class-patches

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  • WoW Archivist: Strange choices behind WoW's earliest talent trees

    by 
    Scott Andrews
    Scott Andrews
    10.05.2012

    WoW Archivist explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold? It's strange to think that players who first start playing in Mists might have no idea what the old talent trees looked like. To them, the new talent system is simply the status quo and the image above conjures no memories. The status quo has never lasted very long for talents in WoW. Through the years, talents have changed possibly more than any other aspect of the game. It's a good thing, too, because the earliest talent trees needed a lot of work. Let's take a look back! The first beta talents It's not easy to find solid information about the first iteration of talent trees from early beta. From what I can gather, WoW's original talents were more like spell ranks (which have also since been removed). You could invest talent points into particular spells to give them more damage/healing, longer range, etc. These talents were also tied to stats. By investing talent points, you gained stats relevant to your class. These talents were generally considered workable but lackluster. They were removed from the beta in patch 0.6. Blizzard promised to "make them even cooler than before," and players speculated heavily about what the new trees might look like.

  • No more class reviews, says Blizz

    by 
    Eliah Hecht
    Eliah Hecht
    01.27.2007

    In a "fix warriors" thread last night, Tseric stated that class reviews, as we know them from the 1.x patches, are not going to be happening any more. To quote: 'Class Reviews' as they have been known in the past, are a thing of the past. The devs will make adjustments as they feel are merited, but they will likely be sprinkled between classes and delivered over patches. There will not be a future patch which will be deemed a 'class patch'. Does this mean that the devs think the classes are basically "done," with the exception of minor tweaks and balances? Perhaps; but on the other hand, most classes got what amounted to a full review with 2.0.1, so maybe they just plan on saving wide-scoping changes for the expansions, with adjustments tossed in from patch to patch as necessary.