corporation-recruitment

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  • EVE Online's Incarna 1.0 coming Tuesday

    by 
    Jef Reahard
    Jef Reahard
    06.17.2011

    It's almost Incarna time for residents of CCP's New Eden, and EVE Online's website has been updated with a brief blurb warning users to prepare for some extended downtime on patch day. The update process is scheduled to last for 14 hours on Tuesday, June 21st, so make sure you've got some long-haul skills in your training queue this Monday. Incarna version 1.0 is bringing the much-ballyhooed captain's quarters patch to EVE, and it represents the first step towards fully functional space station interiors. The update will also feature a new tutorial experience (though the familiar voice of Aura isn't going anywhere) as well as new agent finder and corporation recruitment tools. CCP says that full patch notes are in the works, and in the meantime, you can join the forum discussion at the official EVE website.

  • Perpetuum launches 15-day free trial

    by 
    Jef Reahard
    Jef Reahard
    05.09.2011

    Perpetuum's newest expansion officially went live last week, and Terra Incognita brought a bunch of changes to the world of Nia. Chief among them is the doubling of the game world's size, and the extra space makes all the more sense when coupled with the sci-fi sandbox's new free trial. Said trial gives you 15 days of game time, during which you're free to putter around in your giant mech, exploring six new islands and raining death down on NPCs and your fellow players. The trial does come with a couple of restrictions, namely the inability to trade or join a corporation. Other than that, you can build and fight to your heart's content, as well as check out all the new expansion features like the highway fast travel system, new modules, and a highly customizable event notification system. Head to the official Perpetuum website to sign up!

  • Avatar Creations lays out plans for Perpetuum's future

    by 
    Krystalle Voecks
    Krystalle Voecks
    02.16.2011

    While there are some still players steaming about the recent insurance fraud situation in Perpetuum, many others are excited about the plans that Avatar Creations has revealed in its most recent dev blog. After receiving player feedback indicating that the company wasn't doing as good a job of communicating its plans for the game as many players would like, the team decided to lay out its development goals well into the latter half of this year in a new dev blog -- and those goals look pretty awesome! Starting off, players will be glad to hear that the upcoming PvE content that the devs were hinting at isn't just more missions and mob grinding. Instead, players are going to be treated to a new system: artifact scanning and discovery. By scanning down hidden spots, players can net basic goodies like salvage containers all the way up to special alien intel revealing special missions or new Mk2 robots. What's better, the devs intend to add more things into the artifacting system as things develop, offering a plethora of possibilities for everyone from the solo carebears to the largest groups. Among the other plans are a new energy-credit system (which will give players the chance to pick up even more new modules and components), changes to the Assignments currently offered in-game, help for corporations seeking to recruit new players, area-of-effect explosions for your PvP fiends, new lands, terraforming, and much more. So if you've been curious about the plans for this fascinating indie sci-fi sandbox, then head over to the Perpetuum site and check out all the details in this wide-ranging devblog.