colour-bind

Latest

  • Indie Royale Xmas Bundle 2.0: Offspring Fling, Colour Bind, Serious Sams

    by 
    Jessica Conditt
    Jessica Conditt
    12.18.2012

    The Indie Royale Xmas Bundle 2.0 is live today for one week, offering the following six games for the "minimum" price possible, or whatever you want to pay above that: Colour Bind, Offspring Fling, Serious Sam Double D, Serious Sam: The Random Encounter, Puzzle Bots and Little Kingdom.The bundle includes a free, award-winning game from Offspring Fling developer Kyle Pulver, called Namiko, and pay $8 or more to snag the Rhythm 'n' Bits album from Yoann Turpin. All of the games are available on Steam, except for Little Kingdom and Namiko, while Offspring Fling is the only game available for Mac and Linux as well as PC. Get bundlin'!

  • The Joystiq Indie Pitch: Colour Bind

    by 
    Jessica Conditt
    Jessica Conditt
    09.24.2012

    Indie developers are the starving artists of the video-game world, often brilliant and innovative, but also misunderstood, underfunded and more prone to writing free-form poetry on their LiveJournals. We believe they deserve a wider audience with the Joystiq Indie Pitch: This week, Melbourne developer Finn Morgan discusses the affects of color-coded gravity in Colour Bind, out today on Steam. What's your game called and what's it about?It's called Colour Bind (easy to misread, I know - it's "Bind" with no "l"), and it's a world where objects of a different colour fall in a different direction. Maybe red objects fall down as normal, but green objects fall up and blue objects fall sideways. You control a car thing that has to drive to the goal of each level, overcoming various obstacles and puzzles that are made possible by the weird outcomes of the fact that gravity is pulling different objects in different directions.What inspired you to make Colour Bind?It's kind of a silly story. I was walking through Melbourne during a traffic jam, and it occurred to me that, viewed from above, the shapes of the long lines of cars moving and stopping in streams would make interesting shapes for a 2D platformer. The cars in this scenario would have to have gravity pulling them away from the camera, but the character in this hypothetical platformer would need to fall "down" relative to the camera.Thinking about this situation, of different bodies being pulled by gravity in different directions depending on their "type," distracted me from that game and eventually turned into Colour Bind.%Gallery-162103%

  • Colour Bind comes to grips with gravity on PC, Mac, Linux 'soon'

    by 
    Jessica Conditt
    Jessica Conditt
    08.09.2012

    When we first got our hands on Puppy Punch Productions' Colour Bind at GDC this year, it looked much like it does now, in full, ready-for-release form. That's the thing about Colour Bind – it's not a feat in visual representation, but the ideas behind its physics-puzzle gameplay are outstanding all on their own, and flashy graphics would only serve to detract from its finesse. Colour Bind – now officially announced for PC, Man and Linux this year – has the player control a small vehicle and its gravity, along with the gravity of the surrounding terrain, by enabling different colors. The puzzles themselves are tricky in two layers: first in figuring out what to do with the gravity and then in the actual execution, as developer Finn Morgan describes in the above introduction video. Colour Bind is set to launch "soon" and includes more than 50 levels, local co-op and a level editor compatible with Steam Workshop.%Gallery-162103%