cryengine-4

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  • CryEngine support coming to Linux, showcased at GDC

    by 
    Sinan Kubba
    Sinan Kubba
    03.12.2014

    Crytek's unveiling full CryEngine support for Linux at next week's Game Developers' Conference in San Francisco, paving the way for a host of major games to come to the Steam Machine operating service. It's a move that's been in the works for a while, after Crytek called for new recruits to help it bring CryEngine 3 to Linux back in July 2013. Crytek of course uses CryEngine to power the games it develops, including Crysis 3, Ryse: Son of Rome, and Warface, but it also licenses it out to other studios. Sonic Boom and State of Decay run on CryEngine 3, while the latest iteration features in Evolve, Kingdom Come: Deliverance, and Star Citizen. [Image: Crytek]

  • Crytek road map has next generation starting in 2012, next engine will be ready

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    08.17.2009

    A running theme through Crytek CEO Cevat Yerli's presentation at GDC Europe today was the number 2012. Sure, he mentioned 2013 also, but the next Year of the Tiger showed up nearly a dozen-plus times in the executive's presentation about "the future of gaming graphics." Yerli tells Joystiq that the reason for the number is that it's the company's internal "road map" of when the next generation will begin. "We will have our next engine ready by that, independently whether there will be hardware or not. We are assuming based on the cycle -- the Moore's Law -- and everything," Yerli told us. "If you predict the computational power and trend. You kinda know how much CPU and GPU will be there and trend. If you take those things into account you can sort of predict where things are going." Yerli explained that the more console-centric CryEngine 3 will have more updates in the meantime, but its next "major architectural version" of the CryEngine should be ready by 2012. He wasn't sure if they'll call it the CryEngine 4 (our money says: they will). [Image: Dennis Stachel]