disney-online

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  • Disney Interactive Media experiences $295 million loss for year

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    11.13.2009

    The Walt Disney Company may be holding its own in this tough economic time, but its Interactive Media division, which includes Disney Interactive and Disney Online, ended the corporation's fiscal year with a $295 million loss. This follows the division's $258 million loss last year -- it is the only group in the company hemorrhaging cash. PaidContent quotes outgoing CFO Tom Staggs explaining the situation away, "We're making an investment (in self-published video games). We're currently in a loss situation and would like to see that reverse itself as we build out to scale."Optimistically, next year could be better with the release of Split/Second and Epic Mickey ... optimistically.Source -- Disney fiscal year results [PDF link]

  • Disney Fantasy Online becoming a reality in Spring 2009

    by 
    Alexis Kassan
    Alexis Kassan
    12.09.2008

    Last we heard, Disney was interested, but not planning, to come up with their own themed MMO. Now we are told that Mickey and friends are heading to China to star in a new game in Spring 2009 - this from the news that NetDragon and Disney have teamed up to launch Disney Fantasy Online. The Disney cast of characters are set to play NPCs in a game of high adventure and romance where players can quest and level their way through campaigns. The dynamic sounds similar to that of Hello Kitty Online, where players are able to farm, build, and raise pets in a themed environment without actually being the well-known characters. According to NetDragon, additional expansions and content will be released often to keep the game fresh. No word yet on whether/when DFO might be available outside of China, but we will stay on top of it for you.

  • Q&A with PotCO lead developer Jason Yeung

    by 
    Eli Shayotovich
    Eli Shayotovich
    05.01.2008

    Jason Yeung is one of the lead developers for Disney's Pirates of the Caribbean Online. During a recent Q&A he dishes out some very interesting info on what's coming for this free-to-play piratey good time.Both Davy Jones and the Kraken will eventually be included in the game, but the when remains locked up as tight as Jones' fabled locker however. Adding pets (such as a parrot, which every pirate must have) is something they want to do in future expansions, but they're more focused on creating end-game content for their hardcore players, which is a sign that they do listen to feedback. In fact, their biggest challenge at the moment is rolling out new content fast enough.If you've never given PotCO a try you really have nothing to lose -- it's free-to-play. If you like what you see, and over the last few months a great deal of new content has been added, a monthly fee will get you unlimited access to all the game's content (like the poker games).

  • A bounty of new booty for PotCO

    by 
    Eli Shayotovich
    Eli Shayotovich
    05.01.2008

    A treasure chest of booty has just been dumped into the world of Pirates of the Caribbean Online. If you're an Unlimited Access player new weapons have been added that deal more damage, have faster reload times and sparkly new graphics. New quests have been included that can earn players things like a Fine Cutlass, Coltello Dagger, Harrow Voodoo Staff, and the walloping Heavy Tri-Barrel Pistol.If inking up the bod of your Caribbean Pirate is more important, new Tattoo Quests have also been added. These quests will award players special inkings that can not be bought -- they must be earned.Plus, some incredibly cool lore regarding who (or what) Jolly Roger actually is has been written up, and a tale of two islands explores the intrigue of a pirate from Spain and a pirate from France.

  • Cinemassively: Toontown Friends Forever

    by 
    Moo Money
    Moo Money
    04.19.2008

    Not only is the machinima hard in Toontown, but the gameplay is even harder! This free-to-play virtual world for kids doesn't appear to have a way to turn off the User Interface (UI). However, even then, you'd need a buddy code just to communicate with anyone to coordinate movements! These setbacks don't deter members of the community, though. There are over 4,000 Toontown videos on YouTube! In this music video, Friends Forever, dating back almost two years, ToonTownGeekFangs gives thanks to the world and friends that have kept them safe.If you have machinima or movie suggestions from any MMO, please send them to machinima AT massively DOT com, along with any information you might have about them.

  • Stephen King goes batty about video games

    by 
    Eli Shayotovich
    Eli Shayotovich
    04.10.2008

    Stephen King is "the man." He's one of my favorite authors and a very big reason why I'm a writer today. I've followed the ebb and flow of his career, from his meteoric rise (and eventually perpetual stay) on the New York Time's Best Seller list to the the mostly abysmal adaptations of his books to film. Anytime he talks, I tend to listen.So you can imagine my intrigue when King, a man who has never tested the virtual waters (F13 doesn't count) with his magnificent worlds - how great would an MMO set in the world of The Dark Tower be? - voiced his opinion about the proposed Massachusetts bill to ban the sale of "violent" video games to anyone under the age of 18.

  • PotCO does double XP weekend

    by 
    Eli Shayotovich
    Eli Shayotovich
    04.10.2008

    In the wake of the sad news about the Virtual Magic Kingdom... some yaaarfuly good news! Virtual pirates can double their piratey pleasure in Pirates of the Caribbean Online this weekend!Disney Online is giving Pirates of the Caribbean Online players the chance to earn double experience points and level up their pirate avatars twice as fast during two in-game events. But it's not all weekend so pay attention matey!Both Basic (free-to-play) and Unlimited Access (pay-to-play) players will be able to earn double reputation points in both land and ship battles this Saturday, April 12th... but only between the hours of 12:00 and 3:00 pm (Pacific Time). Pirating for Unlimited Access members will commence again on Sunday, April 13 during the exact same time frame (12:00 - 3:00 pm Pacific Time).Bonus bounty: later this month Disney Online will be be announcing details about new content that will include a bevy of new weapons, quests, and more... so stay tuned!

  • Pirates residing in the Caribbean get new stuff

    by 
    Eli Shayotovich
    Eli Shayotovich
    03.26.2008

    Come April new weapons will be available in Disney's Pirates of the Caribbean Online. Expect to see new types of voodoo dolls, daggers, staffs and pistols which will create more damage, load faster, and have some all new special effects. In addition, recruiting for your piratey guild will get easier with the introduction of multiple (1-100 people) and unlimited use invite codes (instead of having to generate a unique code for each new person). If you're curious about the "Why Pirates are More Lovable Than Ninjas" contest, be sure to check out the latest newsletter for the whole list, but here are a few of the winning reasons: Ninjas are supposed to be silent, not endlessly witty and charming, savvy? What's more lovable than the stench of a Pirate who hasn't bathed in a month?!? Pirates may not be the best friends you have, but at least they're honest about being dishonest.

  • Celebrating St. Patrick's Day MMO-style

    by 
    Dan O'Halloran
    Dan O'Halloran
    03.17.2008

    Though not many Americans can quite tell you why they are celebrating St. Patrick's Day or wear a bit of green. they do love an excuse to head to an Irish pub and drink a Guinness. And this year is no different with the holiday being observed anywhere from March 15 to March 17 this year. A few MMOs are getting in on the action as well. EverQuest II is celebrating all week long with their pub-crawl inspired Brew Day Festival which has in turn inspired a video parody. And Pirates of the Caribbean Online has turned the seas green as well as offering shamrock tattoos and green hair to players to customize their avatar.Even Lord of the Rings Online is slipping in its own St. Paddy's Day celebration with a quest that rewards you with a giant size keg during Spring Festival. Tapping that beast gets you so drunk, your character passes out and wakes up in another part of Middle-earth! Better in-game, than in life, eh? Finally, if Virtual Worlds are more your style, there are sure to be many player run St. Patrick Day events in Second Life. You may have missed yesterday's float parade, but you can always visit virtual Dublin any time of year. %Gallery-18489%

  • New content for Pirates of the Caribbean

    by 
    Akela Talamasca
    Akela Talamasca
    03.02.2008

    As previously mentioned, Pirates of the Caribbean Online is the surprisingly fun corporate-giant-backed MMO that could. Refreshingly, the dev team on PotCO isn't resting on their brand name to keep them afloat (no pun intended -- well, okay, you got me), but instead continue to bring new content to their constituents. Currently, this takes the form of new emotes, hairstyles, tattoos, jewelry, and clothing, as well as the new 'Looking For Crew' feature, which lets other players know when you want a PUG. Additionally, Unlimited Access Members can get their hands on a new skull bandana, available until midnight tonight from any tailor. Disney Online has additional content planned for 2008 including a new Black Pearl Boss Battle as well as the expansion of ship customization, extension of quest story lines, and the addition of more enemies and challenges. More than ever, this is a great time for new users to jump in and ply the seas in search of tentacular adventure! If you want more information, our hands-on tour is available for your perusal.

  • The future of Disney Online: An interview with SVP Steve Parkis

    by 
    Dan O'Halloran
    Dan O'Halloran
    02.28.2008

    Last week, Disney Online merged multiple online divisions into a single entity now called Disney Online Studios. I had a chance to talk to the Senior Vice President in charge of it all, Steve Parkis, about the vision for one of the world's most recognizable brands as it tackles the fast-rising casual online gameplay market.Before now, Disney's online efforts spanned over many different areas: developing Flash based casual games; acquiring the online community, Club Penguin; and building the successful family-oriented MMORPGs ToonTown Online and Pirates of the Caribbean Online. Steve's mission is to bring all of those together to make Disney.com a dedicated casual games destination.He believes that casual players are more than just Women 35+ and that there is a large, untapped market of players that Disney's brand can draw in. But how does he plan to do that?

  • Hands-on tour of Pirates of the Caribbean Online

    by 
    Dan O'Halloran
    Dan O'Halloran
    02.19.2008

    Recently, I sat down with Disney Online to get a tour of their MMO Pirates of the Caribbean Online. To be honest, I didn't go in with high expectations. I mean, the movies were fun and all, but with only Toontown Online to DO's credit, I wasn't expecting something that appealed to me as an adult gamer. Boy, was I wrong.An adventure set around helping Jack Sparrow retrieve the Black Pearl is just as perilous as it sounds. You wake up in the same jail as the rogue pirate. Together you take advantage of cannon fire assaulting the Caribbean town of your incarceration to escape and begin your exploits. Those include meeting Wil Turner, the voodoo priestess Tia Dalma and a new villain, Jolly Roger among others. Not to mention facing down the Imperial Navy, hungry crocodiles, rampaging zombies, pirate-eating giant plants and cut-throat card players.There are no classes, servers or banks. This game isn't about inventory management, but is action-based about being a pirate. No tradeskills, either. The scourge of the High Seas don't craft, they take. The number of weapons available is small, but the skill ups for them are numerous. If you are looking for less strategy and more action in your pirate MMO, read on for a tour of the first few levels of the game.Character customization, sea battles, voodoo magic and cameos galore, plus two videos after the jump.%Gallery-14957%

  • Is it time for age restricted servers?

    by 
    Adam Holisky
    Adam Holisky
    02.09.2008

    Anyone who has been playing WoW for a bit knows that this game is unique in that both adults and children can enjoy it at the same time. Indeed this duality can be considered one of the best features of the game. How often can you sit down with your son or daughter and truly enjoy the same video game? Besides the amazing adventures of Dora The Explorer, other kid friendly games like Disney Online's Toon Town and Club Penguin just don't provide the same level of enjoyment for adults and their children. (What's the game in Dora, you ask? Assisting her in finding the red berries or yelling at Swiper. See this not-safe-for-work Kevin Smith YouTube excerpt for an explanation.)However with that in mind, there are some compelling arguments that its due time for World of Warcraft to get a few age restricted servers.For starters, take a look at what Second Life has done. They're a pretty successful venture, and have a lot of parallels to MMORPGS like WoW. They've created a server called Teen Second Life in which they do their best to only allow teenagers between the ages of 13 – 17 access. When you turn 18 you're moved up to the adult server along with all your gear and property. Of course this has the same pitfalls as any other internet site where you can fake your identity, but it is a start; and a good one since Linden Labs actively polices age restrictions.

  • Disney investing a cool $100M in virtual worlds

    by 
    Kyle Horner
    Kyle Horner
    01.03.2008

    Onling gaming sites Club Penguin and Webkinz have apparently been doing so well that Disney has decided to invest in a deluge of cute, adorable virtual worlds. They plan on creating up to ten (yeah that's right, we said ten) virtual worlds that will tie into different properties. We already know about the as-of-yet unnamed Cars game Disney is making, that's just the first of many. The brand new virtual world is Pixie's Hollow and this one is based on Tinker Bell. The game is being developed with creative input by the same people responsible for Disney's theme park rides. The game is scheduled for debut this summer, just in time to help build buzz for the upcoming Tinker Bell feature film in the fall. Considering that Disney is a $35.5 billion dollar company, these virtual worlds are definitely a small investment overall at $5 to $10 million each; at least in comparison to a big-budget MMO.All in all, it would seem that Disney is rather serious about this method of entertainment and rightfully so. With plans to make ten games, an easy prediction is that we'll see plenty of new releases over the coming years. What isn't an easy prediction is guessing just how well this endeavor of theirs will work. Disney is only the latest company to join the likes of Mattel, Nickelodeon and Lego -- just to name a few -- looking for some of that pie. It should be interesting to see how this market expands over the next couple of years, now that it's starting to get crowded.[Via Virtual Worlds News]

  • Yo ho yo ho a Pirate's (of the Caribbean) life for me

    by 
    Eli Shayotovich
    Eli Shayotovich
    12.08.2007

    Disney's free to download and play Pirates of the Caribbean Online launched with little to no fanfare; odd given the media-centric world we live in. Apparently, the lack of an advertising blitz was intentional. In an interview with Ten Ton Hammer, Disney Online VP Mike Goslin said they wanted it that way in order to be certain the game was in working order when the masses started pouring in. With the recent release to DVD of Disney's third PotC movie, and the Christmas season now in full swing, expect to see an explosion of ads enticing folks to come live the pirate life.Mike explained that Disney is devoted to making PotC Online a long term success for all ages, giving parents the peace of mind that their kids won't be exposed to malevolent oddities (the game is rated E10+) while not limiting things for older players. They appear to have succeeded since the game world is always rife with players. For parents, one controversial aspect might be the voodoo abilities. Goslin boils it down by saying that every pirate has access to them once players get hold of a voodoo doll or staff. Players must dart in and tag an enemy, then run out of melee range to use it by poking the doll, setting it on fire, etc. Having used voodoo myself, these powers play no differently than magic in WoW, and add a great deal of fun to the game.While hardcore gamers might shun this peglegged casual MMO - don't. I've been sailing the High Seas since beta, and PotC Online is a fantastically fun, easy to learn game that allows players to romp through the one of a kind world that Walt Disney created in 1967. If you were a child of that era like I was (I'm dating myself), long before the advent of digital, lifelike MMOs, amusement park rides such as Pirates of the Caribbean at Disneyland in Southern California was as close to "virtual reality" as we'd ever seen. The recent trilogy of movies expanded on that wonderful childhood experience, and the new online games serves to continue the same wide-eyed tradition. There appears to be a firm commitment to make this a solid, long running game. With a considerable amount of new content already planned for the year, and since free is free... right now is the perfect time to hop aboard. Arrr, matey!

  • Disney making online game based on the movie "Cars"

    by 
    Samuel Axon
    Samuel Axon
    11.30.2007

    According to the San Fernando Business Journal, Disney Online plans to release a virtual world game based on the hugely successful 3D-animated film Cars.Disney sees this as a way to keep kids invested in the franchise "for years to come" even without a sequel on the horizon. The article also says that Disney plans substantial future investments in these sorts of projects because they've had success with other titles like Toontown Online and Club Penguin.While games like this don't usually get as much attention from the gaming media, they're arguably no less successful or lucrative than games like EverQuest II. [Via Worlds in Motion]

  • Disney's Mike Goslin stresses importance of low system requirements

    by 
    Samuel Axon
    Samuel Axon
    11.22.2007

    Disney Online's Mike Goslin (of Toontown Online and Pirates of the Caribbean Online fame) said in an interview with Worlds in Motion that it's important for MMO projects to "support as low a minimum spec PC as possible." PC gaming is often criticized for being too expensive. You can buy an XBox 360 for $350 or a PlayStation 3 for $400, but a desktop PC equipped with the hardware necessary to smoothly run the very latest games usually costs $1,000 or more. That's a barrier to entry for many would-be PC gamers. Supporting low-end hardware isn't just important for children's and family games. A while back SOE CEO John Smedley told WarCry that "the biggest thing that hurts [Vanguard] is the high system specs." If the MMO genre is carrying PC gaming on its back, shouldn't MMO developers do everything they can to make their games accessible to a large audience?

  • Pirates Online event recap: Sword-fighting

    by 
    Zack Stern
    Zack Stern
    02.08.2007

    I played Pirates of the Caribbean Online at a media gathering last week; this post describes the event put on to keep us journalists entertained. While Capcom has thrown its share of parties -- publishers often dangle shiny objects to draw us journalists in -- Disney Online tied its in-game sword-fighting to a real-life fencing event.Any event like this has food. (The tasty plantains paid dual tribute to the Caribbean of said online pirates and the largely Latino location of San Francisco's Mission District.) Beyond our stomachs, Disney Online tried to impress us with various props used in the movies, hidden behind glass cases, safely away from our greasy fingers. But the real spectacle was that they thought it'd be a good idea to give us all swords and let us spastically fight each other.Okay, it was a little more controlled than that because the event was held at the Golden Gate Fencing Center. Olympic coach, Mike Pederson literally said that he didn't want any of our eyes on the ends of our swords. (I assume they're hard to clean off.) We all worked to live up to that goal, but our legal waiver aimed much lower.