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  • Q.U.B.E. being prototyped for iOS, Mac and OnLive versions on the way

    by 
    Ben Gilbert
    Ben Gilbert
    01.17.2012

    Not a PC owner? Take heart, because the folks behind the Indie Fund's first release, Q.U.B.E., are already hard at work on bringing the game to a platform more accessible to you. "We're currently prototyping an iOS version, and a Mac version has been in the works for two months now," Toxic Games managing director and co-founder Daniel Da Rocha told Joystiq by email earlier today. The game is also planned for an OnLive release in the not so distant future. "Hard to say right now, hopefully Q1 2012," Da Rocha said. As for an Xbox Live Arcade or PlayStation Network port of the already profitable game, that concept is a bit more nebulous. "We would love to go in that direction," Da Rocha told us. "It's all dependent on how well the PC version does." You heard him, folks! Get crackin'!

  • Indie Fund assists with Monaco, Qube, and Shadow Physics

    by 
    JC Fletcher
    JC Fletcher
    03.02.2011

    One year in, the Indie Fund is currently providing money for the development of three games. Nathan Vella, Ron Carmel, and Kellee Santiago of the Indie Fund – all established indies themselves – and fundees Andy Schatz (Monaco), Steve Swink (Shadow Physics), and Daniel Da Rocha (Qube) gathered in a panel to discuss the successes and failures of the alternate funding method, which is designed to "put itself out of business as soon as possible," as Vella put it, to promote self-sufficient indies.