directx 10

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  • Imagination Technologies unveils G6200 and G6400, first two GPUs based on PowerVR Series6

    by 
    Zachary Lutz
    Zachary Lutz
    01.10.2012

    First announced in February of last year, Imagination Technologies has officially announced the licensing availability of its first two GPUs based on the Series6 platform. The PowerVR G6200 and G6400 each promise to bring low power graphics to unprecedented levels and are said to deliver up to 20 times more horsepower than the current generation while also being five times more efficient. In tangible terms, the Series6 GPU cores are capable of exceeding 100 gigaflops and are said to approach the teraflop range. All chipsets based on Series6 are backward compatible with Series5 and fully support OpenGL 3.x, 4.x and ES, along with OpenCL 1.x and DirectX 10. Further, specific models will also support DirectX 11.1 with full WHQL compliance. Poised to shake up the mobile gaming ecosystem, Imagination has already lined up partners that include ST-Ericsson, Texas Instruments, Renesas Electronics and MediaTek. The full PR, complete with all the bragging, can be found after the break.

  • Wii U graphics chip outed as last-gen Radeon (which is still pretty good, apparently)

    by 
    Ben Gilbert
    Ben Gilbert
    06.14.2011

    Let's be upfront here: we don't know thing one about chipsets and motherboards. We play video games, we don't build the hardware they come on. But our friends at Engadget, well, they're all about that kinda stuff. So when they tell us that Nintendo's Wii U console will come packing a custom Radeon GPU with a chip similar to the R770, and that the chip is competitively stronger than the GPUs of the Xbox 360 and PlayStation 3, we believe them. Additionally, the chip is said to run DirectX 10, and is capable of handling four SD video streams -- presumably only one of those streams will be necessary, however, given Shigeru Miyamoto's statements about the WiiPad. As GAME Watch points out, the Xbox 360 was limited to a variation of DirectX 9, while the PS3 employs OpenGL APIs. But now we've gone right off the deep end -- what we're trying to say is this: the Wii U has a pretty decent graphical processor. Or, more simply, Wii U games will look good, and likely even better than Xbox 360 and PlayStation 3 games. There, that wasn't so bad!

  • VIA's power-sipping VN1000 chipset brings Blu-ray playback, DX 10.1 support to low-end rigs

    by 
    Darren Murph
    Darren Murph
    12.11.2009

    VIA may not have the clout that AMD or Intel have, but one thing's for sure: these guys sure love to bring as much heat as possible to the broke-as-a-joke among us. Take the all new VN1000 chipset, for instance, which is designed for Windows 7-based all-in-one PCs and other low-end desktops that yearn for the ability to handle modern day multimedia. The chipset is compatible with VIA's range of Nano, C7, C7-M and Eden processors, and aside from supporting DDR3 memory, up to five PCI slots, up to four SATA II drives, a multicard reader and 12 USB 2.0 ports, it also allows for Blu-ray playback. Users can slap up to 16GB of RAM around it, and the integrated Chrome 520 GPU is apparently potent enough to support DirectX 10.1 and BD films. Who says 1080p is reserved for royalty? %Gallery-80089%

  • NVIDIA ION LE hack adds DirectX 10 support, raises interesting questions

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    10.30.2009

    If myHPmini forum member runawayprisoner is to be believed (and why not?), rather than featuring some sort of dumbed-down hardware, the sole difference between the NVIDIA ION and the XP-friendly ION LE is that the latter has DirectX 10 support disabled in the device drivers. Indeed, when the full-blown ION drivers are hacked to recognize the ION LE device ID, not only do you get to run DX10, but performance increases markedly as well. Of course, DX10 is Windows 7 only, but you should conceivably be able to take your ION LE machine, install Windows 7 and the driver hack, and get on with your life (and save a few bucks in the process). Why bother with the charade, you ask? Theories abound, but we think it's a pretty good guess that NVIDIA is merely adhering to Microsoft licensing requirements here, and that in the long run crippling an existing chipset is cheaper than developing an entirely new one for an OS that's likely to be phased out sooner than later. [Via SlashGear]

  • Kohjinsha dual-screen swivel netbook prototype hands-on (video)

    by 
    Ross Miller
    Ross Miller
    10.06.2009

    Sure, gScreen is slowly mastering the art of grainy video teasers with its dual-panel portable, but here at its CEATEC booth, Kohjinsha's got quite a looker of its own, on display in a very clear and well-lit case. We're looking at two 10.1-inch LCDs each capable of outputting at either 1024 x 600 or 1366 x 768 resolution, and if one is all you need, it's a sliding mechanism to hide the other monitor. What's more, the base of it swivels, although we didn't get to see it twist behind 15 degrees so we're not sure the extent of its flexibility. Powering the DirectX 10-compatible little guy is an AMD Athlon MV-40, along with a 2.5-inch SATA HDD, up to 4GB DDR2 memory, and Windows 7 Home Premium, all for a hair under four pounds. There is a bit of bulk in its height, about 1.7 inches at its tallest and 0.75 inches at its shortest, but that's something we're willing to live with considering the value we're getting with the screens. The rep we spoke with says it's still in prototype phase at this point with no price or release date on the books, unfortunately, and the battery life is something of a mystery -- we can't imagine powering two bright displays is doing its energy reserves any favor. Video after the break. %Gallery-74748%

  • NVIDIA clings desperately to XP with the DirectX10-hating ION LE chipset

    by 
    Tim Stevens
    Tim Stevens
    08.04.2009

    Anything that makes our netbooks, nettops, and smartphones into slightly less mediocre video performers is okay in our book, so we're fond of NVIDIA's ION platform and are looking forward to finding out exactly what the company has up its sleeve for ION 2. We weren't, however, expecting an even cheaper revision of the chipset, but that's exactly what's been announced this morning. NVIDIA is creating ION LE, a sibling of the existing ION that does everything its big sister can do except support DirectX 10. The idea, of course, is to lower costs while providing all the functionality XP-packing netbooks and nettops need, but as Windows 7 sits at home getting made up for its débutante party we have to wonder just how much longer Microsoft's old faithful will be on the market -- and how much longer DX9 will be relevant.[Via SlashGear]

  • Point of View Mobii netbook has Ion inside, psychedelia outside

    by 
    Vlad Savov
    Vlad Savov
    07.21.2009

    Just by looking at the Mobii ION 230, you can tell it's a netbook keen on standing out from the crowd. This desire extends through its internals, which rely on NVIDIA's Ion platform to power an Atom N230 CPU, usually a nettop part, alongside an upgradeable 1GB of RAM and 160GB HDD. Hence, while battery life might take a comparative beating, graphical and processing ability should be appreciably superior to your run-of-the-mill netbook. Point of View promises flawless 1080p playback and DirectX 10 and Shader Model 4.0 support, with an HDMI-out if you don't feel the 10.2-inch display at 1024x 600 resolution does those features justice. You'd be wrong to expect anything more than a slideshow in graphically intensive games, but it's good to know the netbook market is getting a juiced-up option, and fret not, there's a conservative black paintjob available too. European prices are expected around the €349 ($495) mark and availability should hit within the next few weeks.[Via Netbook News]

  • Dubious marketing: Microsoft makes DirectX 9 look REALLY bad

    by 
    Xav de Matos
    Xav de Matos
    05.22.2009

    Microsoft has been caught using misleading images to promote the power of DirectX 10. Digg user, LtGenPanda, has spotted a Games for Windows Live DirectX 10 product page featuring the dubious marketing images. In order to easily characterize the power of DirectX 10 versus previous versions, Microsoft compared pre-release rendered screens of 2007's Crysis (using DX10) against the 2003 PC release of Halo: Combat Evolved (running DX9). Considering Crysis can also be played using DirectX 9 (albeit at lower quality), we call shenanigans! If the misleading images weren't enough, Microsoft adds some choice words to spin its web of deceit. In regards to the OMGness of DX10, the page reads: "The facial expressions, details of the face, the handle-bar moustache and the glazed looking eyes all add to the realism." Kids, the harsh truth is that handle-bar mustaches will only lead to a loss of friends and respect.

  • One Shots: Taking on a new form

    by 
    Krystalle Voecks
    Krystalle Voecks
    04.15.2009

    We've gotten a smattering of graphical love in from some people who are either still playing Age of Conan, or who recently popped into Hyborea for a look around. Today's One Shots is one such example of the DX10 graphical updates, although in this case, it's more a transformation and some texturing - still impressive! This image comes to us from Thulgor who is part of the Mist Wolves guild on the Gwahlur server. He writes in: Hi. [I] was playing with the new DX10 client and captured this shot of my L80 Herald of Xotli having just transformed into Avatar form while in the new Slaughterhouse Cellar dungeon in Age of Conan.We're always on the lookout for art and architecture in different games, and we know we can't possibly have seen it all already. So grab some screens of your favorite game and send them to us here at oneshots AT massively DOT com along with your name/server/guild and a quick description of what we're seeing. We'll post them here and give you the credit for sending them in.%Gallery-9798%

  • Age of Conan's DX10 put to the test

    by 
    William Dobson
    William Dobson
    12.16.2008

    It's been a long time coming, but Age of Conan's Testlive server is now running a version of the game that can output DirectX 10 graphics, a feature that many people missed at launch. The current implementation probably isn't indicative of what will end up on the Live servers, but if you just can't wait and want to see the work-in-progress, Age of Conan Vault has a number of DX9 to DX10 comparison screenshots on show right now. The test client as-is doesn't have some of the cooler features like volumetric fog or windy trees just yet, but these would be better seen in video form anyway.The most stand-out difference between the screenshot pairings that we can pick is the upped brightness and visibility in dark areas on the DX10 side. In some (but not all) of the shots, the textures look noticeably better too. The AoC Vault reviewer experienced a significant FPS drop, from roughly 50FPS down to 20FPS, when switching from DX9 to DX10, but this is apparently not that common among other testers -- most do get their share of graphical glitches and crashing though. Hopefully it's all ironed out when Funcom decides to push DX10 to the live servers at a later date.

  • Windows 7 WARP system to allow for DirectX 10 CPU acceleration

    by 
    Donald Melanson
    Donald Melanson
    11.28.2008

    We've already heard that Microsoft plans to make use of GPU acceleration in Windows 7, but it looks like the company is also going to be doing its part for the GPU-less out there, with the OS's new so-called WARP system promising to allow for DirectX 10 acceleration using nothing more than a plain old CPU. Among other things, that's apparently being done to avoid a recurrence of the Vista-capable debacle that happened last time around, when some systems that were said to be capable of running the OS were, in fact, anything but. According to Microsoft, WARP (or Windows Advanced Rasterization Platform) will work with as little as an 800MHz CPU, although it says it'll work better on multi-core processors with SSE 4.1. To really put it to the test, Microsoft apparently even went so far as to run a few Crysis benchmarks with the system, and managed to clock in a blistering 7.36 fps frame rate at 800 x 600 on a Core i7-equipped PC, which is actually slightly better than what Intel's current integrated graphics were able to eke out.

  • S3's Chrome 500 graphics processors handle Blu-ray, HD video

    by 
    Darren Murph
    Darren Murph
    11.21.2008

    Movin' on up in the world, are we S3? Just a month after the VIA-owned S3 Graphics returned to the scene with its Chrome 400 line of discrete graphics cards comes this, the predictably named Chrome 500 series. The new line is capable of handling Blu-ray / streaming HD video playback and provides support for DirectX 10.1 and OpenGL 3.0 applications. You'll also find a built-in Dolby 7.1 digital surround sound processor, GPGPU (General Purpose GPU) technology, ChromotionHD (which offloads video processing from the CPU) and compatibility with DisplayPort / HDMI / DVI (with HDCP). The first off the blocks is the 512MB Chrome 530 GT (pictured), and the bargain-bin-styled $44.95 should work wonders given the economy.

  • Craig Morrison discusses future Age of Conan updates and changes

    by 
    Kyle Horner
    Kyle Horner
    11.17.2008

    Age of Conan's game director, Craig Morrison, has written a letter to the community about the next slew of upgrades and updates coming to the game now that Ymir's Pass -- and its new PvP system -- is on the live servers. First on the list of patches will be DirectX 10, which Morrison says is something the team wanted to be really special. We're just hoping it doesn't bring any serious new bugs with it, but from the sound of things Funcom is trying to make sure the new graphics are highly scalable for various computers.The second big project in the works are two new dungeons. Thunder River will hold both of them and they'll be aimed at max-level players. The Slaughter House Cellar is for single players, while Xibaluku is a large team dungeon. We can expect to see these released with the next update, apparently.

  • Before and after images of Age of Conan's DirectX 10 support

    by 
    Samuel Axon
    Samuel Axon
    08.23.2008

    Let's say you play Age of Conan, your computer runs on Windows Vista, and you have a fairly new video card (GeForce 8-series and better or the ATI equivalent). Honestly, we're not sure there are really that many of you that touch all those bases, but for those who are: congratulations! You can play games in DirectX 10 mode! Too bad there aren't really that many games that support DirectX 10!Thankfully, Age of Conan will soon be one of the elite few. It looks like the difference in visual quality will be significant. We make that observation based on a handful of before-and-after screenshots hosted at Ten Ton Hammer. Give them a look to find out what you're in for if you're one of the folks who have the hardware and software to experience it, or what you're missing out on if you're not.

  • Funcom announces Leipzig Games Convention details

    by 
    James Egan
    James Egan
    08.15.2008

    This year's Games Convention in Leipzig, Germany should be a big event for Funcom, who will be showcasing new Age of Conan content. Funcom's latest press release states they will be showing attendees new locations, content, and features that will make it into Age of Conan in the coming months. The event will also showcase demos of Blue Orb Inc.'s software which enables gamepad play as well as a look at Matrox's TripleHead2Go, for widescreen gameplay across three screens. Funcom adds that they will reveal the title's forthcoming DirectX 10 features to the press at the Games Convention, so expect more details about the long-awaited features to be announced later this month.

  • New DirectX 11 details emerge

    by 
    Matt Warner
    Matt Warner
    07.23.2008

    Not many MMOs take advantage of the DirectX 10 API and its instruction sets but that's not stopping progress on DirectX 11. The new DirectX version will work on Vista and future versions of the Windows operating system dubbed Windows 7. Yesterday, at Gamefest -- Microsft's XNA conference, the conglomerate disclosed some upcoming key components that the new technology will possess. There's full support, and compatibility with DirectX 10 and 10.1 hardware, and this support extends too new DirectX 11 hardware. A new compute shader technology will open a GPU's capabilities to coincide as a parallel processor. More optimized power as multi-threaded resource handling will increase performance on multi-core machines. That's great since 8-core processors are not far-off from market sale. The last technical DirectX 11 feat announced is support for tessellation, a big fancy term that more or less makes your graphics smoother and prettier when viewed close-up. It could be a year or more before a MMOG takes full advantage of DirectX 11's capabilities. For example early DX10 adopters that play MMOGs are still waiting for Age of Conan's DX10 client.

  • Massively's E3 Week Prediction Bingo

    by 
    Michael Zenke
    Michael Zenke
    07.12.2008

    #bingochart { border: 2px solid #111; border-collapse: collapse; } #bingochart td { padding: 1px 0px 1px 0px; border: 1px solid #ccc; vertical-align: top; text-align: center; margin: 0; font-size: 70%; } #bingochart th { padding: 0px; border: 0px; vertical-align: top; text-align: center; margin: 0; } AoC is Huge! Firefly MMO News No BioWare MMO News MMOs the Future of PC Gaming Red 5 Announces Their Game Consoles are the Future of MMOs "We're not after WoW Numbers" Animal Crossing: the MMO Free RealmsInfo Microtransactions - Future of MMOs Guild Wars 2 Info Cryptic's Star Trek Online Free Space The Agency Info Secret World Info DirectX 10 Compatible! Social Tools the Future of MMOs Champions Online Info APB Info DCUO Info Free to Play the Future of MMOs Valve MMO Announced 38's Copernicus Unveiled Carbine's Game Announced Turbine's Next Project var digg_url = 'http://digg.com/pc_games/The_MMO_gaming_E3_2008_prediction_bingo_card'; Every year it's customary to roll out predictions on what will and won't show up at the current year's E3 event. With Massively heading in the direction of the LA Convention Center already, we thought it might be fun to offer up some likely (and highly unlikely) predictions of what might get talked about next week. In reality, this is sort of a "future of the MMO industry list" as everything on here is more-or-less a current or upcoming trend. The only question is whether any given item will get discussed next week.Each of those nice images is a link, which will take you into our E3 Predictions Gallery. Don't know who Carbine or Red 5 are? Not sure about Copernicus? If you don't understand one of our bingo squares, be sure to dig down and find out what all the fuss is about. We'll be bringing you all the MMO dirt you can stand next week, so hopefully this will tide you over until then. Enjoy!%Gallery-27434%

  • ASUS' G35 series motherboards natively support DirectX 10

    by 
    Darren Murph
    Darren Murph
    04.13.2008

    Integrated graphics sets that handle DirectX 10 like it's their job are a dime a dozen, but ASUS has nevertheless managed to find bragging rights in its G35 series of mobos. Hailed as the "world's first Intel platform" with onboard graphics capable of supporting DirectX 10 natively, the aforesaid motherboards won't require a separate GPU in order to handle the simplest of DX10 demands. Of course, we wouldn't expect the GMA X3500 to run circles around Crysis frame rate tests, but we suppose they'll do for the casual fans in attendance. Per usual, ASUS has left us high and dry in regard to pricing, but the trio of boards should be available as we speak.[Via I4U News]

  • Games that shouldn't be MMOs

    by 
    Akela Talamasca
    Akela Talamasca
    02.28.2008

    Here's a corollary post to an earlier story. Our cousin site, Cinematical, has brought teh funneh with a post about which board games would make awful movies. In that spirit, we now present to you a list of games that would make terrible MMOs, in no particular order.Please note that these are merely our particular opinions, and we're not saying that a cleverer-than-thou developer couldn't make a great MMO out of these games ... but for reasons we'll state here, it's highly unlikely. Then again, sometimes the best-sounding ideas turn out some awful games themselves (*cough* Fury *cough*), so it all evens out. Excelsior!

  • Microsoft already trimming Windows 7 features, DirectX 11 on the outs?

    by 
    Paul Miller
    Paul Miller
    02.09.2008

    It might be a bit early for us to be talking Windows 7 feature cuts, but that said, isn't it a bit early for Microsoft to be talking Windows 7 feature cuts? If The Inquirer's "reliable sources" are to be believed, Microsoft is giving DirectX 11 the boot from its next version of Windows to keep hardware requirements down -- apparently the DirectX 10 requirements of Vista were enough of that sort of trouble for one decade. Obviously there's no official word on Microsoft at the moment, so we'll reserve judgment for the time being -- and hey, maybe no DirectX 11 wouldn't ruin our year -- but with the endless quantity of features cut from Vista still fresh in our memory, this is certainly not an encouraging sign if true.[Thanks, Isaac]