crypt of the necrodancer

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  • Screenshot of Hatsune Miku in Crypt of the Necrodancer. She dances with musical notes surrounding her as enemies approach.

    Hatsune Miku in Crypt of the Necrodancer feels like the perfect crossover

    by 
    Will Shanklin
    Will Shanklin
    04.04.2024

    Crypt of the Necrodancer just won’t die — and that’s a good thing. The nearly decade-old game received new content on Thursday, bringing anime pop star Hatsune Miku into the fold as a playable character.

  • Nintendo

    'Cadence of Hyrule' for Switch puts a Zelda spin on an indie classic

    by 
    Jessica Conditt
    Jessica Conditt
    03.20.2019

    Hyrule is about to get down. Cadence of Hyrule - Crypt of the NecroDancer Featuring The Legend of Zelda (what a mouthful) is heading to the Nintendo Switch this spring. It's a top-down 2D roguelike that infuses the universe of The Legend of Zelda into the rhythmic world of beloved 2015 indie game Crypt of the NecroDancer.

  • Crypt of the NecroDancer boogies on Early Access July 30

    by 
    S. Prell
    S. Prell
    07.19.2014

    Break out the shovels, swords and dance pads; roguelike/rhythm hybrid Crypt of the NecroDancer is zombie-shuffle-dancing its way to Steam Early Access on July 30. It will be available for PC, Mac and Linux. Not everyone will have to wait until the end of the month to practice their dance moves though - developer Brace Yourself Games is also hosting a "NecroThon," a Crypt of the NecroDancer tournament that will benefit charities like Child's Play, Doctors Without Borders and the Make-A-Wish Foundation. Participation is by invite-only, but you can still watch and learn more by checking out the event's hub page.

  • Joystiq Tiny Streams: Plumbing depths in Crypt of the NecroDancer

    by 
    Anthony John Agnello
    Anthony John Agnello
    02.24.2014

    Block-rocking beats typically don't spring to mind when engaging in swords and sorcery fantasy. We don't automatically associate Tolkien and the dancefloor. Why shouldn't we? Skeletons and cave dwelling beasts like to get done, and so do fated heroes questing for loot and glory. Crypt of the NecroDancer dares to challenge both your dungeon diving skills and your sense of rhythm. Joystiq's Sam Prell has already spent time with Crypt of the NecroDancer, speaking with its creators about how to translate music into slick pixel art; now, Sam takes Joystiq Tiny Streams on a guided tour of an alpha version of the game. No easy task, as you'll soon see. If you enjoyed this stream, you can follow Sam's Twitch channel and tune in for more Joystiq Tiny Streams right here every Monday and Friday at 4PM EST. If you hunger for the live experience and want to hang out with the Joystiq crew, Joystiq Streams broadcasts live every Tuesday and Thursday at 4PM EST. [Image: Ted Martens]

  • The sight of music: the art behind Crypt of the NecroDancer

    by 
    S. Prell
    S. Prell
    02.12.2014

    We tend to think of music as a purely auditory experience, but it's hard to deny the visual aspects of some of history's most iconic musicians. Michael Jackson had a white, studded glove. Gorillaz has animated personas. Daft Punk has robot helmets. KISS had makeup. What we see in our media can be just as important as what we hear, even if it's the music that gets the majority of our attention. Crypt of the NecroDancer is a game that mixes roguelike structure and design with rhythm-based controls. As heroine Cadence, players move and attack to the beat of a soundtrack by Danny Baranowsky that's so infectious and lovable even the dead can't resist its charms – skeletons, zombies, ghouls and more shuffle to its pulsing beats and wave their hands/bones/tentacles/claws in the air like they just don't care. The game has earned much attention and praise – Joystiq's own David Hinkle wrote that it "represents everything that I treasure about the indie games scene" – but Crypt of the NecroDancer is more than music and monster-bashing. It has a talented art team behind it, dedicated to giving those who play the game a world they'll want to see as much as they want to hear it.

  • Nidhogg, NecroDancer headline IndieCade East eSports, Night Games lineups

    by 
    David Hinkle
    David Hinkle
    01.28.2014

    Indiecade East, a festival celebrating indie creations, runs from February 14 - 16 in Astoria, New York at the Museum of the Moving Image. The folks behind the indie games festival have announced full lineups for the eSports and Night Games showcases today. The eSports showcase, highlighting competitive games from the indie community on Saturday and Sunday, will be headlined by Messhof's fencing game Nidhogg. Other standout eSports offerings include Videoball from Action Button, Glitchnap's space-jousting game Laza Knitez and dodgeball simulator Stikbold from Reign Bros. The Night Games showcase will offer up "a diverse mix of live action games, multiplayer games, theater projections of upcoming indie games and more," the press release past the break says, and goes down on Saturday night, February 15, from 7pm until 10pm. Among the highlighted games are rhythm-based roguelike Crypt of the NecroDancer and Tether, a multiplayer game where players must work to collect orbs but are chained to their opponents. Tenya Wanya Teens, from Katamari Damacy creator Keita Takahashi, will also be on-hand. Full festival passes for Indiecade East are still on sale for $100 through the end of January. Starting in February, the cost for a full pass will go up to $125. Daily passes run $45 for Friday, $55 for Saturday (which includes the Night Games showcase) and $45 for Sunday.

  • PAX Prime 2013 and FFXIV relaunch event in pictures

    by 
    Jasmine Hruschak
    Jasmine Hruschak
    09.06.2013

    This year's PAX Prime has come and gone, but during my trip I snapped a bundle of pictures we're pretty sure you're going to love. Enjoy some booths, crowds, games, and quite a bit of the Final Fantasy XIV: A Realm Reborn launch event. Even Jesus showed up for my photo shoot!

  • Pounding beats and dragons in Crypt of the NecroDancer

    by 
    David Hinkle
    David Hinkle
    08.31.2013

    I'm all alone in this dark dungeon. I've only got a dagger and I'm on my last heart of health. The thumping beats and pulsating sounds of Danny Baranowsky's energetic soundtrack keep pushing me forward. From out of the shadows, a dragon emerges. I'm ill-equipped to fell this beast, so I use my freeze spell to stop the enemy. Then I charge in time to the beat and strike. This is Crypt of the NecroDancer, a charming and wholly original hybrid roguelike/rhythm-based experience from seven-man studio Brace Yourself Games. It's unlike anything I've played before and represents everything that I treasure about the indie games scene.