df

Latest

  • Here are a bunch of interesting Darkfall stats

    by 
    Jef Reahard
    Jef Reahard
    05.19.2014

    Have you ever wondered who Darkfall's top gankers are and how many gankees they've ganked? How about Agonian market activity? Would you like to know how many items have been traded or whether there's more demand for iron ore, cotton, or timber? These and other burning Darkfall questions are answered in a series of infographics recently released by Aventurine. There's even one for PvE featuring lifetime mob kills on both the NA and EU servers. [Thanks Jane!]

  • Darkfall details Crafting Orders

    by 
    Shawn Schuster
    Shawn Schuster
    05.16.2014

    If you're a particularly skilled crafter in Darkfall, you might be interested to hear more about the new Crafting Order system that allows you to create items for other players who place an order and provide you with needed materials. This changes crafting to a profession, "rather than something that everyone has to do," according to a post on the official forums. "Orders are anonymous and are processed in the order they were placed (first come - first served)," the post from Community Lead Unuldur states. "Crafting an order will provide a player with the same amount of skillup and prowess as if crafting the same item for themselves." This weekend also marks a special occasion to celebrate the upcoming prowess points respec with a Double Dye Drop Rate event and 2000 free prowess points for anyone with an active account as of May 31. Check out the official threads linked below for more info. [Thanks to Dengar for the tip!]

  • Darkfall Unholy Wars unveils the new custom roles

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.13.2014

    You want to do your own thing in Darkfall Unholy Wars, but how are you going to do that? Simple -- you're going to make use of the game's upcoming custom roles to build exactly your sort of character. This represents a fundamental shift to the game's mechanics, and the latest development post on the official site stresses that this first iteration is going to be modified over time. But it's still something novel, and it's a chance to have more control over your character's development. Players will be able to pick out any 9 school skills (with 1 Ultimate skill) and several common skills for a given build, with a grand total of 16 skills from school skills and common skills. Players will also be able to mix and match armor types to create just the right sort of playstyle. Builds can be altered at any point if a character has been out of combat mode for 15 minutes, so you're not locked into one configuration. Check out the official post for more details on the mechanical shift.

  • Play Darkfall for free from May 1 to May 5

    by 
    Jef Reahard
    Jef Reahard
    04.30.2014

    Aventurine is throwing an extended Darkfall birthday party from May 1st to May 5th, so if you've ever wanted to try the fantasy combat simulator sans its monthly subscription fee, now's your chance! The devs are also doubling prowess rewards for the duration of the event, and there's even talk of "dynamic happenings" including a treasure hunt and GM-controlled monsters. Darkfall's latest patch is also live. Click through to the notes if you fancy reading about new armor dyes, the mentor system, and more. [Thanks Jane!]

  • Darkfall getting armor dyes

    by 
    Jef Reahard
    Jef Reahard
    04.22.2014

    Darkfall players are no strangers to dying, but now at least they'll get to look good doing it. Aventurine is adding armor dyes to its fantasy PvP MMO, and while we don't know a lot of specifics just yet, we do know that green and gold are both options thanks to a couple of newly released screenshots. Will some dye colors be rarer than others? Will dyes be craftable and applicable to existing armor pieces? Will someone make a Mahirim-only Pink Panther clan with matching uniform requirements? Time will tell. [Thanks Dengar!]

  • Darkfall clarifies vision to get 'back on track'

    by 
    Justin Olivetti
    Justin Olivetti
    04.15.2014

    Aventurine admitted today that it has faltered on its core vision for Darkfall due to "compromises" but is rededicating itself to restoring its focus. "We are committed to our original vision of a politically and economically driven sandbox PvP MMO where risk dictates the reward, leading to meaningful massive battles," the studio posted. As such, Aventurine revealed that it will be introducing mix-and-match custom roles, rebalancing the economy, adding in siege engines, and conjuring a quest system to beef up the new player experience. On the way out are timed events and "the purpose of safe zones."

  • Darkfall's territory control update has arrived

    by 
    Bree Royce
    Bree Royce
    04.07.2014

    Greek indie dev Aventurine has just announced that the much-foreshadowed territory control update for PvP sandbox Darkfall: Unholy Wars arrives today. The studio hopes to draw upon its "sandbox PvP and massive-battles heritage" for the update, which allows players to claim, hold, and control "areas of influence" and tax each other into oblivion -- just in time for tax day in the US! Enjoy the patch notes on the official site and the new trailer below. [Source: Aventurine press release]

  • Next Darkfall patch to introduce Areas of Influence

    by 
    Shawn Schuster
    Shawn Schuster
    04.04.2014

    A new patch is coming to Darkfall next week that is said to bring new features tied to territory control that offer special bonuses and more visual indicators of that control. The Aventurine team has been teasing the Areas of Influence feature for a few days on its Facebook page, but next week's patch will put it in the game. The Area of Influence is an expanded bit of land that's attached to each capturable control point. These areas show up on the map and offer a set of stackable buffs to the clan members and allies that control the area. Read through the forum post for complete info on the addition. [Thanks for the tip, Dengar!]

  • Darkfall's getting PvE dailies, and no, it's not April Fools' Day yet

    by 
    Jef Reahard
    Jef Reahard
    03.31.2014

    From the things-I-never-thought-I'd-type category, here's a story about Darkfall adding PvE dailies. Aventurine calls them feats in keeping with the PvP title's Unholy Wars progression system, and "there are several personal PvE daily feats that require specific monsters to be killed in order to be completed." The firm is also adding weekly feats, which, like the dailies, will reward prowess and occasional material rewards like raw resources. [Thanks Dengar!]

  • Darkfall discounts six-month sub, updates weather effects

    by 
    Jef Reahard
    Jef Reahard
    03.24.2014

    Aventurine has announced its March Darkfall update, and with it a new promotion tied to the PvP MMORPG's six-month subscription plan. The update features more realistic weather effects. Snowfall and rain will now affect Agon's landscapes as well as buildings, mobs, and player characters. The devs have also added a new clan market system which facilitates goods exchanges within clans and enables the creation of city-based trading hubs. The six-month sub promotion costs $49.95, which amounts to 45 percent off the usual monthly fee. Finally, Aventurine wants you to know about Darkfall's other recent updates which include a new chat system, duels, and the Sinspire Cathedral epic dungeon. To get a better look at the new weather effects, click past the cut and watch the video. [Source: Aventurine press release]

  • Darkfall to add clan markets and realistic weather effects

    by 
    MJ Guthrie
    MJ Guthrie
    03.15.2014

    If you haven't had enough snow this winter, you'll be able to get some more in Darkfall Unholy Wars! The PvP sandbox's upcoming patch is introducing realistic rain and snow weather effects. Snow will soon be dusting buildings, trees, ships, and the ground, significantly altering the visual landscape. Suddenly, those stark white mounts will no longer be such a liability! The update also includes a new way for clans and alliances to do business amongst themselves in the form of clan markets. The clan markets have individual permission settings, so business can be restricted to individuals (when clan-only), allies, non-enemies, or everyone. As an added benefit, clan markets won't have any courier fees or taxes, at least for the time being. These structures can be built within any clan holding, be it a a city or a hamlet, and trade can commence between all locations. Markets can be damaged to the point of deactivation or lost if holdings change owners. The patch is due out next week. Check out more details about these features and other fixes in the patch notes, and watch as snow covers the landscape and ships alike in the weather video below. [Thanks to Dengar for the tip!]

  • Some Assembly Required: An anniversary look at Darkfall's fifth year

    by 
    MJ Guthrie
    MJ Guthrie
    02.28.2014

    Gimme five! Five years that is, in honor of Darkfall's anniversary. This week the PvP-centric sandbox celebrated its fifth year of bringing murder, mayhem, and fun to friends and foes alike in the brutal world of Agon. And while it may seem as though you could pretty much sum up the entirety of Darkfall's last 12 months in two words (Unholy Wars) and call it a day, there's actually been much more to the game than just the reboot's long-awaited release. In fact, that was only the beginning. The game has continued to expand and develop even after the initial launch of Unholy Wars, shaping it into the experience that it is today. That's precisely what we're here to toast together -- the ups and down of 52 weeks in Aventurine's hardcore sandbox. Be sure to leave your favorite memories from the past year in Agon before you go!

  • New Darkfall patch features Chaos Primalist, village requisition

    by 
    Jef Reahard
    Jef Reahard
    02.14.2014

    Today's Darkfall patch is a significant one since it brings major changes via village requisitioning and the new Chaos Primalist school. Chaos Primalists "specialize in disrupting, relocating, and general face-melting," according to Aventurine's patch notes. You can read up on the school's ability descriptions on the official Darkfall website. While you're there, you might also want to look through the forum thread that explains the new requisition mechanics in more detail.

  • Darkfall runs one-week promotion

    by 
    Justin Olivetti
    Justin Olivetti
    02.06.2014

    Darkfall really wants you to be playing it and is willing to make a few major concessions to pave the way for both new and returning players to join the fold. The subscription PvP MMO is running a February promotion aimed at, well, everyone. Lapsed players will find that Aventurine has reactivated their accounts for a week, new players can pick up the game for 75% off, and current players can pick up a six-month subscription for 45% off. This promotion will go through February 13th. Aventurine also posted a note saying that lapsed accounts three months or older will require a support ticket to dig those characters out of storage. [Thanks to Dengar for the tip!]

  • Darkfall adds weather effects, duel system

    by 
    Jef Reahard
    Jef Reahard
    01.30.2014

    Darkfall's sporting a new patch this week, and no, I'm not talking about one of those old-school iron-on things that your mom put on your jacket when you were a kid. This patch contains performance tweaks, new environments, a duel system, and the new weather effects system. Aventurine says that "74 new environments have been added all around Agon." The update post on Darkfall's official website -- viewable via the links below -- contains a full list of fixes and changes.

  • Some Assembly Required: Virtual world roundup for 2014 and beyond

    by 
    MJ Guthrie
    MJ Guthrie
    01.03.2014

    Just over two years ago there was a great disturbance, as if millions (or so) of voices suddenly cried out in terror and were suddenly silenced. Yes, something terrible had happened: a beloved virtual world was destroyed. And that left a number of sandbox refugees looking for a new place to call home. At that time, Some Assembly Required offered a roundup of the then available virtual worlds that could possibly offer accommodation, depending on what qualities players most desired in their games. But as things are wont to, they changed; a lot can happen in the MMOverse in 24 months, from additional features in existing games to new games to the loss of more worlds. So it's time to update this list of virtual worlds to reflect 2014 and beyond. Take a look and see what titles or titles-to-be have the sandbox features that best make a game a home for you.

  • EVE Evolved: Designing EVE Onland, part 1

    by 
    Brendan Drain
    Brendan Drain
    12.29.2013

    When I'm not playing or writing about EVE Online, I can usually be found huddled over my computer typing lines of code into a compiler and chipping away at bugs that make varying degrees of sense. Designing my own hardcore space game is a really fun challenge and very fulfilling work, but I have a dirty little game dev secret: I've actually always wanted to make a fantasy game. While the budget and personnel required to take on a project the scale of an MMO remain quite far outside my grasp for the moment, it's still fun to think about how I might design such a game if the opportunity arose. The MMO genre seems to be heading for a sandbox revolution this year, and there's no bigger sandbox than EVE Online, but could all of EVE's gameplay translate to a fantasy game? EVE is probably the most atypical MMO out there, maintaining a subscription-based single-shard PvP sandbox in a genre that's typically headed in the exact opposite direction. There are several new sci-fi sandboxes on the way that may or may not qualify as massively multiplayer titles, but the vast majority of MMO gamers still prefer to keep their feet on the ground in fantasy lands. I often find myself wondering how much of EVE Online's core gameplay is possible only because of its setting -- and how much could actually be applied to a fantasy MMO. Not only should it be possible to adapt most of what makes EVE great to a modern land-based game, but many of the mechanics sandbox gamers now attribute almost solely to EVE actually started life in classic fantasy MMOs like Ultima Online. In this week's unusual EVE Evolved, I'd like to start a game design thought experiment as I delve into the hypothetical world of EVE Onland.

  • Massively's winter holidays MMO roundup

    by 
    MJ Guthrie
    MJ Guthrie
    12.21.2013

    The holidays are here! That means the hustle and bustle of the season is in full swing, with gifts to get, treats to taste, deals to nab, and plenty of festivities to partake in -- and that's just in the MMOverse! Yes folks, there's a plethora of holiday celebrations out there -- so many, in fact, that it can be hard to keep track of them all, let alone participate to them! If you're trying to catch everything in your favorite games, we're here to help. We've got a round up of the various winter celebrations across the gaming sphere all bundled together right here for you. If something catches your eye, hop in and join in the festivities!

  • Pick up MMOs on the cheap in Steam's holiday sale

    by 
    Mike Foster
    Mike Foster
    12.19.2013

    It's that time of year again, folks -- the time when grandfather Valve slides down the chimney and offers you a huge pile of reasonably priced games. Yes, Steam's holiday sale is now in full effect, bringing with it some nice deals on a few MMO titles. Here's what we've found so far: Guns of Icarus Online - $3.74 (75% off - flash sale!) The Secret World - $14.99 (50% off) The Secret World: Massive Edition - $29.99 (50% off) Darkfall Unholy Wars - $13.58 (66% off) Defiance- $4.99 (50% off) Final Fantasy XI: Ultimate Collection Seekers Edition - $15.99 (60% off) EVE Online - $4.98 (75% off) Keep in mind that sales change daily and that some games above do require subscription fees. The Steam holiday sales ends January 2nd, 2014.

  • Darkfall gets emotes, chat bubbles, deployable cannons

    by 
    Jef Reahard
    Jef Reahard
    12.18.2013

    Either Aventurine has an impish sense of humor or there really are Darkfall players who want to do more than stick the pointy end into the other man. The game's latest patch adds chat bubbles and emotes to the open world and open PvP fantasy sandbox, along with new deployable cannons and city cannons. You can view a list of additional patch features and fixes on the official Darkfall website.