childs play

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  • Steam Greenlight now requires $100 fee, which goes to Child's Play

    by 
    JC Fletcher
    JC Fletcher
    09.04.2012

    To make it a little harder to submit jokey "Half-Life 3" games to Steam Greenlight, Valve has instituted a $100 fee for anyone hoping to submit their games for community approval and eventual Steam sale."The proceeds will be donated to Child's Play," Valve UI designer Alden Kroll notes in the announcement. "We have no interest in making money from this, but we do need to cut down the noise in the system."Additionally, the browsing experience has been altered. "The next time you visit Steam Greenlight you'll be shown a smaller, manageable list of games that you haven't rated," Kroll said. "This view is a mix of popular games and new games to Greenlight." Both of these initiatives are an effort to manage the exploding population of games on the service, from different angles. Greenlight has received over 700 submissions since its launch on August 30.

  • Super Mario Marathon 5 raises over $43k for Child's Play (and counting)

    by 
    Mike Suszek
    Mike Suszek
    06.23.2012

    Super Mario Marathon 5 is streaming live from a Mario-themed living room in Indiana, where a group of gamers are playing select levels from a variety of Mario games. The levels they play are determined by the amount of money donated, with 800 total levels across ten Mario games available for them to complete.Donated money goes directly to the Child's Play foundation, which aims to improve "the lives of children with toys and games in [its] network of over 70 hospitals worldwide." Last year's event raised over $112k in donations to the foundation. Donations can be made here, and the stream can be viewed on the Mario Marathon site.[Thanks, Stefan!]

  • 'Retake Mass Effect 3' donations remained largely with Child's Play, 'a handful' requested refunds

    by 
    Ben Gilbert
    Ben Gilbert
    04.12.2012

    When thousands of people took to a Facebook group rallying Mass Effect 3 players to "demand a better ending," their efforts were represented by a "donation protest." The protest raised just over $80,000 in donations to Penny Arcade's "Child's Play" charity, and arguably contributed to BioWare's decision to respond with an upcoming addition to Mass Effect 3: "Extended Cut."Regardless of the group's success, Penny Arcade co-founder Jerry "Tycho" Holkins halted the fundraiser. "Child's Play cannot be a tool to draw attention to a cause. Child's Play must be the Cause," Holkins said of hypothetical future efforts. He also cited Child's Play project manager Jamie Dillion as "buried under mail" from donors who didn't clearly understand exactly what they were giving money to."Apparently some of the people giving to the cause seemed to think that they were paying for a new ending to Mass Effect. She's been asked what the goal is, and how much they need to raise in order to get the ending produced," Holkins wrote. "We've also been contacted by PayPal due to a high number of people asking for their donations back. This is in addition to readers who simply couldn't understand how this was connected to Child's Play's mission. We were dealing with a lot of very confused people, more every day, and that told us we had a problem."That doesn't mean, however, that all of those folks were demanding refunds. "Essentially, there were a handful of people who requested their donation returned, which we did. The large majority of the funds were not returned and will be distributed to the hospitals as normal. If anyone feels that they would like their donation back, we are happy to do so," Dillion told us in a recent email.

  • Mass Effect moaners kinda get their own way as people power strikes again

    by 
    Daniel Cooper
    Daniel Cooper
    04.09.2012

    SPOILERS. Who can't name a beloved TV series that didn't end the way you wanted? BSG? Lost? Sapphire and Steel? Blake's Seven? Quantum Leap? The Sopranos? All of which ended either with tear-inducing bum-notes or confusing conclusions that caused furious head scratching. Despite that, the traditional reaction is to say "Well, I didn't enjoy that, but I respect the writer's artistic decision." Not so for gamers who felt short-changed by the intentionally devastating conclusion to Mass Effect 3. Fans of the game poured their outrage online, developer BioWare saying that the feedback it had received was "incredibly painful." A fan campaign that raised $80,000 in under a fortnight for Child's Play was enough to make the team behind the title concede defeat against the geo-political disruptor that is the internet with a cause. The company is now devoting all of its efforts to producing an "extended cut" DLC for the summer, but fans expecting a fourth ending where they can watch Commander Shepard on a sun-lounger, margarita in hand had better start complaining now -- the new content will only offer more depth and an extended epilogue to those tragic scenes you've already witnessed. SPOILERS END

  • Child's Play expands to assist domestic abuse victims

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    04.07.2012

    Penny Arcade's Child's Play charity is expanding its scope to assist children living with a parent in domestic violence shelters nationwide. The charity, known for donating toys, games and cash to hospitalized children, feels this a natural extension of its efforts."The mission is the same as far as we're concerned," Penny Arcade's Mike Krahulik told us at PAX East. "Children make up a significant percentage of the population that move through domestic violence shelters on an annual basis: providing them with a way to escape some of the stress and struggle is directly in line with what the charity set out to do," Child's Play Charity's Jamie Dillion told Joystiq. "Our mission is to improve the lives of children through the kindness and generosity of the video game industry and the power of play. Games can and do have a hugely positive impact for kids who are enduring stress, whether it is from illness or an unsafe home."Child's Play raised $3.5 million in 2011.

  • Child's Play shuts down fundraiser aimed at changing Mass Effect 3's ending

    by 
    Jordan Mallory
    Jordan Mallory
    03.24.2012

    Recently, part of that whole "We're the Internet and we're upset about Mass Effect 3's ending" thing manifested itself in a Child's Play fundraising initiative called "Retake Mass Effect 3." The movement attempted to combine raising money for the charity with convincing BioWare to change the ending of its game.BioWare was completely unaffiliated with the fundraiser, however, and no amount of money raised would guarantee a new ending -- a fact severely misunderstood by many people that donated. "We were dealing with a lot of very confused people, more every day, and that told us we had a problem," said Penny Arcade's Jerry Holkins in an update on his site. "Apparently some of the people giving to the cause seemed to think that they were paying for a new ending to Mass Effect."Holkins also said that Child's Play project manager Jamie Dillion was "buried under mail" about the fundraiser from people wanting to know "what the goal is, and how much they need to raise in order to get the ending produced." The charity was also contacted by PayPal, on account of a "high number" of donors requesting refunds. As a result, Child's Play requested that the fundraiser come to an end.As an organisation, Child's Play has guidelines regulating how money is raised (Child's Play can't be used to sell anything, for instance). Since Retake ME3 technically fell within the boundaries of the charity's existing framework, Holkins has created a new rule to prevent future misunderstandings: "Child's Play cannot be a tool to draw attention to a cause. Child's Play must be the Cause."

  • Humble Bundle for Android #2 brings Canabalt to Android

    by 
    JC Fletcher
    JC Fletcher
    03.19.2012

    If you have an Android phone, you've probably been eagerly awaiting this day: the day when Semi Secret Software's auto-runner Canabalt jumps through a window and lands on Android. Not only is it out today, it's part of a new Android-focused Humble Bundle.Other games in today's pay-what-you-want charity collection include Zen Bound 2, Cogs, and Spiderweb's Avadon: The Black Fortress. Those who pay over the average also get Swords & Soldiers.Though it's an Android bundle, buying it gets you access to all the games across PC, Mac, and Linux as well, plus soundtracks for everything but Avadon. And, of course, you get the positive feeling of contributing to charity or whatever.

  • Another indie game bundle with Sideway NY, Wasteland Angel, mysteries

    by 
    Jessica Conditt
    Jessica Conditt
    02.26.2012

    Let's get ready to Bundle! The latest installment in the pay-what-you-want bundle franchise is the Be Mine Indie Game Bundle, offering five games, a soundtrack and extra incentives when the total payment reaches $3,000, $50,000 and $75,000, with 20 percent of all donations going to Child's Play Charity. The current total is just over $46,000 and the bundle is available until March 3.The Be Mine Bundle includes Xotic, Sideway New York, Wasteland Angel, Beep and The Ball, and for hitting the $3,000 mark it now includes Nikopol: Secrets of the Immortals and all DLC packs for Xotic when they're released. The $50,000 includes a bunch of soundtracks and $75,000 hits a mystery bonus.

  • Humble Bundle Mojam makes nearly $500K for charity

    by 
    Ben Gilbert
    Ben Gilbert
    02.20.2012

    Mojang is everyone's favorite studio to blindly throw money at these days, so it comes as little surprise that the Sweden-based Minecraft creators raised nearly $500K ($458,215.95) this past weekend during a live "game jam." The conceit was that Mojang would arrange a game jam (a "Mojam," if you will) and stream it live across 60 hours, with the resulting product being added to the most recent Humble Indie Bundle, as well as two games developed under similar constraints from Oxeye Game Studio and Wolfire Games.What games did the three studios end up making? Mojang created an Egyptian/Steampunk-themed RTS slash shoot 'em up called "Catacomb Snatch," which we'll refrain from making lurid jokes about, while Oxeye made a game named "Fists of Resistance" and Wolfire made "The Broadside Express."As over 81K bundles were purchased, the three studios collectively raised just under half a million dollars, all of which will be donated to Child's Play, Electronic Frontier Foundation, charity:water, and the American Red Cross. Now, if you'll excuse us, we've got some lurid jokes to make in private.

  • Breakfast Topic: Our community is great, and how it saved my cat

    by 
    Mathew McCurley
    Mathew McCurley
    02.17.2012

    The World of Warcraft community is a special group of people. We've got numbers, diversity, and a ridiculous amount of charity from good people whose tenuous connection to each other is because of a virtual world. Personally, I wouldn't want it any other way. The WoW community does good things. Many of you recently heard about my cat Rocky, who was not doing so well because of a deep infection in both of his ears. Because of the generosity of our community, Rocky's bills were taken care of and we could get him the immediate help he needed. My little buddy is alive because of this community. It's such a trivial thing to worry about in the grand scheme of things, but it personally affected me in such a profound way. Sure, we have our low moments. We have our high moments, too, and it's all worth it. From Blizzard's own charity drives to Child's Play and the community reaching out to help sick children, I'd say we've got a pretty good track record. What has the WoW community done that has affected you personally?

  • N-Control makes good after PR meltdown, donates to Child's Play [update]

    by 
    JC Fletcher
    JC Fletcher
    01.06.2012

    Something good has come out of the PR nightmare faced by N-Control (when its PR turned out to be a nightmare). In a successful effort to buy good press, the company announced today that it's donated $10,000 to Child's Play, along with a pledge of $50,000 worth of Avenger products, which currently includes the "Avenger" controller attachment (a device designed both for "hardcore" gamers and those with disabilities). Now that's classy PR. There is some bad news, which shouldn't come as too much of a surprise, given the issue that touched off the drama in the first place: late shipping. N-Control has decided to suspend new orders of the freaky-looking Avenger contraption, in the interest of filling backorders. Update: N-Control let us know that, while it's not taking orders on its own site right now, Buy.com has plenty of Xbox 360 Avengers for sale.

  • Child's Play raised $3.5 million in 2011

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    01.04.2012

    Child's Play announced today the charity received $3,512,345 in donations in 2011, easily besting the $2.2 million from the prior year. The goal for 2012 is to reach $3.5 million again, a goal it should be able to hit if gamers keep giving at the same exponential rate they have been for nearly a decade. Child's Play was founded in 2003 when the charity first sent a truck of toys to Seattle Children's Hospital and now supports over 80 hospitals worldwide. A recent charity gala helped raise $351,000 for the group that donates toys, games and cash to hospitalized children -- oh, and someone got a sweet life-sized (non-functional) Half-Life Gravity Gun.

  • Child's Play reaches $1.95 million in donations for 2011 following gala

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    12.15.2011

    Contributions to Child's Play Charity have reached $1.95 million this year, following the Child's Play Gala and Auction. The event raised another $351,000 for the charity that donates toys, games and cash for hospitalized children. Standout bids from this year's event were $21,000 for the life-sized Half-Life Gravity Gun, the rare Nintendo World Championships Grey #60 for $11,500 and a guest spot in a Penny Arcade strip for $10,000. "The gala and auction always brings in a lot of donations, but it is just one part of Child's Play," remarked Child's Play Charity's Jamie Dillion. "The real heroes are all the gamers who organize local events and send in individual donations that account for the vast majority of what we raise every year. We couldn't do this without all of their support." Child's Play brought in $2,294,317.53 in 2010, a record for the organization. After surpassing the $1.5 million mark earlier this week, the charity is on track to crack the $2 million mark again. You can donate by heading to the Child's Play site.

  • Child's Play raises $1.5 million so far in 2011, passes $10 million in total contributions

    by 
    David Hinkle
    David Hinkle
    12.12.2011

    In 2010, Child's Play earned a whopping $2,294,317.53 for charity, a new record for the organization. Lifetime total earnings came to over nine million dollars last year since the charity started back in 2003, which donates countless toys and video games to childrens hospitals across the country. And in 2011, the bar has been raised even higher. The charity has earned $1.5 million so far in 2011, pushing total earnings over the $10 million mark. News came via a post over on the official blog, where Robert Khoo, president of operations and business development for Penny Arcade, the charity's organizers. Khoo said fundraising this year "is coming along at a record pace" and thinks the $2 million mark is "well within reach."

  • Desert Bus comes to a stop, raises nearly $400K for Child's Play

    by 
    Justin McElroy
    Justin McElroy
    11.29.2011

    In perhaps the most compelling proof yet that we humans will happily donate money to see other humans suffer, the team at LoadingReadyRun announced that this year's Desert Bus for Hope marathon earned a whopping $378,895 for the Child's Play charity. All it cost the crew was 150 hours (a little over six days) of playing the stupifyingly boring "Desert Bus" minigame from unreleased Sega CD game Penn and Teller's Smoke and Mirrors. So LRR gets nearly $400K for playing a dull game, yet we listened to Great Uncle Jerry's post-Thanksgiving lecture on the ethical failings of the BCS system, and nobody gives us a dime? Where's the justice?

  • Desert Bus classic gets an iOS port, for charity's sake; AaAaAA!!! coming too

    by 
    Mike Schramm
    Mike Schramm
    11.22.2011

    Penn and Teller's Smoke and Mirrors is one of the weirdest cult titles in all of video gaming -- it's an old game for Sega CD that was more of a prank than anything else. While it did teach you to do a few tricks, the most famous minigame in the entire package is called Desert Bus, a weird little game that's designed to more or less accurately replicate a bus trip between Tucson and Las Vegas. In other words, you need to drive a bus along a highway at 45 mph for about eight hours, at which time you get a point, and can opt to drive back for another one. It's silly and kind of mean and very strange -- all the things you expect from Penn and Teller. Every year around this time, a group of folks actually plays this game, streaming it live on the Internet for charity, and this year they're going one step further: the title's actually been released as a port for iOS, and all profits from the game itself will go straight back to Child's Play, a group that helps put video games in hospitals for sick and recovering children to play. I don't actually recommend buying the title for anything but charity: the bus lists to one side as you play, so you literally have to "drive" for eight hours if you want to beat the game. But it's only a buck for a universal version, and since all of the proceeds go to a good cause, I recommend it anyway. In other, more traditional port news, the really excellent but strangely titled AaaaaAAaaaAAAaaAAAAaAAAAA!!! - A Reckless Disregard for Gravity is also getting an iOS port -- and yes, that is its name. The game has you falling through space, trying to hit various objects and miss others, and it was a whole lot of fun when it came out on the PC a couple of years ago. There will be new features and content, but the developer hasn't announced a release date yet, so stay tuned. AaAaAA!!!, as it's called in shorthand, has a weird title but is a lot of fun, so we'll keep an eye out for it on iOS.

  • Indie Games for Good is helping Child's Play by killing themselves, over and over

    by 
    Jessica Conditt
    Jessica Conditt
    11.05.2011

    Indie Games for Good is smack in the middle of its weekend marathon, raising money for Child's Play Charity. Its schedule is packed full of entertaining indie titles, which they're playing on a live stream right here and on justin.tv. Alongside play time, Indie Games for Good is hosting interviews with developers, including Kayin of I Wanna Be The Guy, Nigel Kilmer of Beret and Tim Ambrogi of Jamestown. The indie warriors have raised more than $3,000 so far, and if you're interested you can donate to an individual game to ensure they play it to your satisfaction. No one can lose in this scenario, except for the player when it's time to start I Wanna Be The Guy. Because that's how that one works.

  • Child's Play 2011 starts annual drive, trying for $2 million in donations

    by 
    Mike Schramm
    Mike Schramm
    11.04.2011

    Halloween has passed us by, which means the season of charity is here, and Child's Play has started up its yearly drive for donations. Child's Play, started by the fine folks at Penny Arcade, is dedicated to providing sick children in hospitals all over the world with video games and toys to play while they recover, and has raised nearly $9 million in money and donations since it was founded in 2003. This year, Child's Play is aiming for at least $2 million in donations, in part through a slew of events during the next two months, including the annual Desert Bus for Hope marathon later this month, and a Charity Dinner and Auction on December 8 up in Seattle. The group has picked up $450,000 in donations this year already, putting it well on the way towards its final goal. You'll probably have a few other opportunities to donate over the next few months, but if you would like to jump in and help the kids out now, Child's Play accepts checks, Paypal donations, or you can even text in your donation by sending "GAMERS" to 50555. So go ahead -- even if the bells haven't started ringing in your neighborhood just yet, take this chance to give a little bit to those in need.

  • Humble Indie Bundle 3 announced, includes Cogs, VVVVVV, And Yet It Moves

    by 
    Mike Schramm
    Mike Schramm
    07.26.2011

    The Humble Indie Bundle is back at it again, offering five new indie gaming titles for one low choose-your-own price. This time around, they've got Crayon Physics Deluxe, 3D puzzler Cogs, the excellent retro platformer VVVVVV, Hammerfight, and the award-winning puzzler/platformer And Yet It Moves. They're all solid games designed by talented indie artists, together in this one bundle. As before, the price is pay-what-you-will -- while there's a suggested value of $50, you can donate whatever you like, and you can split your donation any way you want, giving the money direction to the developers, or donating it to either the EFF or Child's Play nonprofits. You even get Steam codes from the purchase, so it'll be as if you picked up the games from Steam, even if you give the money to a charity. You just plain won't find a better gaming deal on the Internet than this one -- the Humble Indie Bundle is always a very generous proposition, and the fact that all the games are Mac (and Windows and Linux) compatible is an added bonus for us Mac users.

  • WoWathon 3 begins June 30 for Child's Play charity

    by 
    Mathew McCurley
    Mathew McCurley
    06.27.2011

    WoWathon, an event raising money for the Child's Play charity, is kicking off its third annual fundraising broadcast on June 30, 2011. So far, both WoWathons have raised a combined total over $13,900 for Child's Play. The event hopes to bring in even more this year. WoWathon puts a team of rotating players through the paces of leveling from 1 to 85 without stopping for almost 2 weeks, broadcast for the world to see and to share their trials and tribulations. Here are some quick details: When It starts June 30, 2011, at 8 a.m. It ends when the gang hits 85 (an estimated two weeks). Where Lightbringer (US) Who There are about seven participants. The characters are named Chylds and Playy. We've covered WoWathon in the past and encourage the community to come out in support of our brothers and sisters in arms to raise money for a good cause. I asked Alex Guerrera, one of the members of the WoWathon team, about this year's event, and he was most excited to answer.