deepak-fights-robots

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  • IndieCade 2011: Tom Sennett cares about Deepak Fights Robots

    by 
    Mike Schramm
    Mike Schramm
    10.10.2011

    When Tom Sennett stepped on stage to pick up the Game Design award at this year's IndieCade, his entire speech suggested strongly that he doesn't, um, really care. But here's his secret: He actually does. "I take the work very seriously," he said. When it comes to Deepak Fights Robots (currently available on Mac, Windows and Linux), Sennett actually cares very much. Sure, the graphics look like they were created with free software and a mouse (they were), the action ranges from surreal to nonsensical, and the game's funky soundtrack and aesthetic (that extended even to the signs around Sennett's IndieCade display, as seen above) might make you think Deepak Fights Robots is just a joke. It is funny, but once you dive into the game mechanics at play here, there's a surprising amount of depth and insight built on just a few standard platformer-style tropes.