deus-ex-3

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  • Deus Ex 3 gets the green light

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    11.26.2007

    Though plans for a return to the world of Deus Ex were revealed back in May, Gamasutra brings further confirmation that gamers will frolic through post-apocalyptic sci-punk landscapes once more. Perhaps frolic isn't the best word ("Behave like a professional, JC!"). According to general manager Stéphane D'Astous, Deus Ex 3 has passed proof of concept and will be the inaugural project for the recently established Eidos Montreal studio. "This game was very highly rated at its release in 2000," said D'Astous, "and we have this great huge mandate to do the third one, and everybody is very excited."We sincerely hope the team also plays great huge disappointment, Deus Ex: Invisible War, and brings the series into the current generation with aplomb. No specific platforms have been announced yet, but the studio intends to churn out "only major AAA games, using only next-gen technology." As it's adopting a 24-month development cycle for its initial titles, don't expect more about the game until next year at the earliest. In the meantime, try to guess how many of the game's fictional technologies will be explained away with nanobots. It's always nanobots.

  • Eidos Montreal studio developing new Deus Ex

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    05.17.2007

    Developed under the watchful eyes of one Warren Spector, Deus Ex (promiscuously pronounced Day o' Sex) was a cyberpunk masterpiece which utterly laid waste to genre barriers and linear storytelling. The post-apocalyptic results are still remembered to this day, though less ambitious games have already rebuilt almost everything that was lost. It's about time we were visited by another catastrophe to conformity and indeed, a proper Deus Ex sequel. According to the director of Eidos France, Patrick Melchior, the plans to make that happen are already in motion.In an interview with French-language television station, MusiquePlus (translated by IGN), Melchior asserts that the publisher's new Montreal studio has made its "first mission" an attempt to revitalize the Deus Ex franchise. It's awfully tempting to suggest a remake of the original, but that very thought seems like an insult to what the game meant to accomplish. Still, this seven year-old game would put many modern titles to shame.[Via Xbox 360 Rally, IGN]