DeadPixel

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  • Apple dead pixel policy: one for iPhone, three for iPad

    by 
    Sam Abuelsamid
    Sam Abuelsamid
    11.05.2010

    There are few things more annoying than opening up your shiny new electronic toy only to find one or more misbehaving pixels. While dead or stuck pixels are less of a problem than they were a few years ago, it does still happen. Manufacturers and retailers rarely go public with what their warranty policies are on these display anomalies, preferring instead to deal with issues on a case-by-case basis. Our friends at Boy Genius Report gave the lowdown Wednesday on an internal Apple document that specifies exactly how many bad pixels must appear on a device before it is considered to be 'out of spec.' There are a number of thresholds that depend on the display size and the density of the anomalies. For displays up to 3.5 inches, which includes all iPods and iPhones, no bad pixels will be tolerated; even a single instance gets you an automatic replacement. On the other hand, your iPad needs three or more dark or bright spots before a replacement will be offered. Likewise, that gorgeous 27- or 30-inch Cinema display would have to show at least nine bright, 11 dark or a total of 16 bad spots. Anyone that has dealt with the Geniuses at the Apple store knows that they have some discretion with repairs, and you can ask them to replace a component that's still within the 'acceptable' range if it's driving you batty. Update: The word from inside Apple's retail team is that if you ask for a first replacement product due to bad pixels, you should always get it, with no arguments and no restock charges (if this isn't your experience, ask to discuss it with a supervisor). However, if the replacement unit is still within spec -- which, for anything other than an iPhone or iPod touch, may mean more pixels depending on how bad the first unit was -- a second replacement is ruled out. You might want to open the product box in the store and check it before you leave (at least for the midsize gear; opening your Cinema Display or iMac in the store may be an issue without further conversation).

  • Apple's dead pixel policy leaks out, up to 15 anomalies 'acceptable' on 22-inch and above screens?

    by 
    Sean Hollister
    Sean Hollister
    11.05.2010

    There's nothing quite like coming home with a shiny new laptop only to find tiny black and white dots peppering your LCD, especially when the screen's manufacturer tells you that you're plumb out of luck. If you buy Apple, that scenario might honestly play out just the same, but the chart above could save you an embarrassing argument at your local Genius Bar. According to the allegedly leaked internal document, Apple has a set of precise charts that determine whether or not it will replace your LCD -- a single dead pixel will save an iPod or iPhone, for instance, and Apple will tolerate only two on an iPad IPS screen. We're sorry to say it's not the same if you buy Mac, as you could have a staggering fifteen dead pixels on that pricey Cinema Display and still have to pick up the tab. Hang on to those receipts, folks.

  • Ultimate list of TIFF homebrew games

    by 
    Andrew Yoon
    Andrew Yoon
    11.07.2006

    Remember when TIFF games were all the rage? They were simple games that just needed to be placed in the PSP's PHOTO folder in order to work. One of the great things about TIFF homebrew was that almost anyone could use it, without any complicated ELOADERs and what-not. Another plus? It worked on homebrew with firmware as high as 2.80.Milad, from the Playstation forums, has created a huge list of TIFF programs that may catch your fancy. Here's a small sampling of what's available: Magic 8-Ball Calculator TNT Dude (homebrew game) Unstuck (stuck pixel remover) FileAssistant (awesome PSP file management utility)