claim

Latest

  • Richard Lawler / Engadget

    Insurers increasingly use apps and drones instead of agents

    by 
    Richard Lawler
    Richard Lawler
    08.05.2017

    Hobbyists aren't the only ones using the phone and drone cameras to explore the world in new ways, as insurance companies are increasingly opting for "virtual" or "touchless" handling of claims. The Wall Street Journal cites the 2017 Future of Claims Study survey by LexisNexis Risk Solutions (PDF) which found that 38 percent of insurers don't send employees out for physical inspections in at least some situations. One story mentioned says that Lemonade Insurance settled and paid out a claim in just three seconds using the AI bot connected to its app.

  • Elite: Dangerous explores the path of... exploring

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.08.2014

    So what do you want to do in Elite: Dangerous? Do you want to get into space dogfights? Build up a trade empire? Or do you really just want to accelerate to high speeds, jump out into the unexplored portions of space, and start seeing what's there? The latest newsletter for the game discusses precisely that with the exploration mechanics. Just exploring in the broadest sense is fairly simple, but being the first person to visited an unseen system won't count as exploring a heretofore unexplored location. To really explore a system, players need to determine how many major bodies there are in orbit around the star and scan the lot of them before returning home to tell about it. Having a full set of data and being the first to return with it will provide big rewards to the explorer, but if another ship comes across yours and it wants the prize of being the first to explore the system... let's just say there are no laws against loading weapons and opening fire.

  • Albion Online's houses are more than eye candy

    by 
    Justin Olivetti
    Justin Olivetti
    08.01.2014

    Looking for a house in the Albion Online neighborhood? There isn't a lot there at the moment, just empty lots and plenty of potential, but the devs are promising that players will find housing indespensible when the game arrives. In a new blog post, the team talks about how players will be able to claim a slice of open world land on which to build a lovely villa (or to use for various crafting needs). While housing will fulfill the need of interior decorators, a great deal of thought has been given to make them functional. Houses will store wardrobes and chests for extra inventory, provide a respawn point, buff your character via trophies, and give a temporary boost to your hit points and energy. Players may choose from one of three permission levels when it comes to allowing others to visit and even modify the place.

  • Final Fantasy XIV offers more details on the Hunt system

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.07.2014

    Are you looking forward to stalking and destroying the rarest beasts across the land of Eorzea? Then you'll want to read the latest Final Fantasy XIV letter from Producer Naoki Yoshida, who takes the time to talk in a little more depth about the Hunt system. The basics have already been established, but how will Elite Marks avoid horror stories of players camping spawns and only one person getting any reward for all of the effort? Yoshida explains that the Elite Marks are meant to offer rewards to everyone who takes part in killing them, meaning that multiple players or parties taking down the monster will just result in more people getting the rewards. Some of the Marks are even meant to provide a challenge for multiple parties, anot several do not respawn in the same places, providing more incentive to wander, search, and help out. Check out the full letter for more details, and get ready to experience the system yourself when patch 2.3 goes live tomorrow.

  • Sega wants money from bankrupt THQ

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    07.10.2013

    Sega has filed a claim against bankrupt publisher THQ for $941,710.93, the amount the defunct company received in pre-orders (after Valve's cut) for Company of Heroes 2. Eurogamer reports payments totaling $508,877.85 were made after THQ filed for bankruptcy. Sega isn't the only one checking the abandoned sofa that is THQ for lost change between the cushions. Double Fine, Codemasters and former THQ executives like Jason Kay and Jason Rubin are also looking for what they're owed. Sega may not get anything out of the deal, but the suit puts it in line with other creditors just in case there is a resolution of some kind. Sega won developer Relic and the Company of Heroes intellectual property for $26.6 million as part of the THQ asset auction earlier this year.

  • Double Fine, Codemasters, former president Rubin, more seeking payment from THQ

    by 
    David Hinkle
    David Hinkle
    04.26.2013

    THQ may be no more, but several parties have filed claims against the defunct video game publisher. The Kurtzman Carson Consultancy group shows Double Fine, Codemasters and even individual former executives Jason Kay and Jason Rubin are seeking financial compensation for unpaid obligations from THQDouble Fine (PDF link) is looking for $595,000, claiming THQ offered up Stacking and Costume Quest as free PlayStation Plus downloads without Double Fine's knowledge, and that none of the PS Plus revenue was shared. Codemasters (PDF link) is looking for an exact $1,002,714.25, seeking reimbursement for unpaid royalties and storing quantities of Bodycount, Dirt 3 and F1 2011 discs in a warehouse somewhere. Kay (PDF link) and Rubin (PDF link) are seeking $2.1 million each for failed "employment obligations." The two claim unpaid vacation time, sick leave and severance.THQ's final assets were auctioned off for nearly $7 million earlier this week, including Darksiders, Homeworld and the Drawn to Life series. The results of the first auction were posted in January, facilitating the transfer of ownership for Saints Row 4, Homefront, Company of Heroes 2 and more.

  • Apple demands $2.02, plus $3.10... equals a total of $2.5 billion in Samsung damages

    by 
    Sharif Sakr
    Sharif Sakr
    07.24.2012

    How big is $2.525 billion when you're Apple? It won't affect living standards in Cupertino, that's for sure, but it's evidently enough to be worth hauling a rival through the US courts. The figure is revealed in Apple's damages claim, submitted in the run-up to its battle with Samsung in California, and is quite separate to other claims in Europe and Australia. If you're not already sick and tired of this feud, then the sums behind that big amorphous total make for curious reading. According to a unit cost breakdown by Foss Patents, Apple wants $2.02 for every previously sold Samsung product that uses "overscroll bounce," another $2.02 for those that allow "tap to zoom and navigate," $3.10 for those that involve a "scrolling API," plus a mega $24 for each and every device that breaks an Apple design patent or trade dress right. That means the bulk of Apple's claim -- as much as $2 billion -- is actually for aesthetic rather than technical infringements. Of course, these figures have no bearing on what the US court may eventually decide to award to either party, and neither do they factor in any strategic value of the blood from Samsung's nose, or the negative PR that can only grow amid such litigious behavior.

  • Company sues Apple, others over claim of patent on 3G

    by 
    Mike Schramm
    Mike Schramm
    05.09.2012

    This is one of the weirder claims in the already strange area of patent claims going on around cellphone technology lately. A company based in New Jersey named Golden Bridge Technologies has come forward saying that it owns patents on some technologies that were eventually used to create the 3G phone protocol standard, and that it's holding device manufacturers such as Apple, Barnes & Noble, and others accountable for the patents. A complaint filed in California earlier this week says that Golden Bridge's patent covers 3G tech, and that anyone using that tech owes them money. You can find a full copy of the complaint online. This is just the beginning of the legal battle. Presumably Apple and the other companies in the complaint will try to either contest the patent itself or the claim that they used it illicitly.

  • Nokia keeps the lawyers well fed, returns to the ITC with fresh complaints about Apple

    by 
    Vlad Savov
    Vlad Savov
    03.29.2011

    Like a desperate suitor unable to take "no" for an answer, Nokia's come back to the ITC with fresh allegations about Apple using its patented technologies without proper authorization. On Friday, the International Trade Commission made an initial determination that Apple wasn't actually making use of five patents held by the Finnish company -- a ruling that has yet to be ratified by the Commission itself, notably -- which Nokia predictably "does not agree" with and is now countering with the addition of seven more patents it believes have been infringed. Those relate to multitasking, data synchronization, positioning, call quality, and Bluetooth accessories, and affect "virtually all products" in Cupertino's portfolio. Rather boastfully, Nokia informs us that a total of 46 of its patents are now being actioned in some sort of lawsuit against Apple, whether you're talking about the ITC, US, Dutch, German, or British courts. As the old saying goes, if you can't beat 'em, send in the lawyers. See Nokia's press release about this latest legal activity after the break.

  • Nokia collects design patent for a tablet, evokes N8 aesthetics (update: there's another one!)

    by 
    Vlad Savov
    Vlad Savov
    03.15.2011

    It's no secret that Nokia's been casting an interested eye over the tablet market and now we have a bit of extra evidence to show its intent, courtesy of the United States Patent and Trademark Office. The federal bureau has just published a design patent granted to the Finnish company for a tablet device, which was applied for on May 28th, 2010. Sadly, that date tells us what we're looking at is most probably a shelved MeeGo machine that never made it to market rather than an upcoming world conqueror, but still, here it is for all of us to gawk at and admire. Judging by the 3.5mm headphone jack outline -- which, like the rest of the dotted lines on the sketch, isn't covered by the patent -- we're likely looking at a 9- or 10-inch slate, whose design reminds us most acutely of Nokia's N8 phone. See more pics in the gallery below before returning to your mind cave to fantasize about what might have been... or might still be. Update: Electronista notes that Nokia's filed for and received the rights to a second tablet design patent, this one eschewing the N8 inspiration for a more generic shape. See it pictured after the break or at the second link below. [Thanks, Pradeep] %Gallery-119124%

  • RIM: PlayBook battery life will be 'equal or greater than the iPad with smaller battery size'

    by 
    Vlad Savov
    Vlad Savov
    01.24.2011

    Hey, can everyone please stop talking about the iPad? RIM's been skirting around Apple's tablet, saying only that its upcoming PlayBook slate would have "comparable" battery life, but now it's dropped all pretense and called the iPad out by name. Specifically, the Canadian company's senior business marketing VP Jeff McDowell has promised that the PlayBook will offer "equal or greater" battery endurance to Apple's device, while using a smaller cell size. The latter part isn't hard to achieve, considering Apple filled most of its slate's innards with Li-Pol juice packs, but the promise of matching its autonomy from the wall socket is a big claim to make. Many people consider that to be among the iPad's foremost strengths, so RIM is surely aiming high by pledging to not only match it, but potentially better it. The PlayBook we saw in person wasn't quite up to that level yet, but there's still time until that March launch for RIM to turn bold words into a beautiful reality.

  • Nokia ups the ante on Apple, adds 13 more patents to the 24 already asserted

    by 
    Thomas Ricker
    Thomas Ricker
    12.16.2010

    We told you that this would likely go on forever. Nokia just announced that the company has filed claims in the UK, Germany, and The Netherlands alleging that Apple's iPhone, iPod touch, and iPad are infringing upon Nokia's patents. This adds 13 more patents to the 24 already asserted in the ITC and US federal claims. Here's a particularly snippy remark made Paul Melin, vice president, Intellectual Property at Nokia: "The Nokia inventions protected by these patents include several which enable compelling user experiences. For example, using a wiping gesture on a touch screen to navigate content, or enabling access to constantly changing services with an on-device app store, both filed more than ten years before the launch of the iPhone." The new Nokia patent claims are wide ranging covering user interface, on-device app stores, antenna structures, signal noise suppression, messaging functionality, chipsets, caller ID, display illumination, integration of multiple radios, and data card functionality. Click through for the full press release.