Chinese law

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  • China tightens its censorship grip on foreign content

    by 
    Andrew Tarantola
    Andrew Tarantola
    02.19.2016

    China is set to enact a strict new law that effectively bans foreign publishers -- even those partnered with domestic companies -- from posting any content online in the country without first obtaining permission from the State Administration of Press, Publication, Radio, Film and Television (SAPPRFT). Text, pictures, maps, games, video, animation and virtually all audio must be submitted for approval.

  • China's gold farming ban not really a ban

    by 
    Alex Ziebart
    Alex Ziebart
    07.02.2009

    The other day, we reported on China's recent ban on trading real currency for virtual goods, and it was hailed as the end of gold selling in the MMO world. Unfortunately, it may not actually play out that way. While this would put a stop to some gold selling, it won't stop all of it thanks to a convenient little loophole.That loophole is the fact that their law has no jurisdiction over foreign transactions. While it absolutely can put a stop to these transactions on Chinese soil using Chinese servers and Chinese currency, Chinese goldfarmers can still happily (well, probably not happily) scrounge up gold on American realms and sell it to American players. Most likely, this new law won't have an impact on the gold selling industry whatsoever. The people being impacted are those crafting their games on a model of microtransactions rather than a subscription model. Developers, not gold farmers, will be harmed by this. A game like Free Realms is no longer a feasible option in China.