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  • Massively interview: A Q&A with the developers of WonderKing

    by 
    William Dobson
    William Dobson
    06.03.2009

    When we last heard about WonderKing, we found out about some of the features in the game that are aimed at bringing depth to its 2D perspective -- things like Castle Battles with siege warfare certainly sound quite grand for this setting. We were lucky enough to have a chance to talk to some of the people behind the game to find out a bit more about these features, as well as the challenges involved with bringing WonderKing over from the Asian market, and some other questions our readers will probably have had on their minds. Yes, that includes the big one: is this more than just a "MapleStory 2"?Before we get to the interview, we have some good news regarding the upcoming WonderKing beta: we're going to have some beta keys to give away later this month, so if what you read in the interview has you interested, you know where to look for some early access. We spoke with Hyuk Min Kwon, lead developer of WonderKing from Ryu & Soft, and Alex Kim, the game's product manager from NDOORS Interactive. Hit the jump to have a read!

  • NDOORS list the key features of new MMO WonderKing

    by 
    William Dobson
    William Dobson
    05.14.2009

    NDOORS Interactive, the folks behind Atlantica Online and Luminary: Rise of the GoonZu, have chimed in with some details on their next free-to-play MMO WonderKing. They obtained the rights to bring the game to North America last year, and since we're hearing from them now, things must be on track for the intended release window of the second half of 2009. Here's a brief rundown of what WonderKing entails, from Peter Kang, CEO of NDOORS: "WonderKing is a 2D, side-scrolling MMORPG that takes players on an adventurous journey with story-by-story quests, much like a fantasy novel. Along the way, players will travel from beautiful beaches to murky marshlands and frigid snowfields as they battle to save the world." Kang also made mention of some specific game features, to highlight the fact that 2D does not necessarily mean a lack of gameplay depth. These features include a class-change system, "Castle Battles" that involve siege warfare PvP, mounts and vehicles, pets, private housing, and crafting. NDOORS confirmed that a beta is scheduled for this summer.