casting-while-moving

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  • Tree of Savior answers questions about wizards and companions

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    06.20.2014

    Are you excited to get your hands on Tree of Savior when and if it gets a release over here? Then you'll be happy to look through the latest community Q&A, which has been helpfully translated into English. Like most community addresses, it covers a variety of different topics, ranging from casting spells on the move to working with companions in the game. Not all spells in the game can be cast while moving, depending greatly upon the type of spell and the class using it. Similarly, there's been discussion about which classes, if any, will be allowed to dual-wield. Companions can be stored at the barracks, allowing you to choose between several different companions based upon the situation, although not all companions will have the same degree of closeness with a given character. For more information, peruse the full set of answers.

  • Blood Pact: Inner demons in our talent selection

    by 
    Megan O'Neill
    Megan O'Neill
    06.17.2013

    Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill thinks it's too difficult to convey moving while casting in a static screenshot, so, instead, have the Scholomance potion guy in front of a Demonic Gateway. We covered Karazhan's pets, mounts, and fun last week, so this week, we'll cover Serpentshrine Cavern and Tempest Keep in the continuing quest to colle-- No. Sorry. If you really thought I was going to skip this past week's bombshell of warlock PTR patch notes for collecting pets from retro raids, I will scold you later for having no faith in me. Let's talk level 90 talent problems.

  • The Daily Grind: Are you for or against casting while moving?

    by 
    Justin Olivetti
    Justin Olivetti
    11.04.2012

    With the new guard of MMOs this year comes an unexpectedly interesting shift in game design: the removal of movement restrictions from casting. Titles like The Secret World and Guild Wars 2 have thrown out this age-old tradition in favor of a more mobile casting environment. All of the sudden, spellcasters have found their "game legs" -- but is this a good thing? And do you want to see it spread across the MMO industry? Those in the traditionalist camp might say that allowing casters to discover the joys of bipedal locomotion will greatly unbalance games as we know them. They claim that it's a necessary weakness to counterbalance the massive ranged damage and abilities that such classes are capable of doing. And there is the possibility that it is another spot of erosion on the uniqueness defining these roles. Let's give it up to you to decide today: Are you for or against casting while moving? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!