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  • Xbox One multiplayer update rolling out today

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    03.04.2014

    The Xbox One will see another update starting this evening, Microsoft says, with several promised enhancements coming to the console's multiplayer suite, audio output and livestreaming capabilities. As we reported earlier, these changes mean to highlight your online friends faster, let you invite them to parties quicker, open party chat by default, and pave the way for a new Twitch app launching on March 11. Microsoft has also highlighted some other Xbox One operating system tweaks that aren't quite as glamorous, but no less overdue: Dolby Digital will be supported through Optical and HDMI connections – good news for setups or headsets that don't play well with uncompressed audio – and the Xbox One will be able to output to televisions (mostly in Europe) at 50Hz. The March update also marks the end of spending an entire episode of Futurama saying, "Xbox, Volume Up" over and over. You can now adjust the number of volume increments per command, according to Microsoft. Sure, you could just reach for the remote, but it's so far and you just sat down. [Image: Microsoft]

  • Report: Xbox One adds Dolby Digital optical support in March update

    by 
    Earnest Cavalli
    Earnest Cavalli
    03.03.2014

    The audio options on the Xbox One are about to grow a bit more diverse, according to a Polygon article. Despite the Dolby Digital audio codec being one of the world's most popular surround sound specifications, the Xbox One currently offers no Dolby Digital support when transmitting audio via optical cable. In November, Microsoft's director of product planning Albert Pennello apologized for this and promised that an update would add Dolby Digital support at some point in the future. While new functionality is a positive for everyone, the real winners here are Xbox One owners hoping to use headsets that rely on optical connections. This includes popular models from manufacturers like Tritton, Astro and Turtle Beach. There's no specific date attached to the release of this Xbox One update, but Polygon claims it should be available prior to the March 11 Xbox One debut of Titanfall. [Image: Astro]

  • Xbox One Dolby Digital 5.1 support for headsets coming post-launch

    by 
    Danny Cowan
    Danny Cowan
    11.21.2013

    Xbox One-owning audiophiles will need to loop the Super Audio CD version of Dark Side of the Moon a few more times before the console is able to take full advantage of a high-end headset, as the console will not ship with Dolby Digital 5.1 support for devices connected to the Xbox One's optical port. A system update adding Dolby support for headsets will be released at some point after the system's launch. Microsoft's Director of Product Planning Albert Penello detailed the temporary limitation in a post at NeoGAF. "For the Dolby only headsets, my understanding is that these will work but you will only get stereo audio since we only pass Stereo and DTS through the optical port," Penello wrote. "I have not tested this myself, but I'm told it works. Regardless, I understand this is an inconvenience, but again we're going to have Dolby coming." Penello also addressed speculation regarding the console's rumored inability to produce HDMI-IN surround sound output at launch, explaining that players will need to opt in to beta surround sound support via the Xbox One's TV Settings menu. Otherwise, HDMI-IN audio is converted to stereo output by default. Penello notes: "We found some inconsistencies in [set top boxes] during testing and decided to disable it by default to insure a good initial setup experience for people."

  • Tritton's $150 720+ gaming headset helps you pwn newbs with 7.1 virtual surround sound

    by 
    Joe Pollicino
    Joe Pollicino
    08.29.2012

    Lately, it seems like few weeks go by without Tritton announcing a new gaming headset. Now that its full range of Xbox-licensed cans has reached shelves, the company seems focused on updating its former corded stars. Following the recently announced Ax Pro+ "true 5.1" headset ($200), Tritton has unveiled the 720+ 7.1 surround sound headset ($150) -- the successor to the venerable AX 720. Aside from sporting the Pro+'s edgier aesthetics, the 720+ has been gifted with beefier 50mm drivers (up from 40 on the 720) for improved fidelity and the same selective microphone monitoring found on the Warhead. As expected, an included Dolby decoder box handles the audio processing and connections, while an inline remote lets you set your levels. Rather than having multiple drivers dedicated for each audio channel crammed in both earcups like the Pro+, the 720+ takes a virtual route with Dolby Headphone -- a method that's generally produced better results to our ears for owning, and clearly hearing the virtual battlefield. The 720+ is set to arrive this September, and it's currently up pre-order direct from Tritton.

  • Tritton Warhead 7.1 two-way headset for Xbox 360 now shipping

    by 
    Joseph Volpe
    Joseph Volpe
    08.22.2012

    Companies are no strangers to superlatives where new kit is concerned and Mad Catz is definitely no exception. With the release of its newest flagship, the Tritton Warhead 7.1, the outfit's claiming a novelty in the Xbox 360 space, labeling these cans as the "first... to deliver two-way communication" without the need for wires or controller adapters. Made specifically for Microsoft's green X gaming platform, the pair of 50mm drivers pump out Dolby 7.1 virtual surround sound over a 5.8GHz channel for up to 33ft of interference-free smack talk. The headset also offers gamers the ability to monitor their in-ear voice levels (SVM), control the volume of other players, as well as select EQ presets for a variety of media playback. And just so you never have to press pause to keep the friendly banter (read: cusses) flowing, the company's bundled in a dock and pair of of Li-ion batteries for "hot-swappable" recharging. These over-ears are available now for a cool $299 at BestBuy and the company's own site, so if you take your first-person action seriously, prepare to part with a few Benjamins. Official presser after the break.

  • Tritton's Pro+ 5.1 headset goes up for pre-order, promises gamers 'true 5.1' for $200

    by 
    Joe Pollicino
    Joe Pollicino
    08.16.2012

    Thought Tritton was satisfied with only pumping out Xbox-licensed gaming headsets in the last year? Fret not ye' PS3 and PC gamers, instead, say hello to its latest cross-platform unit, the AX Pro+. Although its color scheme is similar to the Dolby Headphone-enabled AX 720 virtual surround sound headset, the moniker pits it as a follow up to the AX Pro. Like its predecessor, the Pro+ sports a trio of drivers and one subwoofer in each of its earcups, aiming to offer "true 5.1 surround sound." Among other design tweaks, its cups can rotate flat for added comfort (a sorely missed feature on the original), and the drivers have been repositioned for "superior surround sound separation and improved bass response." An included Dolby decoder box handles its connections, while the headset's inline remote allows you to adjust each driver's individual volume level, the balance of game / voice audio, and enable voice monitoring through its detachable mic. Better yet, the whole setup is powered by one wall plug, rather than two as was the annoyance with the older model. Discrete 5.1 headsets haven't impressed us in the past, but you can pre-order the Pro+ for $200 from Tritton if you're willing to give its cramped surround sound setup a try during Call of Duty fragging sessions come this September.

  • Tritton Warhead 7.1 Wireless Surround Sound Headset for Xbox 360 review

    by 
    Joe Pollicino
    Joe Pollicino
    08.03.2012

    This is for sure: if you're a gamer seeking a primo wireless surround sound headset, now is a very good time to buy. It's been less than two weeks since Astro Gaming's A50 wireless surround headset impressively traversed the Engadget review gauntlet, and now the crazy kitties that are Mad Catz and Tritton are up for a turn. It's taken the duo well over a year and a half to get its full range of Microsoft-licensed Xbox 360 headsets off the ground, with the flagship Warhead 7.1 Wireless Surround Sound Headset set to hit shelves in just a few days. Aside from packing some innovative and exclusive features for Xbox 360 users, it stands as the only totally integrated wireless headset for the system -- for the first time you won't need a pesky controller-to-headset cable or a controller-mounted Bluetooth dongle for voice chat. We've been fortunate enough to get an early look at this $300 Dolby Headphone-enabled headset, so join us past the break and we'll let you know whether it's been worth the wait -- or whether it's too much, too late. %Gallery-161720%

  • Turtle Beach expands its wireless headset lineup, intros XP400 with adjustable surround sound, stereo XP300

    by 
    Joe Pollicino
    Joe Pollicino
    01.10.2012

    If you'll recall, along with its pre-CES unveiling of new gaming and lifestyle headsets, Turtle Beach promised a bigger "surprise announcement" for day one of the show here in Vegas. Well, it's just spilled the beans on an impressive new duo of Xbox-oriented (and PlayStation compatible) Ear Force wireless gaming headsets. Meet the XP400 with Dolby 5.1 virtual surround sound and the identical, but stereo, XP300. We're told that they're essentially the younger siblings of the company's PX5-rooted XP500, featuring a similar design with totally wireless connection to the Xbox 360 (thanks to TB's Xbox Chat Adapter), and a dual-pairing Bluetooth radio for taking calls while gaming. Furthermore, both headsets actually improve upon the XP500's, in a few key areas including: better button placement on the earcups, a new 2.4/5GHz dual-band WiFi 2.4GHz transmitter to avoid interference from nearby wireless devices and an included 15-hour rechargeable battery so you won't be hunting for AAAs. While both headsets feature customizable EQs, the XP400 steps things up from the XP300 with tweakable Dolby 5.1 simulated surround sound, thanks to some special work on Turtle Beach's end. Notably, it's the first headset from Turtle with the ability, dubbed "adjustable surround sound angles," and it means you'll now be able to customize the placement of the virtual speakers to your preference, rather than being stuck to Dolby Headphone's usual preset parameters. Both headsets will be available in earlier 2012, with the XP400 priced at $220 and the XP300 at 50 bucks less. If you'd like the full rundown of specs and features, you'd best check out the press release we've kindly embedded just past the break.

  • Flash 11 and AIR 3 landing tonight and delivering 7.1 surround sound to connected home theaters

    by 
    Terrence O'Brien
    Terrence O'Brien
    10.03.2011

    Later tonight Adobe Flash 11 and AIR 3 will hit the tubes delivering with it a host of new features, including hardware acceleration for 2D and 3D graphics -- at least for desktops. Stage 3D support will be added to the mobile variants for Android, iOS and BlackBerry at a later date. AIR 3 will also be sprucing up connected entertainment devices, like Samsung SmartTVs, with the ability to deliver Flash-based games and content to your home theater system. What's more, Adobe has baked in support for both Dolby Digital and DTS surround sound. That means both 5.1 and 7.1 sound can be built into an AIR app, whether it be a game or streaming video, and pumped out at up to 512Kbps though your Blu-ray player or other connected theater component. For more, including a demo of a Flash app on a phone and a TV communicating, check out the trio of press releases and video after the break.

  • MadCatz now shipping Tritton Detonator headset, official Xbox 360 stereo sound for $80

    by 
    Joe Pollicino
    Joe Pollicino
    09.30.2011

    PS3 owners have been sportin' their own official gaming headset for a few weeks, and now -- after months of teasing -- Mad Catz is finally granting Xbox 360 owners a similar privilege. The company's announced that its Tritton / Microsoft co-branded Detonator Stereo USB gaming headset is available and shipping, priced at $80. Positioned as the first of a trio of its upcoming headsets -- including its wireless brethren, the stereo Devastator and Dolby 7.1 Warhead -- the Detonator keeps it to the FPS-pwning essentials. The cans are loaded with massive 50mm drivers and along its cord you'll find an inline remote for adjusting game / chat volume, voice monitoring and mic muting. Impressively, aside from its detachable boom mic, the inline controller is also removeable, allowing you plug straight into your PMP when you're done trash talkin' on Xbox Live. We're still anxiously waiting for the Warhead (scheduled to ship this holiday season), but if wired stereo is your thing, hit the PR past the break for more info.

  • Mad Catz gears up for Gears of War with branded audio gear... gear.

    by 
    Terrence O'Brien
    Terrence O'Brien
    07.20.2011

    When Gears of War 3 lands in September you'll be able to pick yourself up a special edition Xbox 360. If you've already got an Xbox though, you don't have to skip out on the branded accessories game completely. Mad Catz has you covered with a trio licensed goodies, including a throat communicator, a stereo gaming headset and a 7.1 surround sound headset all decked out in the iconic blood-red and black of the franchise. The special edition of the surround sound set (above) is actually just a slightly updated version of the company's Tritton AX720 headgear with a new decoder box and an extra two channels of sound. Those who want to shout at their opponents without donning bulky ear-wear will likely gravitate towards the throat communicator. All three will launch alongside GOW3 on September 20 for $30, $100, and $180 respectively. You can pre-order now at the more coverage link but, before you go, there's a pair of pics and some PR after the break.

  • Turtle Beach unveils limited edition Modern Warfare 3 headsets, Simon Riley would've approved

    by 
    Joe Pollicino
    Joe Pollicino
    07.19.2011

    Listen up, soldier. Engadget HQ was dismayed when lieutenant Simon "Ghost" Riley -- along with his skull balaclava and mondo communications headset -- saw an arguably unjust demise in Modern Warfare 2. That being said, if he could play the upcoming installment we'd bet it'd be with one of the four limited edition offerings from Turtle Beach and Activision. The headsets all sport the same night vision-esque design, but offer varying specialties. On the front line is the $300 Ear Force Delta; based on the XP500 programmable virtual 7.1 headset, it adds a custom travel-case and MW3 specific sound presets. Next up is the $150 Ear Force Bravo, a variant of the PX3, which offers the same presets as the former in wireless stereo. Following close in formation is the $130 Ear Force Charlie, a take on the PC oriented Z6A; it delivers discrete 5.1 with a grand total of eight drivers. Rounding out the reserves is the $100 Ear Force Foxtrot; a PX21 universal stereo headset that's also just received a fresh coat of battle paint. All of the gear will be available in October along with "bonus content," which gives you time to set aside extra funds for the game's November 8th release. You'll find photo-based intel below and more details in the PR past the break. At ease, soldier. %Gallery-128526%

  • Mad Catz co-branded Xbox 360 / Tritton headsets: eyes-on, ears-off

    by 
    Sean Buckley
    Sean Buckley
    06.07.2011

    You don't nab the exclusive rights to create Xbox 360 branded headphones and not put some theoretical hutzpah into it: at E3 this week, Mad Catz is showing off a trio of co-branded Tritton / Xbox 360 cans, or at least a trio of fragile plastic facsimiles. These three mock-ups the Catz crew showed us represent the physical design of the Warhead, Devastator, and Detonator models of the co-branded line of headsets -- sporting wireless Dobly 7.1 surround sound, wireless analog, and USB connectivity, respectively. While all three models promise a slew of special sound features, the two wireless models have an exclusive shine: Xbox 360 microphone support without tethering themselves to the console's controller or using a chat dongle. Not that we got to hear for ourselves; the mock-ups were non-functional, and fragile enough that show staff wasn't feeling our enthusiasm for an ears-on demo. Still, we could dig ditching headset-to-controller leashes. Check out the gallery below to see all the bells, whistles, and switches, or hit the break for some meaty PR. %Gallery-125710%

  • Turtle Beach's XP500 headset brings totally wireless 7.1 to the Xbox 360, PX5 is mildly jealous

    by 
    Joe Pollicino
    Joe Pollicino
    06.07.2011

    Turtle Beach's PS3-oriented PX5 performed great in our recent review, and just after we've arrived at E3 the company has announced another new release for the show: the XP500 for the Xbox 360. It's essentially a PX5, featuring the same design and programmable Dolby virtual 7.1 goodness, but with a Microsoft loving green trim and a rechargeable Xbox 360 Bluetooth Chat Adapter -- the latter plugs into your controller for some wireless chatting action. This makes it the only other completely wireless Xbox headset besides the Tritton / Microsoft cans we got a glimpse of last week. The XP500 will cost $260 -- $10 more than the PX5 -- when Turtle Beach releases it this fall, but current PX5 owners can just purchase the $30 Chat Adapter to join the fun. In addition, TB is also announcing the $30 XL1 as a replacement for your Xbox's standard headset -- you can view its full-on stereo glory alongside the XP500 in our gallery below. We'll hopefully grab some ears-on time with all of the new gear while we're here at E3. %Gallery-125261%

  • Mad Catz' exclusive Xbox 360 wireless headphones revealed: integrated voice chat, 5.8GHz base station

    by 
    Sean Hollister
    Sean Hollister
    06.04.2011

    Remember how Mad Catz scored the exclusive rights to produce Xbox 360 wireless headphones? Here's the deal: these cans don't need to be tethered to your controller for voice chat or plugged into a wall to charge. According to IGN, the new Mad Catz Warhead 7.1 will get everything it needs from a base station connected to your console. String USB and optical cables directly from the Xbox 360 to that tiny tower above, and you'll reportedly get enough 5.8GHz bandwidth to deliver virtual Dolby surround sound to four pairs of headphones at once -- plus wireless Xbox LIVE audio chat thanks to some native support from Microsoft. What's more, the USB base station will also give you an on-screen battery readout, and if the Warhead runs out of juice, you'll find a second swappable battery pack sitting in the base station's charger. If that sounds too rich for your blood, the Devastator will ditch the surround sound and rechargeable batteries while retaining the same connectivity and 50mm drivers of its premium brother. How much that'll cost you is still to be determined, though Mad Catz told IGN they'll all ring up under $300 this holiday.

  • Sony's MDR-DS6500 wireless headphones serve up surround sound in style

    by 
    Christopher Trout
    Christopher Trout
    04.19.2011

    We've seen some rather homely cans in our time -- wireless and otherwise -- which is why we were delighted to see that Sony's latest set of 7.1 channel headphones doesn't sacrifice form for function -- at least not on paper. The MDR-DS6500 setup offers up a slew of surround sound modes, including Dolby Digital, Sony's Virtualphones Technology, a 100-meter (330-foot) operating range, and automatic tuning. Sony's also promising 20 hours of listening for every three hours the things spend on their charging dock. We're not sure how much they'll set you back, but they are set for release sometime this May. Of course, we'll hold our judgment until we actually hear how they stack up. Full PR after the break.

  • Netflix on PS3 ready to download on some consoles, service starts Oct. 18th

    by 
    Sean Hollister
    Sean Hollister
    10.16.2010

    You can't really use it for anything for two more days, as Netflix will tell you "this product is not currently available in your location," but if you turn on your PlayStation 3, you might notice the disc-less, 1080p and 5.1 surround sound version of the instant movie streaming service is already available to download. The above install screen popped up on our console without even requiring a trip to the PlayStation Store, which suggests that 1.) Sony has decided that this is a big deal and 2.) should an evil force ever wrest control from the Japanese manufacturer, they'd have some pretty rad propaganda pushing power. [Thanks to everyone who sent this in]

  • Get a clue: Official PS3 sound bar designed to enhance game dialog

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    10.13.2010

    The so-called "first step" in a PlayStation-specific audio system will be released next week for $180, and you're looking at it. The "Surround Sound System," like most sound bars, mimics true surround sound through 2.1 audio channels (this one has an integrated sub). While the PlayStation-brand sound bar is compatible with other audio sources, its been designed to match the "PS3 system aesthetics" and features two gaming-specific modes, "Dialog" and "Night" (which enhances key sounds when the volume is turned down). "The sound bar is the first step for us to develop an audio system that's specific to the PlayStation," Sony's David Murrant says somewhat curiously in a marketing spot for the system (embedded after the break). Of the Dialog sound mode, Murrant adds, "Often dialog is going to be key to knowing what the next stage for the game is or giving you clues." %Gallery-104982%

  • PS3 3D Blu-ray playback loses lossless audio

    by 
    JC Fletcher
    JC Fletcher
    09.23.2010

    Blu-Ray.com called attention to an SCEI press release about the features of the new Blu-Ray 3D function for the PS3 (info also available in English here). It specifically noted that when playing a movie in 3D, audio will play in DTS or Dolby Digital when your system is set to output DTS-HD or Dolby TrueHD, respectively. Blu-Ray.com's Joshua Wingfield tested the 3D playback: "I can confirm that with the PS3 3.50 firmware update it only puts the audio out as DTS standard (lossy) in the bitstream mode. Also the menus on Coraline are flattened to 2D. Subtitles still show up in 3D mode, and so do menus. The image just flattens." Note that he didn't seem too put off by the limitation, saying, "So for now 3D on the PS3...full 1080p to each eye, but no HD audio and no 3D on menu screens or pop up menus. Can't say I'm disappointed." The PS3's 3D capabilities remain impressive, though not quite perfect. For 3D games, you have to lose some graphical complexity (in order to render two images simultaneously) and for 3D movies, you may have to sacrifice sound quality. And you sacrifice some of your time learning about audio codecs.

  • Sony CECH-ZVS1 Surround Sound System for PS3 hits Japan on September 30th

    by 
    Thomas Ricker
    Thomas Ricker
    07.06.2010

    More PS3 news from Sony. What was already known to be a fall release has just narrowed to September 30th for Sony's $199 PS3 Surround Sound System -- at least in Japan. As you might recall, this budget Sony soundbar with integrated sub-woofer and S-Force PRO Front Surround technology tethers up snuggly with your PS3 over optical digital supporting Dolby digital, DTS, MPEG-2 AAC and Linear PCM audio formats. Model CECH-ZVS1 then bounces the surround sound off the walls when placed in front of your television. It's not Sony's best soundbar but it's the only one with a matching PlayStation logo. And for some gamers, that's likely all they'll need to know.