divine providence

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  • Spiritual Guidance: Tier 9 healing bonuses

    by 
    Matt Low
    Matt Low
    06.29.2009

    Every Sunday (usually), Spiritual Guidance will offer practical insight for priests of the holy profession. Your host is Matt Low, the grand poobah of World of Matticus and a founder of No Stock UI, a new UI and addons blog for WoW. A brief look at the tier 9 sets and the origins of those who it is named after: Velen and Zabra Hexx. We're getting more news as the weeks go by. Last week, tier 9 information was released. As some of you may know, the upcoming Crusader's Coliseum is slated to drop tier 9 items. All classes are getting three levels of the latest tier. I'm assuming one set drops from normal (10-man), heroic (25-man), and heroic hard mode.

  • Wrath of the Lich King: Priest roundup

    by 
    Matt Low
    Matt Low
    11.13.2008

    Cheer up and be optimistic! Try not to be too worried about the Priest class. True we haven't changed all that much, we are still the most diverse healing class in the game. Even Elizabeth Harper and Phaelia agree that we still remain the best healers (for now). Don't be disheartened! But the challenge starts now. Hitting 80 will be a bit slower for us Holy specced players in comparison to other classes and specs. We can still hold our own against Arthas' minions! So where are we at then? State of the Game For the Priests that have just returned to the game, the biggest change is the fact that Priest racials have been removed. Hymn of Hope, Holy Nova and Devouring Plague are baseline abilities for all Priests . We'll be competing against Mages and Warlocks for gear since the three classes utilize Spirit to an extent. Circle of Healing is now a smart heal which could come with a 6 second cooldown as a penalty. Oh yeah, Prayer of Mending now draws threat for the caster instead of the target. The upside is that you can talent it to reduce the cooldown by 3 seconds with Divine Providence. Talent Trees Desperate Prayer takes up the 11 point talent slot where Holy Nova used to be. Discipline received a near complete overhaul. And guess what? It looks like it could be a raid viable spec! Check out Alex's Shadow Priest overview for a quick refresher. Dispersion: Great talent? Or greatest talent? General Tips A few notable Priest spells were covered in our Skill Mastery columns. Check out Penance and Guardian Spirit. Having fun is the most important thing you can do. If the quest givers or mobs are overloaded, find a few guildies and lock yourselves into Utgarde Keep for a while.

  • Divine Providence not worthless after all

    by 
    Eliah Hecht
    Eliah Hecht
    10.19.2008

    I would like to take this opportunity to disagree with my own post the other day declaring Divine Providence worthless. I was so moved by all your comments that I specced 14/47/0 and took Circle of Healing for a spin through half of Tempest Keep and all of Zul'Aman, and have changed my mind entirely. Circle of Healing is amazing, and I never want to let it go. If Blizzard wants to give me a talent to buff it and other heals by 10%, and lower the cooldown on Prayer of Mending, they can go right ahead. As you all had predicted out, my estimate of Greater Heal and Flash Heal covering 70% of my healing between them was woefully inaccurate. In fact, in both instances, CoH alone accounted for 70% or more of my healing. The new Divine Providence is +10% to all multi-target heals, and 3 seconds off Prayer of Mending's cooldown (with 5 points in the talent). Even if I ignore the other effects and just look at the boost to CoH, I get (70% * 2%) = 1.4% increase to my healing per talent point, well above the 1%-per-point benchmark.

  • Divine Providence buffed, still worthless

    by 
    Eliah Hecht
    Eliah Hecht
    10.16.2008

    Many classes have interesting five-point talents immediately preceding their 51-point talents. Heck, two out of the three Priest ones are pretty good. Discipline has Borrowed Time, which brilliantly capitalizes on the new Power Word: Shield-centric healing method of that tree. Shadow has Twisted Faith which, alright, is not the most exciting, but at least it improves Shadow's main damage spells considerably, as well as letting them get a bit more out of spirit. In Holy, we're stuck with something called Divine Providence. Basically, every heal that can hit more than one target is up by +2/4/6/8/10%. Not only is this boring as heck, but it's not even good. For it to meet the benchmark of 1% improvement per talent point, fully half of your healing would have to come from these heals. I can't speak for everyone, but I'm willing to bet that at least 70% of my healing will come from Greater Heal, Flash Heal, and Renew, gimmick fights aside. These are heals that this talent does absolutely nothing for. The devs "are sympathetic to the notion that Divine Providence feels like a second Spritual Healing but with less effect" (which is exactly what it is), so they're buffing it. It will now, in addition to its previous effect, reduce the cooldown of Prayer of Mending by 6/12/18/24/30%. 30% off is 3 seconds, so PoM will be on a 7-second cooldown with 5/5 in Divine Providence. This is...nice, I guess, but I'm in agreement with the Dwarf Priest here: I'm still not taking it. 3 seconds off PoM's CD and a 10% boost to 30% of my healing is not worth 5 points at the deep end of my tree; this is the sort of stuff I expect from a tier 4 talent, not tier 10.

  • Spiritual Guidance: Holy talents - Did we get the shaft in Wrath?

    by 
    Matt Low
    Matt Low
    08.24.2008

    Every Sunday (usually), Spiritual Guidance will offer practical insight for priests of the holy profession. Your host is now Matt Low, the grand poobah of World of Matticus and a founder of PlusHeal, a new healing community for all restorative classes. Matt scored a beta key and busied himself speccing and respeccing his Priest multiple times. This week, he takes time off to answer an important question about the Holy tree: Is it worth getting excited over? Generally, the new Holy Priests' talents in WotLK beta seem pretty underwhelming. Compare the flashy things some classes are getting, and take a look at Holy Priests... did we really need a THIRD talent to increase healing of some spells by 10%? Especially since the second one (Empowered Healing) was nerfed to always be weaker then the first one (Spiritual Healing). Yet another +healing talent for a different set of spells just smells like "we needed a talent to fill this spot and had absolutely no ideas." The way it looks right now, I expect that I'll be healing pretty much exactly the same way at 80 as I am right now - except without down ranking. So, how about it, WI? Has anything really changed for Holy Priest healing? The short answer would be no.

  • Priests in Wrath: Analysis of Alpha talents

    by 
    Eliah Hecht
    Eliah Hecht
    05.22.2008

    I would like to take a moment to talk about the leaked Priest spells and talents from the Wrath friends and family alpha. We have decided not to keep this information on the site for legal reasons, but there are many other places on the internet to find it, such as this wiki (which, by the way, seems to have been semi-locked to prevent recurrences of Tuesday night's rampant vandalization). Note that these are alpha leaks (for those not conversant with software testing, alpha comes before beta, and beta comes before release), and most of these talents and spells will change before Wrath goes live. Some of them will probably not be recognizably the same, or even there at all. Nevertheless, it's certainly something to talk about in a game that, in my opinion, has had far too little change over the past couple of years.