combat-video

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  • Take a gander at Black Desert's combat in a new trailer

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    08.01.2013

    It's been about a month since the upcoming sandbox title Black Desert talked about its approach to melding action combat with a sandbox environment. At the time, all anyone could do was speculate on how that would look in action, but as of today you can catch a glimpse of it in full force. Embedded just past the cut is a minute-long trailer showcasing several individuals and monsters locked in vicious combat. It's important to keep in mind that this is only an early trailer and may not be indicative of the final game, nor is there yet any word on the game being released in the US. That having been said, the trailer certainly looks like quite a ride, with plenty of dodging, rolling, and flying projectiles all about. Even if you haven't been interested in the game up until now, you might want to take a look. [Thanks to Tor for the tip!]

  • Swordsman Online video demonstrates combat variety

    by 
    Justin Olivetti
    Justin Olivetti
    11.19.2012

    Perfect World's upcoming Swordsman Online is all about combat, combat, and more combat, which means that combat needs to be divine. Today we've been treated to a video demonstrating six of the game's 10 "clans," the fighting styles that players can adopt in their war against high health bars. Within each of those clans are three paths that may be chosen by players at will. While the video doesn't clearly state which clan is on display, it still provides a useful look at Swordsman Online's fights. There is everything from hand-to-hand melee to whirling chains to giant cannons. Because in a game called Swordsman Online, it'd be silly not to have giant cannons firing quarter-ton balls, yes? Check out the video after the break and let us know which style suits you the best!

  • Blade & Soul combat videos surface on YouTube

    by 
    Jef Reahard
    Jef Reahard
    04.28.2011

    Blade & Soul has taken a bit of a back seat to TERA and ArcheAge when it comes to Korean MMO news lately, but thanks to a trio of beta videos uploaded to YouTube by the game's enterprising testers, we've got a bit more info to chew on. All three clips are heavily focused on combat and feature several player characters showing off their lighting-quick martial arts skills, weapon prowess, and vertical leaps that would make Michael Jordan jealous. Speaking of weapons, we get glimpses of what looks to be a katana, a few fireballs, and a battle axe so large that it could conceivably be called a battleship. The vids also show off environments ranging from dank caves and dark dungeons to a decidedly sunny beach. Check out all the details after the cut, or head to MMO Culture for a bit of commentary.

  • En Masse teases TERA E3 trailer

    by 
    Jef Reahard
    Jef Reahard
    06.13.2010

    E3 may not start for another couple of days, but En Masse Entertainment is getting a jump on the festivities by releasing a new teaser trailer for their forthcoming TERA action MMORPG. The clip, which clocks in at just under two minutes, features new in-game footage and what looks to be some pre-rendered cinematics, and it places heavy emphasis on the game's revolutionary combat mechanics. En Masse is clearly pulling out all the stops, as the video is slickly produced and compares favorably to a Hollywood action movie preview. All that's missing is the deep trailer-guy voice. View the video after the cut, or over at IGN.

  • Earthrise delayed by robot assassin

    by 
    Justin Olivetti
    Justin Olivetti
    04.13.2010

    MMO delays are as unsurprising as they are unwelcome, as it takes a superhuman feat of effort, scheduling and testing to get these mighty virtual behemoths out the door. So while it is sad news to Earthrise fans that this post-apocalyptic sci-fi MMO won't be seeing a Q2 2010 release date, delays like this are becoming more typical than not with big-budget titles. What is unexpected, however, is how Masthead made the announcement, eschewing the front page of the website in favor for an odd and decidedly quirky forum post. In it, the Earthrise team puts the blame for the launch delay, as well as the delay of an anticipated combat video, on a robot assassin named Jaberwokie: "This message is coming to you from the safety of our remote emergency office, as the few survivors have fled the main premises and are in safe, unknown locations in deep seclusion recovering from the recent accidental attack of evil robot assassin 'Jaberwokie.' Due to the demolition of key figures in Masthead development, it has unavoidably slowed down progress, delaying development and quite possibly resulting in a later than originally envisioned launch schedule. (Oops.) The good news is that we still have forums, and therefore an outside link to all of our caring and concerned community where will we continue to provide updates regarding development progress as we rebuild and repair operations so we may continue bringing the world of Enterra to life. As proof of our commitment to you, we have provided a picture of our sys admin who will keep the forums alive at all costs.