cross-realm-zones

Latest

  • Cross-Realm Zones and roleplay: A perfect combination?

    by 
    Anne Stickney
    Anne Stickney
    09.08.2012

    All the world's a stage, and all the men and women merely players. In World of Warcraft, that player is you! Each week, Anne Stickney brings you All the World's a Stage with helpful hints, tips and tricks on the art of roleplay in WoW. You're not quite alone anymore. For roleplayers, roleplay has typically been restricted to whatever realm you happen to choose. Some roleplaying realms are far more populated than others. This means that new roleplayers tend to flock to these realms as well -- after all, if you're looking for roleplay, you want to go where the roleplay is at. However, after the release of patch 5.0.4 the dynamic of servers has changed a bit, and it spells some really big changes for roleplayers and how they look at the world. Cross-Realm zones are a new feature that was introduced in patch 5.0.4. They're starting gradually at the moment, but more realms will see this feature implemented as time goes on. For roleplaying realms, a quick trip to Dalaran, Shattrath, or any of the more out of the way cities may reveal a surprise to traveling players -- your server is now linked with another roleplaying server. Or maybe even two or three of them, depending on the area. Inadvertent or no, this new feature is a tremendous boon to roleplay.

  • Breakfast Topic: What's your favorite part of 5.0.4?

    by 
    Anne Stickney
    Anne Stickney
    08.29.2012

    Patch 5.0.4 has arrived, laden with goodies like account-wide pets, mounts and achievements. But oddly enough, none of these things were my favorites from this patch. AoE looting is fantastic and was easily at the top of my favorites list before I logged in, but it paled in comparison to something else, something far quieter that I hadn't really considered a huge part of the patch. My realm is a terribly small realm off in the corner of nowhere. I have my character's hearthstone set to Dalaran, partially for the easy access to the Caverns of Time and partially because I like Dalaran. It's a little lonely, but quiet. There are maybe a half-dozen people there, usually. I logged into Dalaran yesterday and was abruptly taken aback because the place was packed. In my excitement over everything else, I'd forgotten all about the cross-realm zones that were being introduced. It turns out my quiet little corner of nowhere was now populated by tons of people from another realm altogether. And it turns out that realm is the home of a friend of mine from Twitter, a fellow blogger. For the first time ever, I got to say hello to her character and pose for screenshots and generally be a silly idiot. I'd forgotten how it felt to be in the midst of a bustling city. I'd forgotten how it felt to have activity at all hours, and I'd forgotten how nice it was to just run into someone I knew out of nowhere. And in that moment of giddy, silly screenshot frenzy, cross-realm zones abruptly shot from something I hadn't even considered to the top of my favorites list. So what's your favorite part of 5.0.4? Is it having all your achievements on all of your characters? Is it finally being able to ride around on all of your mounts? Is your pet collection completely amazing? Or is it the sudden discovery that in the great big World of Warcraft, you're not quite as isolated as you used to be?

  • What is the future of cross-realm play?

    by 
    Matthew Rossi
    Matthew Rossi
    06.21.2012

    I have way more friends than I have any right to, really. Considering my personality is just shy of misanthropic and I look like I was trapped in a cave for 10 years, the fact that I seem to make friends in World of Warcraft surprises me. But I do, and there lies the issue: My friends are everywhere. They're on Malfurion, Cenarion Circle, Norgannon, Sisters of Elune, Zul'jin and now Ner'zhul. I still have characters on Dark Iron to chat with friends there. The advent of Real ID, allowing me to group with these disparate friends, has made my life in game a lot smoother overall. Why, just last night I convinced Anne over on CC to log on an alt long enough for me to go inside Ruins of Ahn'Qiraj and punch everything in the face. Just because. I had no reason; there were bugs with unpunched faces, and it was bothering me. Recently, I've noticed a spate of discussion on low-pop realms. Low-population realms have been one of the most enduring problems World of Warcraft has had in its years of operation, so much so that recently it's been announced that Mists of Pandaria will include a new feature allowing certain zones to exist across several realms for ease of grouping and questing. The cross-realm zone concept is as much to help with the shortage of low-level characters in general (most of a realm's population is often at or near the level cap at any given time) as it is to help low-pop realms, but it's still a step in the right direction for them. With Real ID and now Battletags allowing for cross-realm raiding and the implementation of entire zones across several realms, I find myself wondering if the future of World of Warcraft will see a radical shift in how we think of the realm and how it is used. We already can randomly group with players on many realms for dungeons, Battlegrounds and the Raid Finder. We can group across realms with our friends for dungeons, PvP or raiding, as well. We're about to be able to meet players from other realms as we level. What's next?

  • World of Warcraft unveils cross-realm zones

    by 
    Matt Daniel
    Matt Daniel
    05.10.2012

    One common issue with MMOs is that certain zones become sparsely populated as the playerbase outlevels them or skips them in favor of newer, more exciting zones, which can lead to frustration for players who want or need to complete group content in those zones. Blizzard is aiming to nip that problem in the bud with a new feature coming to the World of Warcraft: Mists of Pandaria beta: cross-realm zones. The feature does exactly what it says on the tin: When a zone is underpopulated, the players in that zone will be given the option to form a group with players from a select pool of realms (presumably the server's battlegroup) with whom they can run about and quest as usual. In addition to treating underpopulation, the new feature will allow overpopulated zones -- such as new race starting zones -- to be split into multiple instances to prevent overcrowding. It will also allow players to group with their RealID friends just as they would for a cross-realm dungeon, so players who want to level up with friends on other realms should be quite pleased with the addition. Between this new feature and Guild Wars 2's guesting, the days of being separated from your cross-server friends might just be numbered. The full details on the new feature can be found at the official World of Warcraft site, so if you're wondering how this newfangled technology is going to work, just head on over and check out the handy FAQ.

  • Cross-realm zones coming to Mists of Pandaria

    by 
    Alex Ziebart
    Alex Ziebart
    05.10.2012

    Recently, one of the criticisms most often heard about the World of Warcraft experience relates to server population or faction imbalances -- you can't always find enough players in your level range to have a fulfilling gameplay experience. It seems as if Mists of Pandaria is going to be fixing that issue in a big way: Blizzard has just announced cross-realm zones. Cross-Realm Zones Coming to Beta In the World of Warcraft: Mists of Pandaria beta, we're introducing a new technology that will enable players to meet up and group with other players in under populated areas of the world such as low level zones or areas that other players may have outleveled or moved on from. This technology will allow players to form a group with other players from within a select pool of realms in order to quest just like they normally would while still allowing the social structures of their home realms to remain intact. source For the full FAQ, head over to Battle.net, or check behind the break below. UPDATE: Blizzard has answered additional questions in the FAQ.