bug-report

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  • Dynasty Warriors 8 bug reports requested for PS4, Vita versions

    by 
    Danny Cowan
    Danny Cowan
    04.17.2014

    Tecmo Koei has issued a public request for feedback from players experiencing bugs within the newly launched PlayStation 4 and PS Vita versions of Dynasty Warriors 8: Xtreme Legends Complete Edition in an effort to fix widely reported issues. The publisher is specifically targeting online connection issues in the PlayStation 4 version of Dynasty Warriors 8 and framerate drops on the PS Vita. Tecmo Koei asks affected players to report "where, [with] which characters, [in] which stages and when" the bugs occur, along with regional details via its Facebook page. Tecmo Koei additionally revealed that a Steam version of Dynasty Warriors 8: Xtreme Legends Complete Edition is due to launch in May. [Image: Tecmo Koei]

  • The Daily Grind: What bug has been around forever?

    by 
    Justin Olivetti
    Justin Olivetti
    02.15.2011

    It sits there, night after night, just waiting for you to log in so that it can leap out of the darkness and affix itself to your psyche. It's that little nasty bug in your favorite MMO that's been around, well, just about forever. On days that it drives you particularly nuts, you theorize that the dev team came upon this bug one day, found it appealing, and built an entire online game around it to give it a nice home. The problem is that there are these seemingly indestructible bugs that everyone knows about, everyone complains about, and yet never get fixed. Maybe they can't be stopped, can't be reasoned with, and they will never, ever stop until you are dead... tired from complaining about them. So if you had to pick one bug in particular that's been in your game ever since the beginning, what would it be? Is it a bug that you encounter on a regular basis, or a show-stopping whopper that only makes its appearance on a special occasion? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Update to the Massively makeover

    by 
    Bree Royce
    Bree Royce
    12.13.2010

    Hello, readers! It's been a few weeks since our massive Massively site overhaul landed, and our web gurus have been scurrying in the background fixing bugs and responding to your reports. Not all of the bugs have been vaporized just yet, but we'd like to update you on the status of some of the problems that most affect you. RSS -- Our most-reported problem over the last few weeks revolved around our RSS feeds. Many users reported a doubling-up of posts as the site spewed out two copies of every post. Others reported an inability to subscribe to specific categories and bloggers, and still others were finding that every RSS feed was producing copies of the podcast (great news for podcast fans, I guess!). Our techs currently report that all of our RSS feeds should be functioning now, but they note that many RSS readers do not well tolerate the kind of switcheroo we had to do. If you're still having problems, unsubscribe again from all of your Massively feeds and try resubbing one more time. I can tell you that I am using Google Reader and stopped having problems a few days ago. If you need to resub to specific feeds, this will help: for the writers, visit the individual pages on our team portal; for columns and features, hop over to our columns list; and for specific games, click on your chosen game in the games list for a category with a feed button. There's more behind the cut... follow along!

  • Fallen Earth opens testing server before official launch

    by 
    Shawn Schuster
    Shawn Schuster
    09.17.2009

    If you're the type of player who enjoys testing and reporting bugs, the Fallen Earth team has a project for you. The new Decon Test Shard is a temporary test server that will be running from now until September 21st, as they get the game's final tweaks ready for the official launch on Tuesday, September 22nd.What's in it for you, you may ask? Well, you'll get the satisfaction of helping the game you love become better. Take a look at the complete FAQ to learn more about the test server and stay with Massively for your complete Fallen Earth launch day coverage.

  • The Queue: Leveling, bug reports and the Scourgeborne

    by 
    Alex Ziebart
    Alex Ziebart
    11.17.2008

    Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft.Andrew asked...For those of us who won't be able to play Wrath for a while still, what would be the best route to catch up with everyone and get into raiding as quickly as possible?Just quest, really. Finding a good place to grind out mobs can technically be better XP per hour, but really, that's a horrible way to experience the expansion your first time through. Most of the people that did it that way (such as Nymh) did it after they'd already seen all of the leveling content in the Wrath beta. Just quest. The order I did zones in is this: Howling Fjord, Dragonblight, Grizzly Hills, Zul'Drak, Sholazar Basin until you hit 77, then get Cold Weather Flying and move on to Storm Peaks or Icecrown until 80. Exchange Howling Fjord for Borean Tundra if you want. I just went with the Fjord personally because it had fewer people.