castanics

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  • TERA unveils race and class series, world lore

    by 
    Jef Reahard
    Jef Reahard
    10.14.2010

    While we've all enjoyed the steady diet of screenshots En Masse Entertainment has been feeding us over the past few months, it's been a while since the devs have deigned to deliver a dish that approximated a main course. Today, the makers of TERA have revealed a bit of filet mignon to go with all of the appetizers, in the form of the first entry in their Race and Class series. Today's profiles outline castanics and slayers as well as a new synopsis of the game's lore and world backstory. If that's not enough for you, keep an eye on Massively tomorrow for an exclusive TERA reveal. Slash past the cut for the juicy details, and don't forget the gallery of new screens below. You can also read more about the slayer class via Zam's in-depth class preview. %Gallery-105090%

  • Massively exclusive: The lore of TERA's Castanics, Part II

    by 
    Krystalle Voecks
    Krystalle Voecks
    08.12.2010

    While TERA is being developed overseas by Bluehole Studio, the western localization and lore is in the hands of the excellent team at En Masse Entertainment, whose members are busy crafting a deep and interesting backstory for the world. At this time, we know that there will be six different races players can choose from in the upcoming game. En Masse is making sure that each of the races is getting its own unique history, such as the lore developer blog we've been given for the fiercely independent Castanics! In this second installment of the story Fates Be Damned by R. K. MacPherson, we catch up with Havelock, Calastra, Zufikar, and other Castanics as they try to make sense of what happened in the last tale. Why did this moment of malicious betrayal change the future of an entire race and cause them to leave their homeland? Read on past the break to find out as we dive into part II of our exclusive TERA developer blog! %Gallery-98895%

  • SDCC 2010: TERA by the numbers

    by 
    Justin Olivetti
    Justin Olivetti
    07.26.2010

    If looks were everything, then TERA would certainly place as a finalist in the Miss Upcoming MMO Universe pageant. Yet as visually sumptuous as it may be, we're more interested in its personality. Can the brains match the beauty? So far, it looks promising. We've been locked on to TERA's unique brand of fantasy play since this year's E3 (and before), and as such, it's great to check back in with the title, take it out for a quiet romantic dinner, and see how it's shaping up. We caught up with En Masse Entertainment at the 2010 San Diego Comic-Con and spent a half hour putting the game through its paces and chatting up with TERA's devs. While TERA's dev team is working with a more recent build of the game, our hands-on demo was the same build as the one we saw at E3. Even so, it's always worth spending a few more minutes with an upcoming MMO to see what new facts and impressions can be gleaned. Hit the jump to read more about classes, races and an idea about not getting hit that's so crazy, it just might work!