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  • DevJuice: Forage offers SQLite query GUI for devs

    by 
    Erica Sadun
    Erica Sadun
    05.29.2013

    The OS X Forage (US$9.99) app provides a simple query and editing interface for SQLite databases. This app targets developers who use pre-built databases for iOS, OS X and Web deployment. It enables them to test and refine queries as well as to edit table data, and do so outside of the command line. It's a pretty sweet little app. I was able to open, edit and save updates to a variety of database files. Admittedly, my testing was fairly light, but it easily handled address book and photo databases from the iPhone, which are my primary area of testing, as well as several test databases provided by the developer. Updates are handled as transactions. You can add and change data but the changes aren't stored until you specifically hit the Save Changes button (you see it at the bottom of the table editor, next to the row add and delete buttons). Visual updates (they're subtle -- you may have to change your selection to see them) indicate which items have been changed. You cannot yet revert without saving, but that's something promised for future releases. You create new SQL queries by double-clicking on tables. Each query occupies a tab in your workspace. In the following screen shot I have two query tabs in process. These tabs enable you to tweak each SQL query independently. You cannot, at this time, name the queries, but it's pretty easy to move through the workspace as needed. Yes, the app is in early days, and the only big complaint I have is that the app itself isn't fully stable. I managed to crash it a number of times. The developer assures me that a bug fix update is imminent and will address the problem. For now, what you're buying is an evolving product that shows promise, and one that many developers will find useful even now.

  • Google Play services arrives for Android 2.2 and above, the eager can download directly

    by 
    James Trew
    James Trew
    09.27.2012

    Google recently announced to developers the availability of a new "Services" platform, to allow better integration of its core products in 3rd party apps. The update comes in the form of an APK that will automatically find its way to handsets with Android 2.2 and above. But, for the impatient amongst you, it's available for download directly from the Play store now. This first release centers around better integration for Google+ (for account sign-in / Plus buttons etc) and providing OAuth 2.0 functionality, but it's expected that deeper functionality with the Google universe will take root soon. Most handily, as Mountain View decided to deliver this in the form of an app / APK, there's no pesky waiting around for networks to get it to you. Read up on the benefits via the more coverage links, or head to the source to make sure you're on-board.

  • Xcode 4.4.1 released as standalone app

    by 
    Mike Schramm
    Mike Schramm
    08.07.2012

    Apple has finished smoothing out its Xcode releases with version 4.4.1, which finally brings Xcode out as a standalone app. Instead of just including the developer tools (such as legacy simulators and optional command-line tools), it now has sectioned those off into a separate downloads preference pane. This is a smart way to go about things. It allow for Xcode to be easily updated from the Mac App Store. You can get Xcode 4.4.1 for free, though remember that actually submitting apps or developing on iOS will require a developer subscription, from the Mac App Store.

  • GameCircle brings achievements, save game sync to Amazon's tablet

    by 
    Terrence O'Brien
    Terrence O'Brien
    07.11.2012

    Get ready Kindle Fire fans, Amazon is throwing down the gaming gauntlet and taking on all comers. The content giant just announced GameCircle, a new tool available to developers publishing games on its customized Android platform. It allows the easy integration of an achievement system and leader boards that don't pull a user out of a game. Instead a simple pop up launches when you've been awarded a new trophy and closing it out lets you go right back to where you were (presumably cutting ropes, flinging birds or shooting zombies). Perhaps most exciting though, is the ability to sync progress between devices. Wherever you leave off, your data is sent to Amazon's magical cloud and pulled back down in the event that you sign on to a new device or accidentally delete your game. Of course, we're not too sure how much time you spend switching between Kindle Fires... unless....

  • Recon goggles gain Facebook integration and augmented reality at Google I/O (hands-on video)

    by 
    Myriam Joire
    Myriam Joire
    06.29.2012

    Remember that Android SDK Recon Instruments finally unveiled for its heads-up display goggles? Well the company was showing off the fruits of its labor here at Google I/O 2012 with two demos -- specifically two-way Facebook integration and augmented reality using a Contour camera. In the first demo, the goggles are paired over Bluetooth with an app running on an Android phone. Each time you jump while snowboarding or skying, the accelerometer data from the goggles is sent to the handset which posts a graphic to Facebook showing the distance, height and duration of your flight. Any comments made to the post are then immediately relayed back to the heads-up display. The second demo uses a Contour camera attached to the goggles and paired via Bluetooth. As you look around, the output from the camera appears on the heads-up display augmented with labels showing the location and distance of the nearby train stations based on the compass and GPS data from the goggles. Pretty cool, eh? Check out the gallery below and hit the break for our two hands-on videos.%Gallery-159495%

  • Recon Instruments defrosts its Android SDK at Google I/O (video)

    by 
    James Trew
    James Trew
    06.28.2012

    Ski season (in the northern hemisphere at least) was in full swing when Recon Instruments announced that it'd be providing developers with an Android SDK for its HUD alpine goggles. Now, most of that snow may have melted, but the SDK is finally a cold, hard reality. Made available to the developing masses at Google I/O this week, frosty-fingered devs can use the tool to hook-in to Recon's visual display tools, including its MOD Live series. Given that this opens up the goggles' altimeter, barometer, accelerometer, gyro and magnetometer and temperature reader, that's a lot of detail to tuck into. Itching to get that downhill leaderboard app going? Slide on over to the source for the details.

  • Windows Phone SDK 7.1 goes gold, seven new languages in tow

    by 
    Zachary Lutz
    Zachary Lutz
    09.30.2011

    Mango developers across the globe now have reason to hunker down and bring their apps up to snuff for Windows Phone 7.5. Microsoft has released version 7.1 of its SDK, which means no more coding with beta tools. In addition to the handful of bug fixes and a final spit-shine to the tooling experience, coders will discover the software has been localized to support nine languages, which includes English, French, German, Italian, Japanese, Korean, Russian, Spanish and Traditional Chinese. Redmond is also taking the opportunity to remind programmers that now is an excellent time to check into the App Hub and cross-submit applications into any additional markets where you wish to sell their wares. You've got the tools, folks, now it's time to make it rain.

  • Android 3.0 Honeycomb SDK now available to all, API level literally cranked to 11

    by 
    Darren Murph
    Darren Murph
    02.22.2011

    You've heard that it was en route, and you've seen the preview. Now, it's time to enter the wild, wacky world of Android 3.0 for yourself. Honeycomb's SDK is now available for all developers to download, with the API's being deemed final and able to withstand new apps that will target the fresh platform. We'd bother spilling the beans on the added features, but we know you've already torn your left click button off in a frantic race to the source link. Simmer down, son -- the URL ain't going anywhere.

  • Microsoft demoes Twitter and Netflix apps for Windows Phone 7, releases final dev tools

    by 
    Vlad Savov
    Vlad Savov
    09.16.2010

    Coming this holiday season to a Windows Phone 7 phone near you: Twitter, Netflix, Flixster, OpenTable, and Travelocity apps. The adroit coders behind those slices of software have managed to put together enough eye candy for Microsoft to highlight them as part of its announcement that the WP7 developer tools have been finalized. It doesn't sound like anything dramatic has changed from the beta -- which seems fitting given how close to the actual launch we now are -- but a new Bing Maps Control SDK has been issued, allowing access to a cornucopia of map-related coding opportunities. We're sure you're just over the moon about that. Go past the break for a couple of Microsoft's demo vids as well as a little Seesmic teaser or click the source for more.

  • Ryzom deploys patch 1.6, extends web applications system

    by 
    Seraphina Brennan
    Seraphina Brennan
    10.13.2009

    Ryzom has moved forward with their interactive web application goals, and with their newest patch players will be able to check mail both in-game and out of game.While Patch 1.6 cleans up a few bugs, adds a few more tattoos to the game, and tweaks the GM's event creation tools, it also opens up the Ryzom player developers project even further. Beginning with the mail and notes applications, players will be able to log into the game's website to send/read their e-mail as well as review their in-game notes as long as they retrieve their API key.

  • Multiverse reveals a peek at their upcoming flash development platform

    by 
    Seraphina Brennan
    Seraphina Brennan
    02.10.2009

    Imagine booting up your computer to play your favorite online game with your friend, except he's in an airport waiting for a flight and you're at home in your office chair. You see a glorious 3-D world from the comfort of your computer monitor, and he sees a two dimensional isometric view from his hunched view over his mobile phone. You use your mouse to click your action buttons and fight monsters, and he just taps the screen with his finger. You're questing together, winning battles together, except you see the world entirely in 3-D and he's seeing it in 2-D.If you're thinking that this scenario is entirely implausible, you would be wrong. MMO tools developer Multiverse has recently unveiled a sneak peek at their upcoming flash toolset by launching the flash based game Multiverse Battle.

  • BioWare chooses HeroEngine for SWTOR development

    by 
    James Egan
    James Egan
    12.10.2008

    It was announced today that BioWare has chosen the HeroEngine from Simutronics to develop Star Wars: The Old Republic. We're already hearing the unasked question: What is the HeroEngine, James, and why should I care? The name 'HeroEngine' may ring a bell with some Massively readers, as it's often associated with the Hero's Journey MMO. Hero's Journey is a title created by Simutronics that demoes the capabilities of their development platform and tools. The HeroEngine is a collaborative platform that allows for development in real-time, where teams in different locations can build the world while simultaneously playing the game live, with changes that take effect instantaneously. That is to say, no nightly builds are required with the HeroEngine. For us, the players, BioWare's use of the HeroEngine means Star Wars: The Old Republic may come to market sooner.

  • Flickr Find: Twitter in Mac OS X developer tools

    by 
    Cory Bohon
    Cory Bohon
    05.06.2008

    An avid reader of TUAW, Chris Thomson, sent us a link to a Flickr picture (being the nosy people we are, we clicked the link). What we found surprised us -- a Twitter Quartz Composer composition was included as a part of the Mac OS X developer tools for Leopard. "Twitterverse," when tweaked right, can be used as an OS X screen saver and display all of your friends tweets in a graphical way. You can find this Quartz composition in the ~/Developer/Examples/Quartz Composer/Compositions/XML/The Twitterverse/The Twitterverse.qtz. If you want to add it as a screen saver, just drag it onto the preview in the "Screen Saver" part of the Desktop & Screen Saver preference pane (in System Preferences.app). You can then add your username / password in the screen saver options.Thanks, Chris!

  • Xray your code with new dev tool

    by 
    Mike Schramm
    Mike Schramm
    06.12.2007

    A few tipsters have dropped us notes (thanks!) that on Apple's Developer Tools page, there's a new tool. Along with Xcode and Dashcode, there's a new, very pretty app called Xray. The flavor text itself says the app takes "interface cues from timeline editors such as GarageBand," so what we're looking at here seems to be a realtime application tester and analyzer.The three windows in the screenshot show stats on "Network Traffic," "CPU Load," and "Reads/Writes," and Apple also says devs will be able to track user events and even the OpenGL video driver. Looks like it will bring all the new tracking tools and analysis junk (technical term) together in a browsable, graphical interface, which means an easier time for devs, which means better apps for all of us. Groovy!

  • Microsoft launches XNA Creator's Club

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    12.11.2006

    Though you might envision a "creator's club" to be some sort of blunt object used to beat beautiful games out of misshapen code, it's actually the next step in Microsoft's ongoing XNA initiative. The "community-powered arcade" is now within reach of any gamer and would-be developer willing to download XNA Game Studio Express (for Windows XP) and spend some time coming to grips with the Visual C# and .NET frameworks its based on. Chris Satchell, general manager of Microsoft's Game Developer group, recounts Microsoft's cunning strategy of having one creative idea at a time. "When it comes to encouraging development on XNA Game Studio Express and through the XNA Creators Club, the limits are truly endless. What users will see today is just the beginning of the plans we have to revolutionize game development one creative game idea at a time."Of course, you'll also want to make your masterpiece playable on an Xbox 360 ("playable" being the keyword so often forgotten by some developers). In order to migrate your game to the 360 and to gain access to samples, game assets and other goodies, you'll need to join the XNA Creator's Club. It's been added as a purchase on the Xbox Live Marketplace, priced at $49 for four months or $99 for an annual subscription. Early adopters will have an opportunity to get their games published on Xbox Live Arcade in a contest launching next month.Well, what are you waiting for? Get cracking on your non-derivative 3rd-person shooter, Cogs of Conflict! Download -- XNA Game Studio Express[Full, slightly boring, press release after the break.]

  • Neat iSight trick - Seeing you, seeing me

    by 
    Laurie A. Duncan
    Laurie A. Duncan
    11.14.2006

    Caught this on MacInTouch and I'm still a little freaked out by it. If you have an iSight camera, check out this neat trick.It's not magic, really, it's just a QuickTime movie embedded in a web page, but the fact that it displays YOUR iSight, even though it's not your web page is a little disconcerting! As Chris says, it's pretty easy to do this yourself. Install Apple's Developer Tools if you don't already have them installed. Open Quartz Composer. Create a video input and a billboard. Then drag a line from the video input to the image option on the billboard. Now export it as a QuickTime movie and embed it into your web page.No need to fear it, however. No one else can see you. Everyone who views the page will only see themselves (assuming they have an iSight). I think it's still a pretty cool trick, however, you are free to disagree.