civ-online

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  • A glance at Civilization Online's robust character creator

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.25.2014

    Let's cut to the chase: Past the break, we have two videos embedded showing off Civilization Online's character creator, which you can use the next time anyone starts talking about the challenges of body sliders with stylized art. It doesn't take much to see that the characters here are pretty heavily stylized, but despite that, the character creator features a huge array of options, sliders, and details. Many of the creation options are controlled by a grab-and-pull system similar to the one seen in The Sims 4, making adjustments to body dimensions more instinctive. There's no official timeline for when Civilization Online will come to the US, so you'll have to either wait or get familiar with Korean if you want to try this out for yourself.

  • Civilization Online closed beta trailer features building, battles, and drumming

    by 
    Justin Olivetti
    Justin Olivetti
    11.20.2014

    There's something about a good Civilization trailer that always makes me feel downright nostalgic, and I think that factor is the world music being sung. We've got another trailer in this grand tradition for you to watch today, this one from G-Star covering the upcoming Civilization Online. Civilization Online is currently in Korean closed beta, but from the looks of this video, it's coming along nicely. The trailer shows players working together to construct a bridge over a chasm, build cities, assemble armies, and engage on that most sacred of pre-fight rituals, happy drumming. Check it out after the break!

  • Watch two hours of Civilization Online unfold

    by 
    Justin Olivetti
    Justin Olivetti
    11.03.2014

    Unless you're in Korea, you don't have much of a chance of getting into the Civilization Online beta test, but at least you can enjoy it vicariously! A beta tester posted over two hours of in-game footage of this MMO strategy hybrid. The video covers a wide gamut from the introductory tutorial to horseback riding to building to sieges. There are also plenty of exciting menus and map screens for you to brush up on your Korean as well! Even without knowing the language, one can get a pretty good handle on how Civ Online looks and plays. The advance peek starts after the break.

  • Get a feel for Civilization Online with this beta video

    by 
    Justin Olivetti
    Justin Olivetti
    06.18.2014

    The first round of closed beta testing for Civilization Online has wrapped up in Korea, and the folks at XLGAMES have put together a video showing off this online spin-off from the classic strategy series. The nine-minute video shows the collaborative efforts to build up a town and the equally collaborative efforts by enemy forces to destroy it. Also there are Dalek tanks, hot air balloons, and large mosh pits of Roman citizens. See for yourself after the break!

  • Civilization Online review rounds out with combat and replay

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    06.05.2014

    Looking at Civilization Online with longing might not be a great idea, as there are currently no plans for a release here in North America, but Steparu has been reviewing the beta, and if you'd like to find out what it's about the last part is available now. This final portion covers the game's combat mechanics, how players can get into games in progress, and gives an overall assessment of how the game is shaping up through testing. While the combat in the game is fairly standard -- tab-targeting, hotbars, and WASD movement rule the day -- it does offer players a variety of options with both main and sub classes, along with a variety of vehicles and mounts that have their own combat uses. Overall, the game gets pretty high marks as what it's meant to be, a very PvP-focused game that sees factions warring for dominance again and again. Which is probably what you expected from the name, really.

  • Meet Civilization Online's four civs

    by 
    Justin Olivetti
    Justin Olivetti
    03.20.2014

    XLGAMES announced its four civilizations from Civilization Online today, although sadly the Mole People were absent from this list. The four civilizations are China (led by Qin Shi Huang), Rome (led by Julius Caesar), Egypt (led by Hatshepsut), and Azteca (let by Montezuma). Civilization Online will be going into closed beta testing within the next few months and is slated to launch in Asia in 2014.

  • Civilization Online is 60% done

    by 
    Justin Olivetti
    Justin Olivetti
    02.02.2014

    XLGAMES' Civilization Online is 60% completed, Jake Song said in a recent interview. Song said that the multiplayer online version of the classic Civilization series is more than halfway done in preparation for its open beta. He also announced that testing should commence in the first half of this year. One interesting tidbit that came out of the interview was a classification of Civilization Online as a more casual spin on the series that won't require as much time invested as the single-player variants. [Thanks to Dengar for the tip!]

  • Civ Online to launch with four civilizations and win conditions

    by 
    Mike Foster
    Mike Foster
    09.01.2013

    In an interview with 2P, XLGames CEO Jake Song talked a bit about upcoming Civilization Online and delved deeper into how the game will function. Civ Online, which is currently not officially scheduled for a North American release, will go live with four playable civilizations: China, Rome, Egypt, and Aztec. Each civilization controls three starting cities that cannot be conquered; players must strike out on their own to found cities once they have gathered enough resources. Song also revealed four of the game's classes, confirming Engineers, Miners, Soldiers, and Farmers for release. Players will be allowed to change careers if desired, though career-swaps carry risks. Progression requires that players develop skills in order level their characters up. Technology advances will be made based on how players focus their resources. Civilization Online will be different from previous Civ games thanks to its MMO nature. However, Song confirmed that the game will have several win conditions that end the session, such as a player conquering all other civilizations or launching a spaceship. When a player wins, the game starts over with everyone back at square one. [Thanks to Dengar for the tip!]