class-improvements

Latest

  • Final Fantasy XI's August update is live

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    08.12.2014

    At long last, players in Final Fantasy XI won't need to use macros to handle gear-swapping; the game's August update adds an equipment set manager to let you swap sets easily and painlessly. Oh, and it adds new Seekers of Adoulin missions as well as a variety of other content, so that's nice. But really, no equipment-swapping macros any more -- that alone should change people's lives. The update also adds Alluvion Skirmishes, new alter egos, and new NPCs to direct players toward quests, tutorials, and maps. Players will also benefit from a variety of job balance improvements and new ways to spend job points, not to mention the addition of new items as both craftable items and battle rewards. Whether you've been playing the game for a long time or just started jumping into it recently, there's plenty to enjoy within the update, and it can be downloaded now.

  • Massively's hands-on with WildStar's Medic

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.12.2013

    My favorite classes in games are the ones that inspire spit-takes. The fact is that I don't really hate your bog-standard Warriors or Mages or whatever. But the classes that really get me interested are classes that demand that you explain what they do and how someone came up with that concept. Guild Wars has the Dervish, World of Warcraft has the Shaman, Final Fantasy XI has the Corsair -- they're flavorful, they're unique, and they're just plain neat. Combine that with my love of melee and WildStar's Medic had me from hello. I really like getting into the paint with things, I like the idea of a healer focused on getting up close and dancing, and I love the idea that medics balance between being doctors and technological shock troops. So jumping into the beta, I was happy to dive into the shoes of the doctor and start doing a whole lot of harm to anyone and everyone who opposed the Dominion.

  • Lord of the Rings Online posts a new developer diary on Champions

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    08.02.2012

    The development staff behind Lord of the Rings Online has a chance to make several sweeping changes to the game with the upcoming Riders of Rohan expansion, starting with trimming up and improving the game's classes. A new developer diary outlines the changes coming to the Champion class concurrent with the new expansion. These updates are focused primarily upon threat management and survivability, but all facets of the class will see at least a little attention. A new skill has been added for Champions at level 77, providing AoE threat generation or threat reduction depending on the player's stance. Bracing Attack and Wild Attack have also had their effects boosted, with the former gaining a heal-over-time component and the latter offering a small buff after a critical hit. Certain skills and trait lines are also being adjusted, generally to improve the overall power of the class. While non-Champion players likely won't be too interested in what the diary has to offer, anyone who does play the class should take a look and see what the expansion will bring to the profession.