Curtis-Creamer

Latest

  • VGA 2009: Bungie explains lack of Halo 3: ODST DLC

    by 
    Kevin Kelly
    Kevin Kelly
    12.17.2009

    This past Saturday brought us the Spike TV Video Game Awards and – before experiencing the litany of world exclusives that awaited us inside – we spent some time outside cruising the red carpet and talking (briefly!) to many of the game developers and talent. We squeezed them for information as fast as we could while simultaneously wishing them holiday cheer and good tidings. Yes, it was as awkward as it sounds. HHere's what we learned from Bungie's Curtis Creamer about Halo 3: ODST. Was there a decision made to have no DLC for Halo 3: ODST? Well, that was something that we didn't really think we could do for ODST because traditionally all of our DLC has been about competitive multiplayer. That's something that we had the systems in place for. But, since Firefight is more based on the co-operative campaign mode, that was a technology that we hadn't built up to a point where we could add DLC to the game. It would have been too much of an investment to make that happen.

  • Bungie explains 'series of stumbles' in ODST marketing

    by 
    Ben Gilbert
    Ben Gilbert
    12.08.2009

    From the initial talk of a lower price to a renaming, Bungie's ever-changing plans for Halo 3: ODST left a lot of people confused as to what the final product would be. "I'm no PR expert, but it's pretty obvious the game had a series of stumbles; from the naming, to the initial E3 2008 countdown reveal failure, and finally pricing ... it would definitely be nice to have a do-over for the game introduction," senior designer Lars Bakken told G4TV in a recent interview. "The big takeaway for us is just to never comment on matters that are outside of our control," added community manager Brian Jarrard. The subject of ODST becoming an "expansion pack," however, was never an arguable point to executive producer Curtis Creamer. "Though ODST was built from the Halo 3 engine, there were enough changes made to the engine that we could not have released it as an expansion in the way that you might equate with a PC game expansion pack ... the ODST executable is not compatible with Halo 3." The crew of Bungie devs also reconfirmed that "there are currently no plans for any ODST DLC," with all of the studio's resources tied up with Halo: Reach. Hopefully, our thirst for more Firefight maps will be quenched by the inclusion of the mode in future Halo games -- a prospect to which the developers responded, "Only time will tell." Do it for us, Bungie! Please? %Gallery-72961%