeddable streaming video, we're able to put them all in a single post for your viewing pleasure and/or displeasure, depending on the game. Naruto: Rise of a Ninja (Xbox 360) Loosely based on the 837,212 episodes of popular anime, Naruto, this cel-shaded action game seems to strongly encourage you to leap through trees, punch older men and generally behave like a ninja who's under the constant scrutiny of kids. No sudden decapitations like that other guy.

  • Undercover Brothers in Arms: Hell's Highway trailer

    by 
    David Dreger
    David Dreger
    05.23.2007

    Ubisoft's goodies from Ubidays continue to roll on out, this time, we've got a trailer for their World War II First Person Shooter, Brothers in Arms: Hell's Highway. Unfortunately, the audio is from the presentation floor, but it still gives a good look at what to expect. It even shows off a few glimpses of the game's cover system. Xboxyde has a torrent for a high resolution video available for download. For an embedded quick fix, though, check out the video after the break. It's looking ... ahem ... solid.

  • Duck and cover, new BIA screens are coming right for us

    by 
    David Hinkle
    David Hinkle
    05.08.2007

    Some fresh screens for Brothers in Arms have emerged from the trenches, dirty and tired from battling evil dictators abroad, but now they may finally rest. They're home in the loving eyes of fanboys alike. And, these screens offer some more variety than the previous ones on offer, allowing us to get a peek at different aspects of play, which makes us more excited for the title than when it was first announced.Head on past the post break for the other screens.

  • Brothers in Arms screens split the duty

    by 
    David Hinkle
    David Hinkle
    04.14.2007

    If you've been keeping up with the march of news about a certain squad-based FPS franchise hitting the DS, then you might know that the game was recently confirmed to have vehicles for player use. Old news, right? Well, it still is, but at least we have more screens from Ubisoft to look at. Never hurts, right? Kiffnews dishes up 4 fresh screens, with a pair each presenting foot-based and vehicle-based action for the upcoming title, which we've gone ahead and embedded past the post break.

  • New Brothers in Arms shots

    by 
    Alisha Karabinus
    Alisha Karabinus
    04.04.2007

    DS games are looking pretty hot lately, but Brothers in Arms is just so gorgeous that we can't help but wonder what the catch is ... like maybe it will give us cancer or completely suck or something. Probably not, but we'll be keeping an eye out for anything that could cause lasting harm, either physical or emotional.While you ponder our weird paranoias, check out the screens. They're after the jump.

  • Photoshop + bad scans = Brothers in Arms screenshots

    by 
    Alisha Karabinus
    Alisha Karabinus
    02.27.2007

    The scans we had for you yesterday of images from Brothers in Arms look like they got a clean-up job, because they now almost resemble actual screenshots. Well, screenshots rendered by a pointilist, perhaps, but at least we can get a good idea of how the game will look. It's much more impressive this way!Check out the two other screens after the jump.

  • Brothers in Arms crossing over to Nintendo DS

    by 
    Jared Rea
    Jared Rea
    02.26.2007

    Our slumber party pals over at DS Fanboy have caught word that Ubisoft's World War II epic, Brothers in Arms, will be making its way over to the Nintendo DS sometime in the near future.Though short on details, they can confirm that the touch screen battle will feature 3 different campaigns that span across 16 missions and several countries of war. It may also include a lot of Nazi killing. Just a hunch.Hop on over to their side of the fence for some good ol' fashioned blurry photos and speculation.

  • Latest Nintendo Power confirms Brothers in Arms coming to DS

    by 
    David Hinkle
    David Hinkle
    02.26.2007

    var digg_url = 'http://www.digg.com/gaming_news/Latest_Nintendo_Power_confirms_Brothers_in_Arms_coming_to_DS'; Jeux-France got ahold of the latest issue of Nintendo Power, which confirms that Brothers in Arms is headed to the DS. We couldn't be happier, as the Brothers in Arms franchise is one of the very few WWII-based series of games left that are worth playing. The images of the game (which have been embedded past the post break) are of very low quality, so we cannot discern whether the graphics are something to be excited about or not.We can confirm, however, that the game is to feature 3 different campaigns, spanning 16 missions and several of the countries involved in the war. The touch-screen will be used for switching weapons, tossing grenades (player must draw a line for trajectory) and aiming at enemies. The top screen is obviously going to be used to present the action.No word on whether this title is to be Wi-Fi Connect compatible or not.[Thanks, Ken!]

  • Brothers in Arms' uncompromising move to PSP

    by 
    Andrew Yoon
    Andrew Yoon
    12.02.2006

    It looks like IGN's PSP team is on a roll. They had a chance to play the upcoming Brothers in Arms game on PSP. Just like Medal of Honor, this WWII franchise is attempting to make the jump to PSP without losing anything in the transition. According to IGN, the game features maps from previous entries in the series: Road to Hill 30 and Earned in Blood, plus four new levels exclusive for the PSP. There will, thankfully, be a lot more checkpoints in the handheld version, to make it easier for gamers-on-the-go. It's also nice to know that the PSP version won't skimp on any features: it'll still feature the series-defining overhead view, which allows players to see the battle from above, and make strategic decisions. The game also features suppression gauges, which will allow you to see places to get cover much more easily. And finally, the game will also have a co-op mode and many of the multiplayer features found in Medal of Honor. Overall, it seems like Brothers in Arms will be an impressive package. The real question is: will PSP gamers care?According to amazon.com, the game is coming out December 5th for a nice budget price of $30.

  • Assassin's Creed, BIA pushed back, GRAW2 coming

    by 
    Richard Mitchell
    Richard Mitchell
    10.24.2006

    Dutch gaming site, Xboxworld, is reporting that Ubisoft has delayed the launches of both Assassin's Creed and Brothers in Arms: Hell's Highway, pushing them into late 2007, possibly next Christmas. This information was contained in Ubisoft's quarterly earnings report, along with the announcement of a sequel to the massively popular Ghost Recon: Advanced Warfighter. There is some more good news here, too. GRAW 2 is apparently set to release in the first half of 2007. The delay of Assassin's Creed is upsetting to be sure, but GRAW 2 makes a damned fine replacement. Still, we're very excited to see Assassin's Creed and we hope that it comes out sooner rather than later.[Via Xboxic]

  • Hell's Highway demo available in UK?

    by 
    Ken Weeks
    Ken Weeks
    08.30.2006

    Reader Ciaran reports that the demo for Brothers in Arms: Hell's Highway is available in the UK. Can anyone else confirm? And if so, how is it? By the way, UK gamers can also download something called the "The Cuban Brothers Game With Fame Trailer." That's cool, but I'm not sure about the "fame" part. The only Cuban brothers I know are Fidel and Raul.