code-of-everand

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  • UK government spends £2.8 million on road safety browser MMO

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.14.2011

    Children are generally far more interested in video games than in mundane things like crossing the road safely. You can almost understand why the UK's Department of Transport would have something like Code of Everand developed -- it's a browser-based game that's meant to help teach children proper road safety procedure, and in that light you can also see why the game would be free to play. The fact that the game has cost a grand total of £2.8 million in development and operation, however, is a bit harder to justify. The game's active playerbase is suspected to number in the low thousands, with 170,000 total registered accounts. Unlike other free-to-play games, the game is meant as a public service and thus doesn't have any sort of cash shop, meaning that its future is in a fair bit of doubt. A quick perusal of the game's play guide makes the connection to actual road safety rather dubious, which would mark the game as a novel and interesting idea that's remarkably expensive. The game's future past March is in doubt, contingent upon subsequent evaluation.

  • Free for All: Twenty-five free MMOs for that shiny new laptop

    by 
    Beau Hindman
    Beau Hindman
    12.29.2010

    So there you are, reading a column from your favorite Massively writer on your shiny new laptop. You might be stuck with your parents and family because of the snow, or you might simply want to find a new MMORPG to play on the device. Perhaps you broke down and bought that cute pink netbook at Target, and now you need something to do with it besides reading your favorite writer of all time? Don't worry, because I've taken the time to compile and test 25 MMOs that will work wonderfully on your new toy! Yes, there are real MMOs out there that are not dependent on the latest graphics card or six gigs of ram. These are fully realized worlds, complete with chat windows and socializing. I will make a note if the game might have some difficulty on the oldest of hardware -- or the least powerful -- so keep an eye out for that. Otherwise, download away! For the record, this is my new toy. I got it for work, but you know the first thing I had to do was try out gaming on it. Click past the cut to see the list!

  • MMO teaches kids all about road safety ... by keeping them safely indoors

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    11.20.2009

    Edutainment title Code of Everand is the UK Department of Transport's effort to teach children road safety. The free MMO is targeted at 9-13 year olds and attempts to "encourage and reward" repetition of good behaviors for the real world. The premise is actually surprisingly clever, with players taking the role of the Pathfinders and endeavoring to safely cross "the Spirit Channels," which are glowing streams, laid out like roads filled with monsters. On that note, if children from almost any other country play the game, remember to first look left before crossing the Spirit Channels and not right -- that's a free protip. Check out the Everand trailer after the break. [Via Edge]

  • Code of Everand browser MMO teaches kids about traffic safety

    by 
    James Egan
    James Egan
    11.19.2009

    The United Kingdom's Department for Transport has launched a free browser MMO, Code of Everand, that teaches traffic safety to children. It does so through a fantasy theme with direct parallels to real world dangers -- streets are Spirit Channels, glowing energy streams populated with many dangerous beasts. The Spirit Channels crisscross the map of Everand and make travel perilous. That's where the players come in as Pathfinders, explorers trained in the techniques that allow for safe passage across the Spirit Channels. Pathfinders learn important safety lessons along the way in their journey to discover the secrets of Everand. Code of Everand was developed for the UK Department for Transport by NYC-based firm Area/Code over the course of two years, reports Game Set Watch. Area/Code has a long track record of creating cross-media games for advertising and media firms, television networks, and even major consumer brands. According to Area/Code's site, they've taken innovative approaches to games in the past -- "online games that respond to broadcast TV in real time, simulated characters and virtual worlds that occupy real-world geography" and "game events driven by real-world data". Interesting concepts. If you like the idea of games used as an effective educational tool, you can see the animated trailer for Code of Everand after the jump.