DavidAttenborough

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  • Engadget

    The secret lives of Apple developers

    by 
    Andrew Tarantola
    Andrew Tarantola
    06.04.2018

    Apple used its strongest Attenborough voice to poke a little fun at its 2018 WWDC attendees on Monday. The keynote's opening video called back to last year's mega-hit BBC documentary series Planet Earth II and provides the viewing public, for perhaps the first time, a look into the migratory and social habits of the elusive Developer tritorapsis. Nature is a cruel and unforgiving mistress, to be sure, but not nearly as cruel as Apple's PR department is in this promotional video.

  • Sky

    Sky VR's interactive museum visit deserves a bigger audience

    by 
    Jamie Rigg
    Jamie Rigg
    03.08.2018

    Sir David Attenborough first lent his silky narrator's voice to the medium of VR when he teamed up with London's Natural History Museum for a special exhibit on the earth's prehistoric oceans. And now, several years later, the institution and Sir Dave have collaborated once again on a VR experience commissioned by European media-and-telecommunications company Sky. Hold the World offers an interactive look at a few of the museum's more interesting specimens, from the huge blue whale skeleton that hangs in the building's main entrance hall down to a tiny rat flea. Naturally, there's an educational aspect, with a lifelike hologram of Attenborough telling you all about the artifact as if he were sitting right there. But there's a catch: You'll have to be a Sky customer to try it out when it launches this spring.

  • Sky

    David Attenborough's hologram will help you study fossils in VR

    by 
    Nick Summers
    Nick Summers
    04.20.2017

    Sir David Attenborough is no stranger to VR. The beloved naturalist and TV presenter has worked on immersive, look-where-you-like films for the Natural History Museum (NHM) in London, the American Museum of Natural History and Google. Now, the documentarian is teaming up with Sky and the NHM for a new experience called Hold the World, which allows you to pick up fossils and other rare objects. As you turn them over, a "hologram" of Attenborough will pop up and explain their importance.

  • New BBC app highlights the best of David Attenborough

    by 
    Jamie Rigg
    Jamie Rigg
    11.16.2016

    On Sir David Attenborough's 90th birthday earlier this year, the BBC announced it was developing a mobile app to showcase the veteran presenter's huge body of work. "Attenborough's Story of Life" is finally available to download for iOS and Android today, and features more than 1,000 curated clips from the 40-plus BBC shows Attenborough has been involved in over the past 60 years. Best of all, it's available worldwide for free, so while Brits are enjoying fresh weekly installments of 4K nature porn courtesy of Planet Earth II, the new app means everyone else can get their Attenborough fix too.

  • BBC

    BBC to air early David Attenborough documentaries in colour

    by 
    Nick Summers
    Nick Summers
    04.20.2016

    Sir David Attenborough has been making natural history and wildlife documentaries for more than 60 years. One of his earliest productions, Zoo Quest, was broadcast in the early 1950s, before colour TVs were a household staple. Now, decades later, a BBC archivist has discovered six hours of Zoo Quest footage shot in gorgeous colour. It was a complete surprise because everyone, including Attenborough, had assumed the films were captured in monochrome. As he tells the BBC:

  • You can get up close and personal with the titanosaur in VR

    by 
    Nathan Ingraham
    Nathan Ingraham
    02.22.2016

    The massive dinosaur class known as titanosaurs got a lot of attention last month when a 122-foot skeleton was added to the fossil exhibits at the American Museum of Natural History. If you can't get to New York City and see it for yourself, the BBC has put together the next-best thing: a 360-degree VR video showing off the biggest dinosaur ever. Hosted by David Attenborough, the famed writer and broadcaster who has produced a huge number of BBC documentary series, the video gets you up close and personal with a CGI recreation of the titanosaur that was created by scanning the bones of the very dinosaur currently on display in NYC.

  • David Attenborough dives into VR with special museum exhibit

    by 
    Jamie Rigg
    Jamie Rigg
    06.12.2015

    Wildlife documentarian and hypnotizing narrator Sir David Attenborough will finally lend his storytelling expertise to the fledgling medium of virtual reality later this month, in a special exhibit opening at London's Natural History Museum. As stunning as the HD footage that typically accompanies Attenborough's shows may be, for the past year the presenter has been working with Alchemy VR, a partnership of Atlantic Productions and Zoo VFX, to create even more engaging experiences using VR. A 15-minute adaptation of 2010 miniseries First Life, which uses CGI to reconstruct our prehistoric oceans and the beasts lurking within, is the first Attenborough VR project ready for general release, and it'll be debuting at the museum on June 19th.

  • David Attenborough's next 3D nature doc and new VR experiences are coming soon

    by 
    Richard Lawler
    Richard Lawler
    07.26.2014

    The 3D hype may have died down from its peak a few years ago, but Sir David Attenborough is continuing to make use of the technology (check after the break for a video explaining some of the infatuation with it) for his critically acclaimed nature documentaries. The latest one is Conquest of the Skies 3D, and Sky has announced that the three 60-minute episodes will air around Christmas in the UK. In order to "tell the evolutionary story of flight" Attenborough and crew are using new 3D macroscopic and high-speed filming techniques, as well as 3D octocopters. What it won't have is the Oculus Rift or Project Morpheus-compatible virtual reality version that was bandied about earlier this year, but that doesn't mean the tech is on the shelf. Newly-expanding Sky has teamed up with Atlantic Productions, and Atlantic's new division Alchemy is planning to have VR experiences (that combine live action 3D footage, 360 degree video and CGI) available this fall.

  • David Attenborough's Galapagos 3D begins airing New Year's Day in the UK on Sky 3D

    by 
    Jamie Rigg
    Jamie Rigg
    11.23.2012

    The long nights, relentless Christmas adverts and brisk chill in the air are all signs the year is coming to an end, and what better way to see in the next than with British documentary legend Sir David Attenborough? The first episode of his new three-part natural history series Galapagos 3D, written and presented by the man himself, will be airing New Year's Day on Sky 3D in the UK. Like most of his projects, it's sure to be a stunning visual treat that'll make you forget about even the worst of New Year hangovers. So, don't forget to stoke the fire, switch on your 3D TV, and enjoy an educational tour of the Galapagos Islands to start off your 2013.

  • BBC Worldwide announces first four Blu-ray / DVDs with UltraViolet digital copies

    by 
    Richard Lawler
    Richard Lawler
    10.09.2012

    Coming nearly on the anniversary of its US launch, the UltraViolet digital locker system is getting a boost in the UK from BBC Worldwide. The BBC's commercial wing is releasing four Blu-ray / DVD titles that are UltraViolet-enabled and is partnering with Warner-owned Flixster to allow users to redeem their copies. The digital versions are available via streaming and downloading for viewing on or offline, and the first four titles queued up consist of Doctor Who Series 7 Part One, Rollercoaster, a new Top Gear special and Attenborough: 60 Years in the Wild. UltraViolet was already live in the UK, and recently announced it's spreading to cover Canada, Ireland and Australia. We'll see how users like the signup process with its multiple logins, but a quick check of previous Blu-ray releases didn't show any iTunes or Windows Media digital copies at all so at least they'll appreciate the option.

  • Boto Media talks about Kingdom of Plants with David Attenborough: TUAW interview

    by 
    Kelly Hodgkins
    Kelly Hodgkins
    07.17.2012

    We recently talked with Ross Burridge, Director & CEO of Boto Media about the recently released iPad app, Kingdom of Plants with David Attenborough. It's a joint project between Boto Media, Atlantic Productions and the Royal Botanic Gardens at Kew. The app, featuring Sir David Attenborough, walks you through the world of the plants with Attenborough as your guide. Much of the video was filmed at the Royal Botanic Garden at Kew and includes footage of the night-time flowering of the Queen of Night cactus. We talked with Burridge and Boto Media CTO David Fearon about the technical side of developing this media-intensive app and how the company was able to work with one of the world's most popular naturalists. If you want to learn more about the app, you can visit its website or download the iPad app from the iTunes App Store. Q. What's your background? How did your team get involved with such a big project? A. ROSS: We've worked together in proper jobs for years, mostly in publishing, as well on various side projects. As designers, developers and journalists we all shared a love for the way that technology can be used to tell great stories, but also shared a frustration with how the web handles design and editorial. In the early days of the iPad, we launched a natural history magazine called Earth Periodical, and approached Atlantic Productions about featuring David Attenborough's Flying Monsters 3D. We also ended up producing a companion app for the film, which did phenomenally well, and led on to our collaboration with Atlantic and the Royal Botanic Gardens, Kew on Kingdom of Plants. Q. Were there any technical challenges in developing such a media-rich app? A. DAVID: The main challenges were with our PlantTime technology, which allows you to swipe backwards and forwards through a time-lapse photography sequence to experience time from the perspective of a plant. It's a lovely tactile feature that makes everyone grin when they first try it, but it needs a lot of RAM. Memory is a precious resource on the iPad; if you use too much, the iOS 'Jetsam' memory-management system simply kills your app and drops the user back to the desktop, and there's nothing you can do to stop it. So that's something you need to avoid at all costs. The problem is that our target market for Kingdom of Plants includes consumers who we couldn't assume would be using the latest-generation devices, so we had to make sure the app would run on iPad 1 as well as the better-specified iPad 2 and iPad 3 (which have considerably more RAM to play with). So we had to develop a system to seamlessly reduce the number of frames displayed in a PlantTime sequence for iPad 1, thus avoiding the app being killed while keeping the user experience as close as possible to that for users of later-generation iPads. We think we got it pretty good in the end and you can barely see the difference between older and newer iPads. Q. Was there any extra pressure because of the high-profile nature of the app? A. DAVID: Extra pressure certainly comes with a high-profile app. When your work is being associated with someone as well-known and respected and as Sir David Attenborough, the pressure on yourself and your company to make sure it lives up to the reputation of those involved is a big thing. Beyond that, there are large stakeholders you need to make sure aren't let down, and hard deadlines to coincide with launch events. There were a lot of 24-hour-plus working stints to get the app ready for launch on time. Q. You obviously have worked on graphically-beautiful apps. Does the Retina display of the new iPad open new doors for even-better content? Are there any projects that you've held off on until the iPad display was a little bit better and the GPU a bit beefier? A. DAVID: The strange thing about Retina is the fact that people often don't really notice it *until* they see a non-Retina app or device, and suddenly everything looks pixellated and dreadful. We believe Retina-style displays are absolutely the way forward and you need to make sure you support them off the bat. The nice part is that if you've designed your app properly, for instance by using standard Apple UIKit elements for text rather than images, text automatically looks amazing with no effort on your part. Supporting Retina for custom UI elements simply requires being organised from the start and producing or commissioning all your assets at high resolution. As far as the GPU is concerned, you have to juggle the temptation to play with what's available on new devices while keeping an eye on backward compatibility with older devices. But we have a few projects in the planning stages which, once they're reaching fruition, will be able to use the current generation of GPUs. The most amazing thing about the iOS platform and graphics hardware is its energy efficiency; as long as you're careful you can do some amazing stuff - both 2D animation and 3D work - at almost negligible cost to battery life, and that's a huge thing. Q. I notice you write apps in collaboration with others and even for others, how is the market for developers who contract out projects instead of only developing their own? A. DAVID: The app business isn't the license to print money it's often perceived to be; development is expensive and the risks are high. For every Draw Something there are hundreds of others that fail to catch on. By producing apps for third-party clients, you mitigate some of that risk, but of course you then rightly cede much of the post-launch profit to that partner. But beyond that, we actually really enjoy helping out companies who have huge amounts of talent in their chosen arena but haven't tackled the app market before. It's very rewarding to work with skilled and intelligent people, and ultimately give them something that makes them say "wow." ROSS: The cost of producing high-production value content can be staggering, particularly when the story demands a fusion of HD video, CGI, photography, text and interactivity woven through. The sheer number of disciplines needed in producing a decent interactive app is also tremendous, so collaboration becomes a vital part. How the various (and increasingly converging) media industries are going to adapt to that is fascinating. Q. Do you have any future projects that you can share with us? A. ROSS: We've got some exciting irons in the fire. Some in a similar vein to this latest app, while others are rather different. But it's fair to say iOS is at the core of most right now... DAVID: We're currently focused on taking the kind of app we produced with Kingdom of Plants, and pushing that to a new technological level. Our primary motivation as a company is finding new methods of expression using the technology, networking capability and computing power that's now available. You can view an iPad (or dare we say a Nexus 7 tablet) as a sensor platform packing a GPS, gyroscope, accelerometer, magnetometer and quad-core CPU that until recently would have been unthinkably expensive. There's a huge amount of expression potential there which people are only just beginning to find ways of exploiting. That's where we want to be: finding those ways.

  • David Attenborough to produce Galapagos islands documentary for Sky 3D, be really British

    by 
    Chris Barylick
    Chris Barylick
    12.16.2011

    A living British treasure makes a 3D documentary that much better. On Thursday, the Sky television network announced that Sir David Attenborough will be embarking on his fourth 3D project with Sky, a three-part natural history series centering on the Galapagos islands. Galapagos 3D, which is set to air on Sky 3D in late 2012, will be written and presented by Attenborough and follows several successful collaborations between Sky and Atlantic Productions, including the BAFTA-winning Flying Monsters 3D, The Bachelor King 3D (which airs on New Year's Eve) and Kingdom of Plants 3D, a series based at Kew Gardens (due to air on Sky 3D next year). The series will include both micro and macro filming on location as well 3D visual effects which discuss both the Galapagos islands and the forces that helped shape them. In other news, David Attenborough really likes hanging around thousands of sea birds, and if there's a windbreaker he can wear while doing it, then he's set.