Draupnir-Cave

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  • Wings Over Atreia: The top 19 ways to get your dungeon crawl on

    by 
    MJ Guthrie
    MJ Guthrie
    02.06.2012

    You know 'em -- those places shrouded away from the everyday grind of the world where you can chill-out without being interrupted (excepting spouse aggro), a private nook where you know there is a definite beginning and end to your adventure, one that offers the best possible loot. They are areas often steeped in lore. They are... the instanced dungeons. There are actually 19 separate PvE dungeons currently in Aion where Daevas can get their dungeon crawl on. If you include the Fortress instances, you can add another 10 dungeons to this list. Adding PvP instances raises the number even higher. However, since fort instances are seriously lacking in lore and fort ownership is required (so availability is not assured), we will forego including them. We'll also omit the Dredgions and PvP arenas to keep the list PvE focused -- after all, there are times you really may not want to bother with fighting the enemy! This week, Wings Over Atreia explores the first half of the dungeon list for the benefit of both young whippersnappers and old-timer Daevas alike. Why would veterans need it? Because dungeons aren't just for certain levels anymore. For a change of pace or to break out of a rut, grab yourself some lowbies, mentor down, and check out one instance a day -- you'll pass two weeks before ever repeating. You might even have fun, meet new friends, and renew your enthusiasm for Aion.

  • Aion Myth Breakers examines crafting DP and manastones

    by 
    Jef Reahard
    Jef Reahard
    01.10.2011

    After failing to proc master crafting and miragent armor recipes on multiple occasions, Aion players naturally gravitate towards superstition, luck, and the equivalent of in-game urban legends in order to deal with the nightmare that is high-level crafting in the world of Atreia. One of those legends concerns the supposed effects of a full Divine Power (DP) bar on crafting success. This particular myth is thoroughly debunked in the second installment of Victor Shugo's Aion Lab: Myth Breakers, an ongoing series that provides statistical data regarding some of Aion's mechanics. In addition to laying the crafting DP myth to rest, this edition examines the loot drop rates for Draupnir Cave and Commander Bakarma and also provides a success rate table for level 50 and 60 manastones. So the next time you shake a fist at the Seraphim lords over a failed socketing attempt, rest assured that statistically speaking, you're bound to do better next time.