dodging-skillshots

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  • The Summoner's Guidebook: Punishing common LoL laning mistakes

    by 
    Patrick Mackey
    Patrick Mackey
    02.21.2013

    This week in the Summoner's Guidebook, we're getting back to the basics of League of Legends. Laning tactics are an incredibly broad topic, and they're also a springboard to developing good teamfighting skills. When you can take your narrow laning focus into a teamfight and think broadly about a situation, you'll know that you've really made a big leap in skill. Although the header suggests we're talking about mistakes, this week's column is largely on the topic of counting cooldowns. We've already talked a bit about positioning mistakes, so the only option left on the agenda is timing mistakes. By the time you're finished reading today, you should have a good grasp on how to make an opponent waste a useful skill and take advantage of that skill's cooldown to punish him.

  • The Summoner's Guidebook: Controlling space in League of Legends

    by 
    Patrick Mackey
    Patrick Mackey
    01.03.2013

    Zoning is a concept that's been covered quite a bit. The concept of space control is something central to most competitive video games, and Shurelia already made an excellent video on zoning that is very specific to League of Legends. While Shurelia's video is well worth the watch, there are some areas she didn't cover and a few things that could be explained in a little more depth. I would consider this more of an addendum to her excellent tutorial, and you should watch it before you continue on. Controlling space effectively is incredibly powerful in League. Skillful use of zoning can lead to lots of free damage, and even if your opponent is good at avoiding you, zoning can allow you to last-hit in lane or win a teamfight. If you've ever wanted to drive your opponent completely out of the lane, continue on. We've got a lot of ground to cover.

  • The Summoner's Guidebook: Improving our skillshot dodging skills

    by 
    Patrick Mackey
    Patrick Mackey
    04.26.2012

    Although the term "skillshot" was a new word for me when I started playing League of Legends, the concept of avoidable attacks is something that is very intuitive for even novice gamers. Skillshot is just a fancy term that roughly means "dodgable attack" in MOBA games. Although the official terminology sometimes differentiates between ground-targeted AoE and true skillshots (which are generally projectiles or groups of projectiles), that distinction is not really necessary for us. If it can be evaded, we'll call it a skillshot. Dodging skillshots is something that is fairly easy to develop skill for. It takes only a little bit of mental effort to dramatically improve your ability to evade them. It's also a skill that can always be improved with practice. We can always react to them faster or predict them more reliably. This makes it a good area to improve on because we can always get better.