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Popular indie game 'Dear Esther' is coming to iOS
Journey made a surprise debut on iOS this week and you'll soon be able to play another indie darling on the go. The Chinese Room says its exploration-focused Dear Esther will be available for iPhone and iPad later this year.
'Everybody's Gone to the Rapture' creator goes 'dark'
It's a tough time for one of the game industry's more creative studios. The Chinese Room, the developers behind award-winners like Everybody's Gone to the Rapture and Dear Esther, has revealed that it's "going dark" for the months ahead. The company isn't shutting entirely, but it quietly laid off its team after finishing its new title So Let Us Melt and won't be a "fully active" firm "for the time being." As co-founder Dan Pinchbeck explains, it's really a combination of factors that prompted the decision.
Wander through 'Dear Esther' on PS4 and Xbox One next month
Before Everybody's Gone to the Rapture, indie developer The Chinese Room (TCR) wowed people with Dear Esther. The first-person narrative started as a mod for Half-life 2 in 2008 before the team released it as a standalone game in 2012. At that point, the game sold 16,000 copies on Steam in its first five-and-a-half hours and the team recouped its development costs ($55,000) in one fell swoop. Next month, it'll finally grace the PlayStation 4 and Xbox One in the form of Dear Esther: Landmark Edition. Fun fact: Original financier Indie Fund proposed releasing the game on PlayStation Network instead of Steam. So this is kind of a four-years-in-the-making homecoming for the game.