catalyst-game-labs

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  • Randall Bills talks about shaping the future of MechWarrior Online

    by 
    Justin Olivetti
    Justin Olivetti
    12.16.2011

    For die-hard MechWarrior fans, it must be a relief to know that the upcoming MechWarrior Online is in good hands of people connected with the board game. One pair of hands in particular belongs to Catalyst Game Labs' Randall Bills, who is deeply involved with the MechWarrior and BattleTech franchises, and he emerged to participate in a very lengthy interview about the game and his love of multi-ton mechs. Currently, Bills says that he fills two roles on the team: continuity editor and fiction content manager. In the former, he helps to inspect what the developers are working on and give them feedback and notes from his well of expert knowledge on the subject. In the latter, he's spearheading the team responsible for writing the lore behind the online game universe. So what would Bills like to see happen in MechWarrior Online? Orbital insertions ("That's a level of action and immersion that would take MechWarrior Online to a whole new level.") and physical attacks ("It shouldn't work very well and be hard to pull off... but when you do pull it off it should be a move everyone in the game talks about for some time to come."). As for what he's most excited about in the upcoming MMO, he's just glad that he'll be able to emulate the board game in a virtual environment: "To know that I can jump in a light 'Mech and do exactly what you can pull off in the board game (and just as important, what the fiction depicts for the universe) with a true melding of multiple tactics to achieve victory... that'll be a truly spectacular geek-out moment to experience." Look for our own upcoming interview with the MechWarrior Online team coming soon.

  • Mechwarrior 4 free release cleared by Microsoft

    by 
    Richard Mitchell
    Richard Mitchell
    04.22.2010

    After it was first announced in July of 2009, the free release of MechWarrior 4 has finally been cleared by Microsoft. The announcement comes weeks after MekTek, the studio behind the free release, revealed that the project was being held up by Microsoft's legal department. The delay resulted in financial trouble for the studio, which was actually paying out-of-pocket to maintain its servers. MekTek believes that the revelation of the legal hold up -- and the subsequent news coverage and forum traffic -- played a role in expediting the release. The company has also thanked its partners Smith & Tinker, Virtual World Entertainment and Catalyst Game Labs for "pressing Microsoft to allow for the release." MekTek advises fans to "stay tuned" for the impending free launch of MechWarrior 4.