call-of-the-wild

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  • Atlantica Online adds new content

    by 
    Rubi Bayer
    Rubi Bayer
    12.10.2009

    NDoors Interactive has a brand new content patch for Atlantica Online, and it introduces players to a brand new storyline. The "Call of the Wild" patch will lead players to Coyote's Valley, the home of the Great Bear tribe and the druids that serve as their defenders. The Great Bear tribe has lived in Coyote's Valley for 400 years, enjoying a peaceful existence, but that's about to change: "...a malevolent mastermind plans to unearth the powers buried deep beneath the land to leverage for his own evil gain." Players in groups of up to eight people will fight alongside the Great Bear tribe in an attempt to stave off the invaders. If you are level 100 or above, you will have a little extra help available to you. Raging Wind is a young boy, but one of the druids who harness the power of the land to help defend the tribe. Players at a high enough level can recruit him as a mercenary to join your party. The "Call of the Wild" patch is available now.

  • The great hunter nerf of 2008

    by 
    Adam Holisky
    Adam Holisky
    12.09.2008

    I quote Ghostcrawler: "Hunters of all specs, and particularly Beastmaster, are doing too much damage in PvE."At this point you can stop reading if you're a Hunter and just assume the worst. But if you want to see how you're getting nerfed to the ground, read on.The rationale behind the changes is that Blizzard has been doing a lot of internal testing, along with the beta of WotLK, and has determined the other classes have not been able to keep up with the Hunter DPS output.The list of nerfs is wide ranging. Volley nerfed by 30%. Steady Shot now gains 10% of Attack Power instead of 20%. Kindred Spirits has been nerfed by 25%. Readiness no longer affects the cooldown of Bestial Wrath.The list of changes is not exhaustive. Ghostcrawler makes a point to say that these are just the ones they feel are ready for testing. He hopes to see them up on the PTR before they go live.The full 14 point list of changes after the break.

  • Scattered Shots: Autocast bugs and other animal handling issues in 3.0.2

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    10.31.2008

    Welcome to Scattered Shots, where Daniel Whitcomb loves his Hunter Judgement, but wishes he got the cool looking shoulders too. So between 3.0.2, the Scourge Invasion, and Hallow's End, my Hunter's seen a lot of play as I've been going after the title and the undead armor and playing with all the new changes on a live server and all, and in that time, I've had some chance to see how stuff works out when it's thrown into the crucible of live server playing. Most of my observations have ended up focusing around pets, which is probably to be expected. After all, they've changed quite a bit. Here's what's I've learned from 3.0.2 in the last few weeks about managing your pet:

  • Scattered Shots: Pet talent trees in the Wrath Beta

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    08.14.2008

    Welcome to another edition of Scattered Shots, the other WoW Insider weekly Hunter column. Daniel Whitcomb is your guest host again this week. So, we theorized about talented pets a bit quite a few installments of Scattered Shots ago, but now we have the actual trees live and testable on the Wrath Beta, and they seem to be firming up nicely. There's a few promised changes yet to come, such as the removal or lowering of focus costs on many major abilities and talents, and it's still very possible that Blizzard may make changes here and there before live, but I think they're solid enough at this point that we can look at each tree and make some solid predictions about how people will use them and how various talent builds might look.

  • Hunter Beta News: Tranquilizing Shot explained, pet focus system adjusted

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    08.12.2008

    Good old Tranquilizing Shot seems to be getting a lot of attention in the beta world yesterday. Ever since it was bought back to prominence when it inherited Arcane Shot's old dispel mechanic and the ability to dispel PvP enrage mechanics, people have been wondering what exactly it will be able to do in PvE. Lead encounter designer Daelo clarified the other day with some information on how enrage type effects will work in Wrath:

  • Scattered Shots: Beastmastery in Wrath of the Lich King

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    07.25.2008

    Scattered Shots is for Hunters. Your host this week will be Daniel Whitcomb, who will continue his foray into the wide world of Wrath of the Lich King talents. Beastmastery has pretty much dominated the world of Hunters in Burning Crusade, with Serpent's Swiftness alone nearly singlehandedly allowing for the most efficient damaging shot rotations possible -- With a little bit of wrangling between haste and ranged weapon speed, of course. While the changes to Auto Shot clipping in Wrath will likely make shot rotations as we know them a thing of the past, Beastmastery is still looking to be a very viable tree in Wrath of the Lich King, thanks to some clever synergies and some amazing pet buffs.