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  • A Mild-Mannered Reporter: Requiescat in pace, City of Heroes

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.05.2012

    Sometimes I know about things before other players do. Friday was not one of those times. Friday I heard the rumor, and I dismissed the whole thing as being patently ridiculous... and then the reports poured in, and I could only stare with horror. City of Heroes is going to be shut down. Later this year. November 30th, less than three months away. For me, this isn't just a game closing. This is a huge chapter in my professional life coming to an end. Covering City of Heroes has been a major part of my writing for the site over the past three years. To think that it's going to be gone soon is just... baffling. So this is a column written in mourning. It's going to be disconnected, and for that I apologize, but there are a few things that I think should be put down right now. Next week I can start in on the process of creating a tribute; this week, it's about sadness.

  • The Daily Grind: How could studios 'sunset-proof' their MMOs?

    by 
    Justin Olivetti
    Justin Olivetti
    09.01.2012

    It's a sad week for caped crusaders, I'll tell you that. Many of us current and former City of Heroes players were rocked by the news that the studio and game have been given the axe by their NCsoft overlords. Even though CoH was a little long in the tooth, it seemed like a stable title that was doing well enough for itself in the free-to-play space. Whatever the cause for City of Heroes' sunsetting (oh, I hate that term; it's too mellow for a terrible act), this may have the effect of making any player think, "If it happens here, it could happen to me and my game." Sunsets come for us all, my friends, but it doesn't mean that we have to run into them. You'd think that there are some things an MMO studio or publisher could do to sunset-proof their titles and give them as long a life as possible. But what would those steps be? What do you think these companies should do to keep their games going for as long as possible that isn't already being done? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • OnLive officially announces asset acquisition, notes that its newly formed company will keep OnLive name

    by 
    Sean Buckley
    Sean Buckley
    08.19.2012

    Amid the rumors, sourced reports and statements, it was easy to lose track of the facts surrounding OnLive's recent restructuring efforts. No surprise then, that the newly formed outfit has issued a press release and FAQ (after the break) in hopes will clear things up. First and foremost, the firm reiterates that the streaming game service will continue operating uninterrupted, and that the "newly formed company" that acquired the firm's assets will continue to do business under the OnLive name. The announcement also mentions the Assignment for the Benefit of Creditors (ABC) process OnLive used to settle its debts, noting that "an affiliate" of Lauder Partners, a technology investment firm, was the new OnLive's first investor. Finally, the firm laments the necessity of laying off its staff, stating that "neither OnLive, Inc. shares nor OnLive staff could transfer under this type of transaction," confirming that nearly half of the previous staff had been offered positions at the new company, and optimistically projecting future hires culled from both previous and new employees. The new OnLive calls the asset acquisition "a heartbreaking transition for everyone involved," but looks optimistically to a future of "transforming the OnLive vision into reality." Check out OnLive's full, official word on the matter below.

  • OnLive reportedly shutting down, new company forming in its wake (update: OnLive says 'of course not')

    by 
    Brian Heater
    Brian Heater
    08.17.2012

    Well, here's a bit of a shocker. After a strong showing at E3 and partnerships with companies like OUYA, gaming service OnLive is reportedly closing down, with an entire staff layoff resulting. At a glance, this sure feels a lot like the similar rise and fall of InstantAction, which was attempting to pull off something similar with cloud-based gaming. Polygon is reporting the story as relayed to the site by game developer Brian Fargo. We've reached out to the company and received a non-comment comment, "We don't respond to rumors and have no comment." Our OnLive contact also used the opportunity to plug its Google TV tie-ins and few giveaways -- so, for the moment at least, things seem to be moving along as usual. Update: Joystiq has reached out for comment as well, getting a similar, yet decidedly more blunt response: "We don't respond to rumors, but of course not." Blunt response or no, we're sure this isn't the last we'll be hearing about this one. Update 2: We reached out to OnLive again for clarification on whether the denial pertained to both the shutdown and layoff rumors. The response reads thusly: "I have no comment on the news other than to say the OnLive service is not shutting down. I'm sorry I cannot be more specific." Update 3: Martyn Williams from IDG has reported there are employees leaving the OnLive offices with moving boxes.

  • Bounty Bay Online shutting down

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    08.10.2012

    After five years of operation, it's time for the good ship of Bounty Bay Online to pull into port and never set sail again. The game has announced that it will be shutting down in the near future, with the servers currently scheduled to go dark on September 20th. No specific reasons have been given for the shutdown, although the announcement does make note that the years of operation (and several management changes) took their toll on the game. Client downloads are already disabled; the community team is planning events for players sticking with the game during its last weeks of operation. Players who purchased items from the game's cash shop recently will also be compensated accordingly, although exact details have not yet been announced. It's a sad day for anyone in love with the game or simply fond of a broad MMO landscape, and we can only hope that the development team moves on to bigger and brighter projects.

  • Zentia announces the end of its run

    by 
    Justin Olivetti
    Justin Olivetti
    07.31.2012

    Sunrise, sunset. All that ascends must one day fall into shadow -- and sadly, the time has come for Zentia to do the latter. The charming Asian fantasy title has just told its players that it will be breathing its last as of August 13th. ChangYou sent out the farewell letter to its playerbase with the sad news: "Unfortunately, we are unable to continue to keep the Zentia servers available for play after August 13th. The good news is that we will be re-focusing our efforts and resources on some very exciting upcoming titles." The company is urging its players to move to one of its other games, specifically Dragon Oath and Sword Girls. Players who do so will have their store currency moved to that game with an extra bonus of tokens for the trouble.

  • HTC confirms it's closing offices in Brazil, halting direct sales as well (update: Durham, too)

    by 
    Jon Fingas
    Jon Fingas
    06.22.2012

    We don't have great news to share with Brazilian Android fans as the week winds to a close. After AndroidPit's initial word, we've since received extra confirmation from a spokesperson that HTC is closing its office in Brazil "after careful analysis of [its] business." The company wouldn't get any closer than that for reasoning, although the country's high tariffs on technology imports may play a part: they were high enough for Foxconn to open a Brazilian plant just so Apple could keep selling iPads and iPhones at comfortable prices, and HTC hasn't been making phones in Brazil for some time. There's also the matter of fighting to stay profitable in a market where Apple and Samsung are the only real money makers. HTC is vowing to keep up post-sale support, which we appreciate, but it's also stopping all direct sales in the process. As such, the only way you'll get a One S in Sao Paulo from now on is to go through an importer and take the added hit to the pocketbook. Update: Sadly, it looks like the company's Durham, North Carolina research location is also folding, with around 50 employees being impacted. "Some" may be offered relocation options, but the details remain unclear. For those keeping count, the facility is only around 1.5 years old.

  • PSA: Marketplace for Windows Mobile 6.x shuts down today

    by 
    James Trew
    James Trew
    05.22.2012

    Still rockin' Windows Mobile 6.x? Time to check all your apps for updates one last time. Microsoft has issued a final reminder that, beginning today, the Marketplace for 6.x devices will no longer be available. This means you won't be able to browse, buy or download apps from your phone via the service. Everything you already have will, of course, work just fine, but if you needed to reinstall something -- now is the time to do it. Unless it's available direct from third party sites, in which case you'll have a little breathing space. Still, better safe than sorry. [Thanks, nAramRay]

  • Pitchblack Games' Dominus abruptly shutting down

    by 
    Matt Daniel
    Matt Daniel
    04.30.2012

    We hate to be the bearers of bad news, but sometimes it's just unavoidable. Sanya Weathers, Director of Community for Pitchblack Games' in-development sandbox title, Dominus, posted on the forums today to inform players that, effective immediately, Dominus is no more. Weathers states that the team "simply cannot deliver the game [players] deserve with the resources [the studio has]." She goes on to apologize vehemently, adding that the forum is now read-only, though the game's Facebook page will remain open long enough for players to say their last goodbyes. Sanya signs off by thanking the players for proving that "there is a market for a game like [Dominus]." She concludes, "I will miss you all, and I know we'll meet again." Here's to hoping. Best of luck to the folks over at Pitchblack; we look forward to your next endeavor.

  • Best Buy details its 50 big box store shutdowns in the US, most will close by May 12th

    by 
    Joe Pollicino
    Joe Pollicino
    04.15.2012

    We knew Best Buy planned to close 50 of its big box retail locations by the end of its 2013 fiscal year, and now (just days after Mike Mikan took the CEO-reigns from Brian Dunn) it's detailed all of the stores that'll be getting the boot. As it stands, two locations have already been shut down, with six others set to close before the year is out -- and the company hopes to clear out the remaining 42 before May 12th. Employees at most of the stores were informed of the news this weekend, and despite the impending closures, the company says it'll try to re-position them within the company or offer up severance packages. Past that, Best Buy is also reaching out to the customers of these stores, noting that they'll still have other nearby locations to choose from -- try-before-you-buy online shoppers rejoice. There's still no specific word about the 100 Best Buy Mobile stores it hopes to setup, but more information will be forthcoming later in the year. Hit up the press release after the break if you'd like to parse the full list of affected locations or find out more details about the planned closures.

  • Best Buy to close 50 big box US retail stores, open 100 Mobile stand-alone outlets in 2013

    by 
    Zach Honig
    Zach Honig
    03.29.2012

    Still driving to your local Best Buy to fondle all the latest gadgets before swiping your card, or hopping to the web to pull the trigger? That tradition could be short-lived, if you happen to live near one of 50 big box retail stores that the company plans to shutter in 2013. The move was announced alongside Best Buy's Q4 earnings report, which includes action items aimed to trim $800 million in costs by 2015. The closings will no-doubt come along with staffer reductions, some of whom could be transferred to one of 100 Best Buy Mobile "small format stand-alone stores" set to launch next year. While an unfortunate move for some customers and employees, it does show some foresight on behalf of BBY management, who likely recognize a continuing shift to online purchasing, and a greater emphasis on mobile devices, which require significantly smaller showrooms, cost less to ship and could offer greater margins to boot.

  • Microsoft putting Windows Mobile 6.x market out to pasture

    by 
    Terrence O'Brien
    Terrence O'Brien
    03.08.2012

    Are you still out there rockin' a Windows Mobile device? And, yes, notice we did not say "Windows Phone." Well, we've got some bad news (besides the fact that your handset is seriously obsolete) -- the Windows Marketplace for Mobile is getting ready to ride off into the sunset. In May of last year Microsoft stopped accepting new app submissions, now the store is being scheduled for complete shutdown on May 9th of 2012. After that day you might still be able to score some software straight from the devs or via third-party markets, but you'll no longer be able browse or download from the official outlet. If you're interested in a bit more info, we've embedded the entire notice after the break.[Thanks to everyone who sent this in]

  • Slide and Photovine to officially bite the dust on March 6th

    by 
    Terrence O'Brien
    Terrence O'Brien
    03.01.2012

    The final day for you to save all of your precious data from Slide and Photovine is quickly approaching. We knew that Slide and its various properties would eventually be shut down when founder Max Levchin left for greener pastures back in August of last year. Now the day is upon us -- on March 6th the services will be shuttered and any info you didn't export will be gone for good. So hit up the source to save your data before it's too late.

  • Earthrise shutting down today

    by 
    Shawn Schuster
    Shawn Schuster
    02.09.2012

    Bulgarian developer Masthead Studios has announced that it's shutting down the servers for its post-apocalyptic sandbox MMO, Earthrise. Said Atanas Atanasov, Director of Masthead Studios: "One year after the launch of the game, we have decided to stop the Earthrise servers. Earthrise was released too early and did not meet the expectations of its fans. We did our best to revive the game in 2011, but the time was not enough to keep up with the user requirements. There is a huge interest in high quality open world sandbox MMORPGs, unfortunately the big publishers do not show any interest in the genre. It is unfortunate that low budget companies like ours are trying to bring innovativeness in the already saturated MMO market. I hope that one day an independent studio will be able to release the long anticipated open world sandbox MMO, which everyone is talking about, but no one is making. We tried, but did not succeed. We would like to apologize to those who were disappointed from Earthrise and to thank everyone who supported us during the years." The studio does mention that the planned free-to-play version for this year may still launch if any investor interest is shown, but there has been no word on this yet. [Source: Masthead Studios press release]

  • Dashwire closes up shop, all your data to get flushed on February 15th (update: Windows Mobile devices only)

    by 
    Terrence O'Brien
    Terrence O'Brien
    02.04.2012

    Ok, so chances are you probably haven't thought about Dashwire much in the last couple of years. Last time we covered the service was back in the halycon days of Windows Mobile 6.0, early on in the modern smartphone revolution. In case you need a bit of a refresher, Dashwire was a cloud service that delivered many of the ammenities we now take for granted in mobile device -- visual voicemail, threaded SMS, automatic syncing of photos, and status updates. Earlier this year, HTC snatched up the company which last made news with the free, and appropriately-named, Awesome Drop for Android (which seems to be dying a quiet death in the market). Well, the actual Dashwire service has been languishing for sometime now, but the company has decided to finally discontinue it completely for Windows Mobile devices and, on February 15th, will be shutting down its servers and deleting all user content. So, if you've got anything still sitting up in its aging cloud, now is the time to reclaim it.Update: Despite the Dashwire service itself (apparently) no longer being listed on its site, HTC has contacted us to clarify that "that Dashwire is only closing down the original/old Dashwire.com service for Windows Mobile devices" and that it has "new services with Tier 1 operators that are live in market."

  • Pack up your toys: LEGO Universe is shutting down at midnight

    by 
    Justin Olivetti
    Justin Olivetti
    01.30.2012

    The clock is chiming, and kids (and the young at heart) everywhere are asking for just a little more time with LEGO Universe. Unfortunately the struggling MMO has gotten no reprieve from the imaginary video game governor, and its servers will go offline tonight at midnight EST. The shutdown FAQ encourages LEGO Universe players to share their favorite memories on the forums and ends with a heartfelt message from the team: "Our decision to end LEGO Universe is similar to decisions we also make with LEGO Product collection, where favourite sets come and go to make space for new sets. It was time for LEGO Universe to end and hopefully new digital LEGO experiences will come in the future." We first heard of LEGO Universe's closure last November, when the studio announced that the game's freemium model was not bringing in enough paying customers to keep the title afloat. LEGO Universe is a youngling in the MMO genre, having released in October 2010, making the game one year and three months old at the time of its shutdown. Refunds for those who had a paid subscription on file after December 31st, 2011 will be distributed early next month. Unused LEGO game cards may also be exchanged for LEGO e-gift cards.

  • Another one bites the dust as Google closes Picnik

    by 
    Daniel Cooper
    Daniel Cooper
    01.21.2012

    Given the spate of closures, abandonments and wound-up projects, we can't help but suspect Google's mantra switching from "don't be evil" to "sic transit gloria mundi." Mountain View's winding up online-image editing site Picnik in preparation for integration with Google+, joining Wave, Knol, Friend Connect, Gears, Health, Powermeter and at least ten other services that have been shuttered as part of Larry Page's "spring clean." In a statement on the site, the guys are moving over to the Google+ team to "focus on even awesomer things," so expect to see live-editing of your photos appear there before the end of summer. In the meantime, you can enjoy Picnik's premium service until the doors close on April 19th and those who previously stumped up (with, you know, cash) for the added features will receive a full refund.[Thanks, Henry]

  • Google Health's New Year's Resolution is to cease to exist, countdown begins to save your data

    by 
    Zach Honig
    Zach Honig
    12.31.2011

    Back in June, Google announced that it would be 'retiring' Health effective January 1, 2012. Now, everything appears to be on-track for the shutdown, with Google sending out a final reminder to Health customers earlier today. You have until the stroke of midnight to access the service or port your data to a competitor -- after which point you'll no longer be able to view information saved to your account, though it'll remain available to download in .zip format for another year. Want to know more? Hit up the source link for the Google Health FAQ.

  • Nevermore: Beyond Oblivion fades off into... oblivion

    by 
    Joseph Volpe
    Joseph Volpe
    12.29.2011

    For Beyond Oblivion, the end (see: tomorrow) is nigh -- the sun is setting on the service, the curtains are drawing close on its operations and that final, flickering flame of funding is about to be extinguished. But there's no need to slug through the five stages of mourning here, this fledgling iTunes competitor never really stood a chance. With a unique business model that paid rights holders for every track played, the company bled more cash than it raked in, ultimately leading to a shuttering of its public beta. So, enjoy that last dance 'round your room rocking out to BO's library of cloud-streamed tunes. And while you're at it, lay out a nice black outfit, will ya?

  • Some Assembly Required: One last jump to lightspeed

    by 
    Jef Reahard
    Jef Reahard
    12.16.2011

    Eulogizing Star Wars Galaxies is difficult. In fact, I've written some 2,200 articles since signing on with Massively a couple of years ago, and none of them has come close to being as painful as this particular wall o' text. The fact that I even used the word eulogy in reference to a video game says it all, really. Join me after the cut for as brief a remembrance as I can manage.