CountTheBeats

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  • Count The Beats: Logic Studio, are you in love? (Poll)

    by 
    Matt Tinsley
    Matt Tinsley
    11.16.2009

    Here at TUAW, we've not given Apple's Logic Studio a great deal of coverage recently. In particular, back in July 2009, Apple released its latest iteration of the popular music production software, Logic Pro 9 (alongside the upgrade to all its various virtual studio components too), and not much has been mentioned about it since. With Pro Tools' much vamped version 8 released at the beginning of 2009, and, more recently, the introduction of Reason's new DAW Record (not to mention all the other powerful DAW's out there), we thought it was high time to take a good look at the new features of Apple's flagship music production solution. Since Logic Studio boasts over 200 new features, and takes a one-size-fits-all approach (basically everyone will find something different to take away from this enormous package), we're not going to do a comprehensive review (well, not at this stage anyway). Instead, we'd love to hear from you (sitting in your dark studio making funny noises and dreaming of Grammy's) to share with us how these new features are working out in the real world. What's that awesome new feature you keep on going back to? What's the most annoying problem that disrupts your work flow? From the tones of 'Pedalboard' and 'Amp Designer' to being a master of time with 'Flex Time,' how is it all working out for you? Apple describes Logic Studio to be "...a complete set of professional applications that lets you write, record, edit, mix and perform. It's also the largest collection of modelled instruments, sampler instruments, effect plug-ins, and audio loops ever put in a single box. So it's easy to get amazing sounds and amazing-sounding recordings. Now you can tackle any stage of your project yourself - without losing your inspiration along the way. " Do you agree with this statement? If Logic 9 isn't your DAW of choice, or you haven't yet upgraded, now's your chance to tell the world why your DAW is genuinely better. Or why you're sticking to your Logic 8 guns because you think Logic 9 (Studio) isn't worth the upgrade. This isn't a time to gloat and sneer (I'm looking at you Pro Tools people in the corner, you're always up for a fight!!!), but rather to get some genuine conversation going on what really works and what doesn't on our beloved Mac platform. In the future we're aiming to do a series on the various components of Logic Studio. To get to grips with the nitty gritty of what each application has to offer. If you work professionally, and rather closely, with one of these apps then let us know, we'd love to hear from you. %Poll-37016%

  • Count The Beats: Hey DJ, play us a song...

    by 
    Matt Tinsley
    Matt Tinsley
    10.29.2009

    Here in the UK, it's getting pretty chilly on the willy compared to a month ago, or so. The warm memories of the summer are slowly dwindling to the reality of earlier, darker evenings (the clocks have just gone forward) as well as tentative first visits from our old friend Jack Frost. Generally speaking, the cold grasp of winter is steadily fastening on us (or not). But we are blessed with a few heart warming occasions over the winter season (Christmas, New Years Eve etc) that make the cold, well, a little less nippy on the bone. One of these such occasions is, of course, Guy Fawkes night (Remember remember the 5th of November...) And, to me, that means one thing, HOUSE PARTY! And what does a great house party need? An authentic DJ. So when I heard my main man Dan the DJ couldn't make the party (or at the least lend me his decks) I turned to the next best thing, Sonorasaurus - the first complete deejay setup for the iPhone / iPod Touch. At this point you may be wondering what a DJ app has to do with 'Count The Beats', or, in fact making music on an Apple platform, but it quite literally has everything to do with it. Come on, we all know that deejays are real musicians too, right?

  • Count The Beats: Interview with a film & TV composer

    by 
    Matt Tinsley
    Matt Tinsley
    10.13.2009

    If you've ever played Gears of War 2 (who hasn't), or watched Desperate Housewives (we know you secretly love Mrs Van De Kamp), then chances are you've heard music composed by Pieter A. Schlosser from PaaxMusic in Los Angeles. Pieter's been in the music business for the last five years working on a whole lot of tunes for film, TV and gaming. From CSI New York to composing in "French" for The Sims 3, he's got a wealth of experience in this field and, must be mentioned, he's an avid reader of TUAW too. When Pieter got in touch with us regarding our 'Count The Beats' series, and sent us the above picture of his studio, suffice to say that the TUAW offices descended into a flurry of excitement (papers flying in the air and everything). What can we say, we love a picture of an inspiring setup. The logical next step was to sit down with Pieter and talk shop. Read on to find out how the complexities of this mighty setup come together, how the iPhone works as a part of the composing journey, a little bit on DAWs, the "dream upgrade" and how to get the job done when all else is failing. A word of warning, there is some serious music tech geekery ahead. If in doubt, just pretend that it all makes sense and slowly nod your head, then move onto the next paragraph. That's what most of us do anyway!